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How would Dwemer airships work?

dwemer airship dirigible lorefriendly

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I made a custom mesh of a Dwemer Dirigible based on its appearance from Elder Scrolls Adventures: Redguard which I plan to use in a future mod, and I need help trying to figure out how it would reasonably work as an airship (with crew and supplies and everything) within the scope of canon lore. 
As far canon sources go, we have: 
There are no official materials that show how an actual Dwemer airship operates, what its interiors are like, and how it could be manned (or merred). That is the part where I'm developing in my mod. And that is where I'd like to ask you guys in the modding community what do you think? Because I'm veering into non-lorefriendly territory. *cough*Spelljammer*cough*
The following are available screenshots with some of my observations based on my Dwemer airship research that maybe these could be used as a jumping off point. 
Balloon and Boat Deck
Observation Deck 
Bow (Front Part)


Stern (Back Part)
Other concerns:
What do you people think? I'd really like to know what are your thoughts on this.



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Who cares about the way the dwemer airships would work?


To move them all you probably need is only a script with some coordinates.

Also tagged with one or more of these keywords: dwemer, airship, dirigible, lorefriendly

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