It is not possible to import a hair mesh into the mod maker. And it 's not about the imported file itself .obj, and in the creator. I tried to reinstall the mod maker, redo the code of the .obj file, but the commas in the modmaker code both were and remained.
Everyone I found had numbers with dots in [Skinned Mesh Asset].
For example: 1.000
I have it written differently: 1,000
I have no idea how to handle this. Maybe someone has faced a similar problem?