academymachinist Posted October 4, 2013 Share Posted October 4, 2013 (edited) So I think I've got a handle on what memory address I want to patch and what bytes I want to write. What steps do I need to do to create a plugin for SKSE once I fill those parameters into the ApplyPatch function? (ie, what do I need to copy to the Skyrim folder, what other files in the SKSE src do I have to edit, etc.) hard to find documentation on this stuff =( Edited October 4, 2013 by academymachinist Link to comment Share on other sites More sharing options...
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