Immersive Equipment Displays
Posted 26 June 2022 - 05:46 PM
Posted 26 June 2022 - 06:49 PM
Posted 28 June 2022 - 01:49 PM
Well, it works, but this system is cantankerous - set it all up, save it as a profile, then find it doesn't cover everyone - set it up again with the synchronising options set up, check, yes everything copied across, save it again. Load another profile, then back to the saved one. All the settings gone.
For simpletons, needs a simple "all actors - PC and NPCs follow the one simple set up" I can't get this function (would have thought "Global, synchronise" would do it, but no), and saved profiles are not saving the settings - but going back to default.
Edited by Tetrol88, 29 June 2022 - 12:51 AM.
Posted 29 June 2022 - 05:38 AM
Posted 29 June 2022 - 01:16 PM
As for the profiles, I didn't find any problems, might be a bit diffcult indeed until you get the hang of it.
In globals, I used the profiles that came with the mod (Default - NPC (Disable no armor), since it works fine for NPCs.
In actors, I created a specific profile for myself, using the body slot 32. Then, using the Save option to save the profile. If needed, I can load the profile and click Apply.
Globals should work for everyone, unless you have specfic profiles for Actors. But yes, a bit of trial and error until you set up everything. This tool is amazing though.
Edited by GiraPomba, 29 June 2022 - 11:50 PM.
Posted 29 June 2022 - 09:17 PM
Edited by nepenthye, 29 June 2022 - 10:40 PM.
Posted Yesterday, 10:27 PM
How do I disable -some- weapons from showing on NPC's?
Basically I have Jaysus Sword and IA, then made a bashed patch.
Now for example, the Whiterun Guard's inventory literally has 5 weapons... and a bow.. + shield sometimes..
Now with IED, all of those show! which is quite immersive breaking..
So what settings do I have to disable ?
For example I only want them IED to show the equiped weapons..
I think disabling the NPC IED Totally is not good because i have NFF and 3 follorwers with their nice items showing and I don't want to disable that..
Posted Today, 11:26 AM
Now it's really borked - doesn't matter what I set one handed sword to - it displays on the back and draws from the left hip. Even closed down and restarted in case it was just that save. tried with different swords in case there was a graphic glitch - no. At least it retained at my characters profile through a new game, even if it is mucked up.
Edited by Tetrol88, Today, 12:27 PM.
Posted Today, 02:15 PM
Other than that, I don't know...
As for the sword on back, drawing from the left hip.
It looks like you are experiencing this:
Q: I've set position in the equipment view, why doesn't it apply to the equipped item?
A: Positions configured in the equipment/custom views affect only the display. Use the Gear positioning view, it affects both equipped and displayed items and each node can be configured separately.
Also, if you don't use XMPSSE for the positions, you can use Style-fitting animations (read description) to draw/sheath weapons.
Edited by GiraPomba, Today, 11:20 PM.