I'm trying to edit an armor that uses slot 32 (and others) to use slot 52. I've removed all shapes from the mesh excepting the bit I want to keep (a band around the left calf). I've also updated the partition on the mesh and the reference on both the Armor and Armor Addon in the esp, but the mesh won't show in game.
What's bizarre (to me at least) is that when trying to diagnose the issue, I set the partition and esp details back to slot 32 to see if the mesh would show at all and it did, albeit without the removed body, as you'd expect.
One thing that looked odd to me is that there's only one bone in the mesh (NPC L Calf) and wondered whether the fact that there's no NPC R Calf bone was causing the issue.
Can anyone suggest what I need to do to fix the issue?