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NPC Animation Remix (DAR)


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#241
TikiPrime

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In response to post #105832958. #105844748, #105877608, #105896203, #105896823 are all replies on the same post.


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Hey, thanks for these instructions. What does this folder number 1805 correspond to in the newest version? I see several folders with a copy of mt_idle.hkx for different animations.

#242
CHIMgarden

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In response to post #105832958. #105844748, #105877608, #105896203, #105896823, #108370838 are all replies on the same post.


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I can clarify it or make a patch, but I need to know what version of what mod we are incorporating here :) is it "CATA Addon - Leviathan Animations" with 68501 DAR folder in it?


#243
CHIMgarden

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In response to post #108347243.


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Just wanted to note it`s not a necessary patch :)

#244
TikiPrime

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In response to post #105832958. #105844748, #105877608, #105896203, #105896823, #108370838, #108417758 are all replies on the same post.


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Many thanks for the assistance. Yes, I am using the whole CATA suite.

#245
CHIMgarden

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In response to post #105832958. #105844748, #105877608, #105896203, #105896823, #108370838, #108417758, #108470378 are all replies on the same post.


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In that case to have best compatibility with my mods you need manually rename folders (CATA folders and folders from other mods with the same numbers that meant to overwrite it)

Rename:
68505 to -1007045
68501 to -1007049
68500 to -1007050

This also will allow idles from EVG mods to work!

#246
Indominus113

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is the patch between this and Dialogue Animation Remix still needed? 

#247
Terenzz

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Is there a way to check whether this mod is running correctly? Maybe provoke a corresponding reaction from a NPC?
Somehow I fail to see the advertised animations.

I have another DAR mod regarding sitting idles, which definitely is running fine. So DAR itself seems to be fine.

Edited by Terenzz, 27 April 2022 - 02:18 PM.


#248

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In response to post #108564258.


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Yeah, it just works.

#249
Mur4s4me

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Hey again CHIM! Just a little note about the Jarl sitting animations. It seems that, if you enable Gender Specific Animations in Nemesis, it can cause the new animations not to play unless the special_jarlchairidlewr files are put within female and male folders as well. For example, currently with my female character, neither 2099000065's jarl animation nor 2099000072's are playing for her. This happened to users of my mod as well.

My workaround was to simply copy each respective animation in their DAR folder, make a male and female subfolder, and paste them in it. This makes sure all bases are covered for both users and non users of Gender Specific Animations in Nemesis.

Anyway cheers <3

Edited by Mur4s4me, 26 April 2022 - 11:38 PM.


#250
Hansfranz78

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Hi. Thank you for your mod.
Is that "Gesture Animation Remix" a new requirement?
Do i need that mod when i update NPC Animation Remix (DAR) to the new version?




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