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Companions Don't Follow Me Through Megaton Gate?

megaton gate companion glitch

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#1
CindyTen

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Hi there, can anyone help me figure out this problem?

 

For some reason, my companions don't want to follow me when exiting Megaton. Namely, they don't load on the other side of the gate.

 

They seem to travel with me when I use fast travel, and I had no issues with Rivet City, or other buildings.

 

The following is my current load order. Thanks in advance.

 

Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
Unofficial Fallout 3 Patch.esm
Project Beauty.esm
EVE.esm
EWE Energy Weapons Enhanced.esm
Mart's Mutant Mod.esm
Enhanced Weather - Rain and Snow.esm
Unofficial Fallout 3 Patch - Operation Anchorage.esp
Unofficial Fallout 3 Patch - The Pitt.esp
Unofficial Fallout 3 Patch - Broken Steel.esp
Unofficial Fallout 3 Patch - Point Lookout.esp
Unofficial Fallout 3 Patch - Mothership Zeta.esp
Project Beauty- Broken Steel.esp
Project Beauty- Point Lookout.esp
megalight.esp
EWE Supermutant Energy Weapons.esp
Mart's Mutant Mod.esp
Mart's Mutant Mod - DLC Anchorage.esp
Mart's Mutant Mod - DLC The Pitt.esp
Mart's Mutant Mod - DLC Broken Steel.esp
Mart's Mutant Mod - DLC Point Lookout.esp
Mart's Mutant Mod - DLC Zeta.esp
Mart's Mutant Mod - Zones Respawn.esp
Mart's Mutant Mod - Tougher Traders.esp
Mart's Mutant Mod - Hunting & Looting.esp
Mart's Mutant Mod - Natural Selection.esp
Mart's Mutant Mod - Master Menu Module.esp
Mart's Mutant Mod - Project Beauty.esp
mika.esp
EWE Load Order Fix.esp
EWE DLC Addon.esp
Fellout-pipboylight.esp
Enhanced Weather - Rain and Snow in Fallout.esp
Enhanced Weather - Weather Sounds in Interiors.esp
Enhanced Weather - Sneak Bonus during Storms.esp
Fellout-Full.esp
Fellout-Anchorage.esp
Fellout-BrokenSteel.esp
Fellout-PointLookout.esp
Fellout-Zeta.esp
Realistic Interior Lighting.esp
Realistic Interior Lighting - BS.esp
Realistic Interior Lighting - OA.esp
Realistic Interior Lighting - PL.esp
Mika - Project Beauty.esp

Total active plugins: 50
Total plugins: 54
 



#2
pkleiss

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I've seen that with the unofficial FO3 patch. But there could be another reason.


Edited by pkleiss, 29 September 2013 - 03:37 AM.


#3
rickerhk

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The UFP makes edits to a bunch of navmeshes in the springvale area, and the connections to the megatonmaingate cell are affected. The triangles near the main door have not been changed by the UFP, but they look like they could have been done better. A sliver of a green portal triangle is not what I would find acceptable in one of my own mods. Sometimes you jiggle or stir something and it breaks something else that was marginal in the first place:)
Myself, I put up with it and just fast travel from inside Megaton when leaving.







Also tagged with one or more of these keywords: megaton, gate, companion, glitch

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