Hello all, i don't know if you still play fallout 4 but...
I have been making my Fallout Final Fantasy VII inspired base for some years now in Sanctuary.
The base is very high (Z=6000) and large (all sanctuary build area).(image 1)
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A lot of effort and when i finally got things ready for my settlers, they don't leave the ground area don't go go up to a second floor on the main tower, they don't seem to be able go upstairs or use elevators they are just stopped as zombies and rarely go to their jobs even on ground 0.
The only way to put them in the main tower is if i ring a bell inside and sit and wait for 2 hours they are spawned there, but they got teleported down and disappear again.
I only made jobs for settlers in 3 floors Z=1256 from ground zero ,but even commanding them they don't pass the entrance stairs z= 350.
i already took of the floor and connected it with stairs and ramps to a functional floor where i can comand them but they don't pass the top of the ramp and they act as if there was no floor there. (image 2)
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Commanding my companion it says ''no way out of my reach'' yet the floor is the same as below and correctly cliped..
Q1:Could it be a navesh or height script problem?
I installed settler sandbox overhaul and multiple floors sandboxing mod too. but doesnt work and multiple floors sandbox mod keeps auto disable it self in each save??
Q2:Maybe problem having both mods?Deleted Sanbox and doesnt work anyway...
Anyway these mods i think only make it possible to detect areas to Z=500 but i wanted more.
Q3:is it possible to be overwriten for more?
I divided all Base in sectors as in Final Fantasy game, and wanted to start to build the top town but no point now if they can pass overthe roof height...
Yes i know they made the game to dont build so high but its so freaking awesome:)
(Third time i try to post this help...)