As the title says basically. I've never done this, all I know is that I need to to stop a CTD collision between 2 mods
How to disable a .esp in SSEedit?
Posted 16 April 2022 - 08:58 PM
Posted 17 May 2022 - 12:51 AM
you can't disable a mod in SSEEdit, that must be done either in your mod manager by removing it from your load order or renaming the extension of the mod to something else that skyrim won't recognize, such as .bak
Now, if you're asking to resolve conflicting records inside a mod, SSEEdit is your way to go, best bet by creating a copy of whatever conflicting record you have into a new .esp or .esl (to keep original mods untouched, for future reference, if nothing else), and editing the record as needed to make 2 mods work together