How do I import custom armor into Oblivion using 3Ds Max 2011 64-bit? Are there any good tutorials covering this? Else can anyone guide me in my efforts to import armor?
Still not solved. I will put solved at the top if or when I have the capability to import armor flawlessly.
Latest post: Today, 09:53 PM
Wut? As you can see I'm not getting any better at this and I'm not going to rely on waiting for replies at NifTools forums that could take a month to get. I appear to be able to get the armor to import and display in the game without crashing; progress I suppose. So I'm not running around like a chicken with its head cut off, I'll post what I did.
-Imported .OBJ blackwood cuirass exported from NifSkope into 3Ds Max 64-Bit.
-Deleted some bits of armor
-Merged female upper body with scene and used to replace removed armor
-Attatched female upper body to modified blackwood cuirass
-My mesh is at top of summary info
-Added "skin" modifier
Bip01 L Forearm
Bip01 R Upperarm
Bip01 L Thigh
Bip01 R ForearmTwist
Bip01 L Clavicle
Bip01 L Hand
Bip01 R Hand
Bip01 L UpperArmTwist
Bip01 R Clavicle
Bip01 R UpperArmTwist
Bip01 L Upperarm
Bip01 R Thigh
Bip01 L ForearmTwist
Bip01 R Forearm
-Put .NIF file in MESHES folder and loaded item into game.
Edited by DarkSpyda04, 05 September 2013 - 01:57 AM.