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Making Perks that apply effects under conditions


Flight45

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So Im new to modding and need some advice. I want to make a perk wich increases your weapons' damage when under the effect of certain spells, wich will last as long as the spell itself. I doesnt work and I get a CTD when opening any inventory while the perk is claimed

 

This is how I tried to make it:

Conditions

GetBaseActorValue - Alteration >= 60

 

Perk Entries:

Perk Owner

EPMagic_HasSkill - Alteration = 1

 

Entry Point

Mod Attack Damage

Value=Value*1.10

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