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NPC Animation Remix (DAR)


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#221
TheBone98

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In response to post #107957903. #107959398, #108004078, #108187113, #108201768, #108202653, #108203448 are all replies on the same post.


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Nice! Thank you again, would love to endorse this mod multiple times :D

#222
CHIMgarden

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Version of this mod for Legendary Edition Skyrim is ready! NPC Animation Remix (DAR) - LE

New version is in the works. Something to look forward to:
wl-_qeK54HY
Please join my Patreon to help the cause :)


DAR is causing crashes you heard? Well yes, but actually NO, read this short article "Too many DAR animations can lead to CTD - read this to know how to avoid it"

Edited by CHIMgarden, 14 November 2022 - 06:34 PM.


#223
Jayombie

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DAR mods are on par and your a STAR !

Just wondering, kids have many at all ?, it be nice if they got specific one's and have them play more in the street. Maybe hopscotch and looking at things on the floor, kicking things etc etc  :)

#224
rskstrike

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what is adrenaline idles?

#225
Mur4s4me

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Thank you for the update!

With the latest version, it seems like there's some conflict with my mod. I'm wondering how it would be best to make both of our mods work together. Any ideas? You have many folders and some of them contain multiple animations, not just the Jarl sitting one, so I am having trouble seeing how to patch properly.

Edited by Mur4s4me, 17 April 2022 - 12:25 AM.


#226
rskstrike

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In response to post #108224663.


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Hi is your mod compatible with:

https://www.nexusmod...ition/mods/3762

Edited by rskstrike, 17 April 2022 - 05:29 AM.


#227
Mur4s4me

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In response to post #108224663. #108232068 is also a reply to the same post.


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I don't know. I haven't checked that mod myself.

#228
Brickon

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Thanks for the update!

Now, this might be a slightly silly feature suggestion, but have you thought about making it so that guards might occasionally/rarely limp slightly when just walking around? You know, given the arrow to the knee thing... :P

#229
CHIMgarden

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In response to post #108224663. #108232068, #108263118 are all replies on the same post.


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I had to move folders with all animations what play in cycle to be sure they will be loaded before other mods, Underdog animations to be precise :)

We can simply add animations from your mod on top of mine. You can make separate version with two folders with high priority numbers:

2099900002 - place there your Animation 02, use Random(0.25)
2099900001 - place there your Animation 01, use Random(0.33)
Modified Animation 03 lookalike is already in my mod, so no need to add folder with it

#230
CHIMgarden

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In response to post #108213553.


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If NPC has damaged health or stamina for a fraction of a second you will see this transitional stance




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