Jump to content


Working with the world space in the GECK

worldspace geck ttw landscape

  • Please log in to reply
No replies to this topic




  • Members
  • PipPipPip
  • 328 posts
Good afternoon. I'm not very experienced with GECK, and yet there are a few things I'm going to implement, but I'm not quite sure how yet.
Is it possible to somehow view/replace certain landscape textures within the worldspace without affecting the rest? For example, I'm only interested in the land texture of the Capital Wasteland, without affecting the same texture on the Mojave Wasteland.
I hope I made myself clear, English is not my first language. :)

Also tagged with one or more of these keywords: worldspace, geck, ttw, landscape

IPB skins by Skinbox
Page loaded in: 0.527 seconds