This is not as easy as I thought. I'm doing something wrong. Here is what I have:
Stage 10 - initialize quest and set stage and objective to 20 when holotape is pickedt up. - Works fine
Stage 20 - Go to library
Stage 30 - check terminal on second floor
When we arrive at the library we have started the quest and set stage to 20, objective to 20 and set the target to the a map marker just outside the door. So far everything is good. Just inside the door is a trigger box with this script:
Quest Property Orb Auto Const Mandatory
Event OnTriggerEnter(ObjectReference akActionRef)
debug.trace("Acquire Quest At library")
if (Orb.GetStage()< 30)
Primitive settings: Box, L_TRIGGER
Enter room, kill synth, walk through trigger box . . . nothing. Doesn't even show up in the log.
I've tried several different collision layers, none work. I've used trigger boxes like this in other places and they work fine. What am I missing?
Feeling like a total noob.