i would need a reliable triggerzone(firetrap) to kill an NPC, no matter which Level, which resistences, it has.
If i use the "DB10FireDamageTriggerBox" for example, its not able to kill my enemy at high levels, and on low levels it dies to fast, same for the player.
Now i found this script, seems to have a constant percentage damage output, ignoring armor and resistences, which is perfect, but it only affects the player.
Is there any chance to let this script affect the NPC only and ignore the player?
Edited by JPTR1, 27 November 2021 - 09:56 PM.