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Initially a mod that adds tide; or makes the water level of most every ocean goes up and down over the course of a Skyrim day, measurably.

I've found that individually the bodies of water can be raised and lowered but I have nowhere near the experience to approach something like this; much less to make it cyclic. I've found some underwater mods which add a great deal of content to the oceans and such, but nothing to this extent. There are only a few vanilla instances of boats and other such static objects that would have to move with the water, otherwise any items would float, creatures would swim and fish would fall back into the deeper water when it got shallow; via normal rules.

While it would be fantastic to see configurable settings, higher highs and lower lows, (walking the sea floor and swimming up to the Winterhold bridge), this is first and foremost a concept and it has to walk before it can swim.

In any future this mod may or may not have, I have seen currents and waves modded into the game before, plenty of ocean creatures exist to be added to make sea exploration more desirable; and it goes without saying this mod would add a level of realism for enthusiasts in that department.

If you have the talent or any advice; please give this mod due consideration.

Thanks

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