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Adding Brahmin to Megaton

brahmin megaton

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#1
AxlDave

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In order to make Megaton a more realistic settlement, I have been trying to add 3 more Brahmin around the place.  However, when I visit Megaton, they are all trying to stand in the spot by the clinic where the original Brahmin is.

 

I have tried duplicating the original Brahmin with and without it's stay marker, copying and pasting the original Brahmin with and without it's stay marker, and creating entirely new Brahmin without stay markers.

 

Yet every time they are all clamouring to stand in one place.  How can I add these stupid cows and get them to stay where they have been put?



#2
pkleiss

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If you copied the megaton Brahmin, you will need to remove/change the default travel package (look at the AI Packages tab) that tells the damn cow to stand on that spot. Make a new form and give them a sandbox package instead. That should allow them to wander around their original position a bit.



#3
AxlDave

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Ok cool, cheers I'll give that a try.

 

--EDIT--

 

Okay, so I created 3 new Brahmin in GECK, RefID MegatonBrahmin02-04 using the original as a template.  Under AI Packages I removed the BrahminStay package, and created a new BrahminSandbox package which I then gave to the 3 new Brahmin.  I then dragged and dropped these new Brahmin into the Megaton cell where I wanted them, but they STILL all tried to stand by the clinic.  This forced me to blow the town up, of course.  Lucky for the residents it was just a testing playthrough.

 

Where am I going wrong?  Clearly there is some aspect of copying or creating creatures that I'm missing.  Do I need to remove the BrahminStay package from the original Brahmin as well?  Or from the GECK entirely?

 

--EDIT--

 

Right solved the problem.  Turns out the sandbox package had it's location data set to the Xmarker for the BrahminStay package.  Changed that to current location and all works well now.


Edited by AxlDave, 05 October 2013 - 07:36 PM.






Also tagged with one or more of these keywords: brahmin, megaton

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