Thank you! The grass in the Tundra is a personal version of Folkvangr (green version) with some custom edits and assets.

Imperial Fort Battlements
Started by
Site Bot
, Apr 20 2022 06:33 PM
126 replies to this topic
#41
Posted 21 April 2022 - 12:12 PM

#42
Posted 21 April 2022 - 01:50 PM

At last: actually defendable forts (except against the DB... but anyway).
#43
Posted 21 April 2022 - 04:34 PM

I like the look of these, but the vanilla structures already had battlements of a sort. There's raised and lowered parts of the railing, which result in really uneven battlements.
#44
Posted 21 April 2022 - 04:47 PM

Awesome mod, but I think I've enountered an issue at Fort Greymoor. Best I can work out of it is that the collision data for one of the crenellations is still present, whilst it's mesh is not visible.
I've linked a video that better describes what's happening.
https://imgur.com/a/3EHdqcl
I've linked a video that better describes what's happening.
https://imgur.com/a/3EHdqcl
#45
Posted 21 April 2022 - 05:38 PM

Hi! You’re right! Oops my mistake. I know exactly what happened ha, during my testing I found out that Bethesda loves to use that tower mesh as a place where walls and stairs meet, so I had to remove one of the merlons. And I see now I forgot to regenerate collision on that :) I’ll get this fixed! Thank you for the helpful report.
#46
Posted 21 April 2022 - 05:51 PM

Hi! Thank you! You are right, In vanilla, the towers have lengthy tall sections that you can’t shoot from. They had maybe 3 or 4 spots in total where you could shoot. In my head canon my edits look the part of aged and ruined merlons. To look perfect I’d have to make more extensive mesh edits. If people are interested, I can look into doing this :)
#47
Posted 21 April 2022 - 08:36 PM

I'd definitely be interested in this!
#48
Posted 21 April 2022 - 08:39 PM

Ah cheeky Bethesda, but glad to hear it's a straightforward fix as I don't think I can go back to the old forts now.
#49
Posted 22 April 2022 - 01:46 AM

Hi Lexifer! Thanks for the kind words. I’m very much looking forward to your screenshots
take care man!
take care man!
#50
Posted 23 April 2022 - 04:54 AM

The collision on that one tower mesh has now been fixed in update 1.1 :)
Edited by skyfall515, 23 April 2022 - 04:54 AM.
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