jordan7890 Posted August 23, 2013 Share Posted August 23, 2013 (edited) So I have project enb and this bug happens quite often with NVIDIA users as I understand it. (I use Geforce GTX 660 TI)Basically in certan areas of dungeons and other interiors the enb bugs out and I get this awful green tint all over the screen. It goes away if I If I leave the area, look down/up, or tab-out of the game and tab-in again... only to reappear in other areas of the instance. Although moving at all allot of the time just makes it flicker. The top image is the bug in action, where I actually got it to behave long enough to take a screenshot. The bottom image is what is looks like if I turn off the enb with Shift+F12. http://i620.photobucket.com/albums/tt282/jordan7890_7890/1_zps83962c7e.jpg http://i620.photobucket.com/albums/tt282/jordan7890_7890/2_zps2b3447b4.jpg Now, I managed to find a forum topic that mentioned tweaking the skyrim .ini files to stop this bug. I tried it and it worked! However, I sadly lost my old .ini configuration. Anyone know how to tweak them to make this go away? EDIT: -inb4 someone asks if I installed patches/compatibility fixes. Edited August 23, 2013 by jordan7890 Link to comment Share on other sites More sharing options...
jordan7890 Posted August 23, 2013 Author Share Posted August 23, 2013 I finally managed to find the forum post. Turns out this is a bug with my SPECIFIC video card! I fixed it by going into enbseries.ini and changing:"WaitbusyRenderer=false"to"WaitbusyRenderer=true" However, if anyone else experienced something similar I'd love to hear how you fixed it! Link to comment Share on other sites More sharing options...
ZeroKing Posted August 24, 2013 Share Posted August 24, 2013 Stick to drivers 314.22 as an alternative, or port Project ENB to the latest binary as Boris bypassed the issue with his latest updates. Link to comment Share on other sites More sharing options...
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