Sorry for bringing back an old thread, but I have finally finished the redemption sketch. Please let me know what you think and in a few days I will implement this in the mod (maybe the final version will be a Christmas/New Year surprise but no guarantee) :
P = Player
L = Jarl Laila Law-Giver
Introduction
------------
L : Ah, there you are. I was wondering when you'd visit us again. (FreeformRi_FFRiftenThaneJa_00065AF0_1) What can I do
for you? (DialogueRi_DialogueRiftenH_00042375_1)
P : (Persuade) I think it's time to grant redemption upon some members of the Thieves Guild.
L : (Persuade Success) Well... if you say so. (DGArrestQu_DGArrestQuestTo_0006B942_1)
P : I'll make a selection of the prisoners worthy to be released.
L : Very well. Keep at it. You may go. (DialogueRiftenKeepScene10__00046AF1_1)
L : (Persuade Fail) Come again? (WIAssault0_WIAssault01NotS_0002C48F_1 (Anger 80)) How dare you take that kind of tone.
You're in service to me, remember? (DialogueRiftenKeepScene10__00046AEA_1) There is no point in further talk. Go now!
(CWFortSieg_CWFortSiegeSurr_000CA74A_2 (Anger 50))
Judgment of the Jarl
----------------------------
P : This is the prisoner I would like to redeem.
J : (when talking to a normal Thieves Guild member) Then allow me to officially welcome you to Riften. You'll make a fine
addition to our city. (FreeformRi_FFRiftenThaneRe_00065AFA_1 (Happy 50))
J : (when talking to Brynjolf, Mercer Frey, Maven, Vex or Delvin Mallory) : What do you want? There's no words left to say
to each other. (Relationsh_RelationshipMar_000CD860_1 (Anger 100)) I'm just itching for a fight.
(WICastMagi_WICastMagicNonH_000B2DDA_1 (Happy 50))
P : My Jarl, please remain calm, I will take the prisoner under my guard (prisoner becomes follower).
J : I can't say I'm happy with your decision. If you change your mind, let me know.
(FreeformRi_FFRiften01JarlI_00085DF1_1)
P : I'm absolutely sure about my decision.
J : Good. One less worry for my people. (MGRRogue_MGRRogueJarlNotDo_000DE43F_1) This is last time we speak of this.
(SharedShadyBussiness) Just leave. (Relationsh_RelationshipMar_00067E84_1 (Anger 50))
P : I've changed my mind, I will escort the prisoner back to jail.
J : Get it over with, then. (DGIntimida_DGIntimidateVic_00047AD4_1) Leave. Now! Relationsh_RelationshipMar_000CD867_1 (Anger 100)
Follower commands (I've decided to make only the Thieves Guild members with unique voice types available to be a follower of the player, because there are enough vanilla and/or modded followers with generic voice types).
Brynjolf
Intro when follower : TG01_TG01BrynjolfDoneQuest_00021E7E_1 (What's on your mind?)
Wait : TG01_TG01Goodbyes_00020540_1 (I'll be here when you're done.)
Intro when follower has waited for long : TG00_TG00Goodbyes_0008C459_1 (I'm ready when you are. Just give the word.)
I need you to do something : TG04_TG04Hellos_0002C2DA_1 (What did you need?) / TGPost_TGPostHellos_000E89E5_1 (Yes, lad? Did you need something?) + TGPost_TGPostHellos_000E89EB_1 (Yes, lass? Did you need something?)
After command has been caried out : TG02_TG02Hellos_00025D7B_1 (Was there something else?)
Follow me (after wait) : TG01_TG01Hellos_00078F73_1 (All right, I'll entertain you a bit more. Go on.)
Dismiss : TG08A_TG08AGoodbyes_001092AE_1 (Until next we meet, lad.) + TG08A_TG08AGoodbyes_001092AF_1 (Until next we meet, lass.)
I need to trade some things with you : TGLeadersh_TGLeadershipHel_000E3F60_1 (You need anything, anything at all... don't hesitate to ask.)
Delvin Mallory
Intro when follower : TGDialogue_TGHellos_0003D6D4_1 (So, what can I do for ya today?)
Wait : TGRShell_TGShellShared_000D775D_1 (All-righty. Good luck out there, boss.)
Intro when follower has waited for long : TGDialogue_TGHellos_0003D6D2_1 (Ah, you're back.)
I need you to do something : TGDialogue_TGHellos_0003D6D1_1 (Always a pleasure, boss. What can I do for you?)
After command has been caried out : TGDialogue_TGHellos_0003D6DD_1 (I'm listenin'.)
After command canceled : TGRShell_TGShellShared_000EA5F9_1 (Yeah, your right. Probably a waste of your time anyway.)
Follow me (after wait) : TGRShell_TGShellShared_000288E5_1 (Now that's what I like to hear. Off you go.)
Dismiss : TGRShell_TGShellShared_000D775F_1 (Great. Watch yourself out there, boss.)
I need to trade some things with you : DarkBrothe_DBSancMalloryRe_00098B5B_1 (Suit yourself.)
Maven
Intro when follower : DialogueRi_DialogueRiftenH_0004231C_1 (I don't have time for idle chit-chat. What is it?)
Wait : CWFortSieg_CWFortSiegeSurr_000CA74A_2 (There is no point in further talk. Go now!)
Intro when follower has waited for long : TG03_TG03Hellos_000C5846_1 (About time you showed up.)
I need you to do something : DialogueRi_DialogueRiftenH_0004231B_1 (What in the name of Oblivion do you want?)
After command has been caried out : MQ201Party_MQ201PartyFrien_00067ED6_1 (I'm listening.)
After command canceled : MQ201Party_MQ201PartyMaven_000C0827_1 (I'm doing as you asked. Not for nothing, I hope?)
Sorry for letting you wait, Follow me (after wait) : FreeformRi_FFRiftenThaneCo_00065AF5_2 (You damn well better.)
Dismiss : MQ201Party_MQ201PartyGoodb_000BF0A0_1 (Until next time.)
I need to trade some things with you : DialogueRi_DialogueRiftenH_0004231B_1 (What in the name of Oblivion do you want?)
??? : DialogueRi__00046AA8_1 (Next time a Black-Briar asks for something, I suggest you respond quickly and affirmatively.)
Mercer Frey
Intro when follower : TG05_TG05Hellos_0005DE0D_1 (There's little time for talk, what do you want?)
Wait : TG05_TG05Hellos_0005DE10_1 (Must you keep stopping?)
Intro when follower has waited for long : TG05_TG05MercerIntroBranch_0002C353_1 (Good, you're finally here.) / TG04_TG04MercerIntroBranch_0002C2D6_1 (Ah, there you are.)
I need you to do something : TG05_TG05Hellos_00080C23_1 (Quickly, what did you want?)
After command has been caried out : TG05_TG05Hellos_0005DE11_1 (What? What is it?)
After command canceled : TG05_TG05Hellos_0005DE0E_1 (Yes, yes, what is it now?)
Follow me (after wait) :TG05_TG05MercerIntroBranch_0002C34D_2 (You're leading and I'm following. Does that seem clear to you?)
TG05_TG05Goodbyes_0005DE13_1 (That's enough of this unnecessary chatting, we need to keep going.)
Dismiss : TG02_TG02GoldenglowBranchT_0004C6C0_1 (I'd like to know why you're wasting time asking about it when you should already be on your way.)
I need to trade some things with you : TG05_TG05Hellos_00032E70_1 (This better be important.)
Vex
Intro when follower : TGRShell_TGShellShared_0002890D_1 (Amazing what people leave laying around for us to take, isn't it?)
Wait : TGDialogue_TGGoodbyes_000E518C_1 (Good luck.)
Intro when follower has waited for long : TGDialogue_TGHellos_0003D708_1 (Out with it. Time is money.)
I need you to do something : TGRShell_TGRShellRadiantBr_000DE40F_1 (Okay, what'll it be?)
After command has been caried out : TGDialogue_TGHellos_0003D707_1 (Well? You done or what?)
After command canceled : TGRShell_TGShellShared_000D785B_1 (Fine. Next time, save me the trouble and pass on it from the beginning.)
Follow me (after wait) : TG02B_TG02BVexIntroBranchT_0008484A_2 (I think you and I are going to get along just fine.)
Dismiss : TGRShell_TGShellShared_000288F8_1 (Hey, you approached me. You want to play coward, that's your problem.)
I need to trade some things with you : TGRShell_TGRShellRadiantBr_000DE410_1 (Got plenty, take your pick.)