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Commander / Noble / Pacifist mod

follower command noble alchemist conjuration summoning

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temporalpoporal

temporalpoporal

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Followers and conjuration entities are so dumb that Skyrim really needs some improvement to them. I am thinking of few solutions to this.

 

With good scripts there maybe could be some kind of quest that tracked player gaze with raycast. If enemy / hostile would enter gaze PC character could play animation and then signal followers or conjured minions to attack.

There is of course few issues to direct approaches to this. So whole logic probably would have to be split to MCM assigned button which would actually give the command and the cone itself. This kind of mod would really be in need as skyrim combat is honestlly pretty boring and other ways to settle the fights would be neat. Including the attack command there could be also button to shove friendly npcs out of the way or kind of slip through them.

 

I think that there are at least 2 different type of roleplay that can be achieved by such a mod.

- Noble (alchemist, trader etc..) or even pacifist kind

For Noble / Commoner there would probably have to be automated attack command. Which would autofire if you would stop sneaking. As such a character is not fighter.

- Commander
For commander you could implement the signaling animation maybe war cry...

If such mod already exists please point me to it because I am completely full of the bad follower behaviour in skyrim.







Also tagged with one or more of these keywords: follower, command, noble, alchemist, conjuration, summoning

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