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crash at level at lvl 18


MrBigglesBeta

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i have a mod that allows 2 perks to be chosen every lvl up, i choose one perk basically at lvl 17 and it crashed but didnt close, mostly when i chose the second perk. it happened first when i was at evergreen mills and chose a couple mod perks so i went to rivet city and it did it again. i even tried choosing vanilla game perks instead of modded ones. at rivet city i still got sound when the game froze/crashed. the only way i can get back to my desktop is using the task manager. i use fomm and loot to sort my mods. the game has worked fine until now with only a few lost frames which im not really bothered by. here is my load order. any help at all would be appreciated.

 

Fallout3.esm

Anchorage.esm
ThePitt.esm
StreetLights.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
Unofficial Fallout 3 Patch.esm
LessViewDistance Fellout Compatability Patch.esp
RH_IRONSIGHTS.esm
Mart's Mutant Mod.esm
2Perks Per Level.esp
Action_Boy_hacking.esp
Fallout 3 Rebirth - Sea Overhaul Compatible Patch - Copy.esp
Fallout 3 Rebirth 2.0DLC.esp
Sea Overhaul - Below the Depths.esp
Fellout-Full.esp
Goodies.esp
The Pittsburgh Expansion Project 3.0v.esp
Mart's Mutant Mod.esp
Classic Fallout Weapons BETA.esp
IMPACT.esp
UndergroundHideout.esp
Realistic Interior Lighting.esp
WeaponModKits.esp
CheatTerminalUpdated.esp
Kwik12 Perk.esp
Realistic Interior Lighting - PL.esp
Fellout-Anchorage.esp
Fellout-BrokenSteel.esp
RH_IronSights_Basic_VanillaPlugin.esp
RH_IronSights_Basic_AnchoragePlugin.esp
RH_IronSights_Basic_PittPlugin.esp
RH_IronSights_Basic_BrokenSteelPlugin.esp
RH_IronSights_Basic_PointLookoutPlugin.esp
RH_IronSights_Basic_ZetaPlugin.esp
Fellout-PointLookout.esp
Mart's Mutant Mod - DLC Anchorage.esp
Mart's Mutant Mod - DLC The Pitt.esp
Mart's Mutant Mod - DLC Broken Steel.esp
Mart's Mutant Mod - DLC Point Lookout.esp
Mart's Mutant Mod - DLC Zeta.esp
RH_IronSights_PL_NewItems.esp
Added Perks.esp
Auto Aim Fix v1.1.esp
CASM.esp
FelloutNightsRestored.esp
FO3_WRP.esp
RHKFollowerXP.esp
GaussCompleteBeta.esp
Omegared99-ENB Transparency Fix.esp
YetAnotherPurgeCellBuffersPlugin.esp
Jury Rigging Wasteland - Iridium Edition.esp
RCM2.esp
Dree Perks Point Lookout.esp
WeaponModKits - OperationAnchorage.esp
WeaponModKits - ThePitt.esp
SantalaTradeZetaCheat.esp
FalloutPerks.esp
FelloutNightsRestored-PointLookout.esp
Dree Perks Broken Steel.esp
Dree Perks Anchorage.esp
Dree Perks Pitts.esp
Max Level 99.esp
PiPBoy - faster, brighter, CTO.esp
100% Force Lock Chance.esp
RH_WMK_Bridge.esp
WMK-RH IronSights.esp
Dree Perks Mothership Zeta.esp
lessviewdistance.esp
Combat Style Perks.esp
dD - Enhanced Blood Main.esp
Dree Perks.esp
Realistic Interior Lighting - BS.esp
WeaponModKits - BrokenSteel.esp
Realistic Interior Lighting - OA.esp
WeaponModKits - PointLookout.esp
Fellout-pipboylight.esp
Fellout-Zeta.esp
WeaponModKits - Zeta.esp
RH_IronSights_Pitt_NewRifleSights.esp
RH_IronSights_RemoveReticule.esp
Mart's Mutant Mod - Master Menu Module.esp
Mart's Mutant Mod - Tougher Traders.esp
Mart's Mutant Mod - Zones Respawn.esp
UPP - Quest Perks.esp
UPP - Beverage Perks.esp
UPP - Experience Perks.esp
UPP - Pack 1.esp
UPP - Pack 2.esp
ExperienceControl.esp
Super Stimpak Safe -V 1.3-.esp
Total active plugins: 92
Total plugins: 92
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There are a lot of errors in your load order. I suggest that you go back to the mod pages and read all the information there, including the suggested load orders.

 

Compatibility patches must load after the last mod that is being patched.

 

What is the title of the mod that is causing the problem?

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  • 3 weeks later...

I tried a perk heavy run once. The problem I ran in to is that it takes a level up to trigger the perk selection screen in Fallout 3. So those mods will add experience to advance your level then remove it once the perk is selected. If you have any mod that relies on player level to trigger something, such as the Lawbringer quest, you may have problems if the conditions for that something will not handle the level reverting.

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