NPC Animation Remix (DAR)
298 replies to this topic
Posted 07 May 2022 - 07:46 PM
Hello, i love your animation mods, but a quick question about the now archived "NPC AR weight shift idles replacer" optional. Is it now no longer required? Thanx!
Posted 10 May 2022 - 06:03 AM
These animation mods are something that should have been in the game by default. Makes the NPCs seem less robotic which is a must for Skyrim VR.
Posted 10 May 2022 - 11:05 AM
Start new game. With follower framework you can have 10 followers with you, add them, disable idle sandboxing for all of them (we need them just to stand in one place to play idle animations). Then go to Solitude and command to all of your followers to wait close to the 9 NPC crowd that will be there already watching Roggvir. Make a save - you will have 19 NPCs idling and that is a big enough amount to test.
After that you can enable some DAR using mods you find necessary for your game and load this test save to evaluate how quickly it was cached. Then add mods one by one and load this save to test. If you will see CTD, that will mean the last one "overloads the elevator" and you need to let go of it or another of similar size :)
Edited by CHIMgarden, 10 May 2022 - 11:07 AM.
Posted 19 May 2022 - 07:49 PM
I have to ask: is the elder's patch there for the option to have elder animations, or if they're used in game at all?
Posted 22 May 2022 - 01:13 PM
Quick question, Wanted to ask here before posting in the bug section. Does anyone know about a bug where NPCs will get stuck in the same animation loop? its happening specifically with Serana and Auri. They will do the same gesture like 10-15 times before stopping.
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