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Making a prefab using pre-existing structure pieces?


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Hey all. Just want to know if anyone's made a (preferably YouTube, but will take anything) guide or anything, or even just has some pointers or general advice for making a prefab structure using pre-existing structure pieces, like the wooden floors and everything. I literally just want to cut down on the time I always spend putting together the same structure whenever I start a new game XD

 

Also, is it possible to include furniture when making a prefab and still have it functional - ie beds and crafting stations?

 

Thanks in advance

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You can't include non-static objects into a SCOL.

But: You can put placement nodes into your SCOL w/ nifskope and have a script spawn in almost any object you want, exactly where you want, by using PlaceAtNode().

ProTip: Don't spawn in powered objects. And if you do, never ever .Delete() them.

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