basically for all years developers insulted us with bosses that immediately become absolute s*** the very moment they become officially playable , the result is also the effort of some modders to have a properly playable version of the bosses after long periods of work that are caused for the 90% by the blocks put there to obstacle modding , so i like to use this post to find other people here who are sick of this like me and know that we have the authority , power and right and entitlement to force developers to just give to us officially playable bosses that are stronger exactly like when we fight them , if not even stronger, as for those who don't understand what's the problem , know this , i don't care about why they do that , it is just wrong regardless "oh but they do this because of blablabla" i-don't-care , so don't even bother to reply if you just want to justify things as they are now , this post is for those who agree with me , the others can go f*** themselves, so here some of the worse examples of the insult perpetrated by developers against us over the years in this regard, the playable version of: krauser in resident evil 4 , wesker in resident evil 5 , the organization 13 in kindgom hearts 358/2 days , the playable version of noctis in comparsion to his boss version in kingdom hearts 3 in the remind dlc , and in case some of you are about to come with that , no , developers aren't entitled to inflict that insult to us , absolutely not , even if they are developing the game they still must respect us instead of give to use the shitty version of everything that become officially playable and then put thousand blocks to prevent us from turn an non playable character in to a playable character , i hope i am clear enough

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