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Advanced Movement in Creation Kit and Other Tricks (for beginners)

creation kit x64 bit skyrim special edition help beginner grid placement models with shaders

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#1
ArxVallium

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Hello!

 

I am trying my hand at dungeon design in the creation kit and there is a lot I still don't know. I want to know how to activate the tool that allows you to move and or objects on the x, y and z axes without having to open each mesh individually and manually move them. I've seen many on youtube use this tool, it looks like a red, blue and green framework of a sphere with directional arrows. I tried looking around CK Wiki but don't know the proper terminology to use when searching for these tools.

 

Another thing, I noticed objects that have environmental qualities attached to them cannot be selected once placed in the render window. For example: ice, ash, or moss covered objects. why is this? How can this be remedied?

 

Any other tips you can offer will be much appreciated!

 

Thanks!

 

-AV



#2
IsharaMeradin

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Anything placed in the Render window will have an entry listing in the Cell View window.  You can select entries in the Cell View instead of in the Render.  Side effect: helps reduce accidental movement of items when selected.  Perhaps this will help with the objects "that have environmental qualities attached to them".

 

As far as the movement thing:  look here under "gizmos"



#3
ArxVallium

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Anything placed in the Render window will have an entry listing in the Cell View window.  You can select entries in the Cell View instead of in the Render.  Side effect: helps reduce accidental movement of items when selected.  Perhaps this will help with the objects "that have environmental qualities attached to them".

 

As far as the movement thing:  look here under "gizmos"

Thank you, that's exactly what I was looking for. Sometimes a glitch happens where the movement tool won't appear and you have to reboot the CK from scratch but other than that it really helps.







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