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Stuttering in interior cells / less gpu&cpu intensive areas (video example)


Macke

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Recorded the videos with Shadowplay. I should add the videos are 60fps, and my refresh rate is 144hz. It's even more noticable in game.

https://mega.nz/file/GAlUkIrS#LZq3rri6rUT8pi-PpZcN_dQ4ZLsKW-50QM3rQFsy19s

(stuttering while looking at the general area around the red box under the light)

https://mega.nz/file/7MtEXD4Q#hOgwGN4TgtniBr8K_maB_PnE4K80zO5ILqzyt_jHo8w

(stuttering while looking at the bins)

 

Feels like the game drops like 30-40 frames in some areas where one would intuitively think I should get an even faster/more stable framerate? Anyone know if there is a fix to this? It's almost only noticable in interior cells, looking in certain directions.

Could this be related to vsync somehow?

Edited by Macke
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