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High Crowd Density Optimization


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#231
jestifizzle

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Awesome mod! I just wanted to find out what load order I should use for this mod if I am using the 3 mods mentioned in the stickied comment? Should this come after the crowd density and lod mods?

#232
SStudios

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In response to post #106352753. #106358233, #106373738, #106429343, #106831453, #107318343, #107490343 are all replies on the same post.


Spoiler

This mod is awful. Im on an RTX and the city is completely empty of crowds.

Where are the mods to boost crowd density to realistic levels? We need MORE NPC's and crowds not LESS.

I don't care about people with a 22 year old video card who want the game playable with 5 npc's on screen

#233
SStudios

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nt

Edited by SStudios, 23 May 2022 - 12:44 AM.


#234
SStudios

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In response to post #106352753. #106358233, #106373738, #106429343, #106831453, #107318343, #107490343, #109625283 are all replies on the same post.


Spoiler

Do NOT install this mod if you feel the city is already empty on CROWD DENSITY=HIGH.

This mod just reduces the traffic and NPC crowd density even more. It is for people with really bad PCs

#235
And0riel

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In response to post #106352753. #106358233, #106373738, #106429343, #106831453, #107318343, #107490343, #109625283, #109625598 are all replies on the same post.


Spoiler

@SStudios

I will disagree with your opinion. My setup is quite good (11700k, 3080 Ti OC, 32 GB RAM, 1 TB GEN4 SSD). 

On RT Ultra Settings with DLSS set to "Balanced", High Crowd Density, @3440x1440p, my framerate oftentimes drops below 60 fps with occasional dips into mid 40s. Mid 40s for a top notch PC setup is quite poor performance that you would not expect. 

This mod *can* help keep up performance near 60 while still making use of advanced visual features such as Psycho RT which uses not-seen-anywhere-else multiple-bounce-lighting global illumination.

#236
And0riel

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In response to post #107348253.


Spoiler

Hi,

I am interested in your updated version of the optimization/ tweak config files. Could you give me a DL link?

Thanks

#237
And0riel

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In response to post #107702118.


Spoiler

Hi, 

I just checked the content of the .archive file and it contains several .csv configs. None of the lines mention something like a "spawn radius", only spawn range. So I am also wondering what the mod author meant to convey with his explanation. 

#238
Skater6453

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In response to post #106268703. #106268873, #106271653, #106288738, #106289703, #106290723, #106291583, #106292023, #106292043, #106293573, #106294248, #106294573, #106294798, #106295098, #106295118, #106296238, #106296543, #106297998, #106304473, #106373778, #106478623, #107423748, #107457223, #107922513 are all replies on the same post.


Spoiler

Yup that how it works G4Z89 :)

Edited by Skater6453, 27 May 2022 - 04:21 AM.


#239
Zweite93

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Good mod if you looking to increase performance at the expense of crowd density, I've tested it on r7 5800x and areas where my fps would occasionally dipped below 45 stays at fixed 60 with mod on. Unfortunately crowd density drop is too noticeable for me, city just feels empty.

#240
Simboubou

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Question about this mod. I'm trying to reduce the crowd related CPU load in areas like Tim's diner, where my FPS just TANKS.

Can this be achieved with this mod (or other in changes) ?
Like, having less pedestrian or just stop spawning and despawning them that much ?




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