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[LE] Templates inside templates are so confusing.


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Hello everyone. I am developer of Volrim mod. 5 Years have been passed and still i don't understand how the actor values works.

 

I have to learn what is these values or i need any tutorial or guide about that.

 

I am trying to balance draugrs by their levels. But i cannot adjust their healths as i wanted. It has 91 health, actor health 0 and it has NO template inside. But game provides me them with 141 health.

Why game adding them to 50 hit points?

 

Question 1: DNAM - Player Skills tab

Skill Values VS Skill Offests

 

Question 2: ACBS - Configuration tab / Template Flags

Here is the picture https://pasteboard.co/eebq4VOdhxWq.png

Why sometimes i cannot adjust skills, health and items actors? Is it according with these values?

What does use stats, use ai data, use base data do?

Edited by VulcanTR
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Each box is one of the tabs in the actor record. Use Factions = It will copy the faction tab info over. Etc

 

In the CK it can be checkmarked, then immediately uncheckedmarked, if you just want to save time and copy data, without being "flagged" as using a template

 

Health increase could be from something hes wearing I would guess

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Each box is one of the tabs in the actor record. Use Factions = It will copy the faction tab info over. Etc

 

In the CK it can be checkmarked, then immediately uncheckedmarked, if you just want to save time and copy data, without being "flagged" as using a template

 

Health increase could be from something hes wearing I would guess

 

Still it is confusing to me. This is what i want to

 

I want to adjust my level 1 bandits min and max level 1 to 15

I want to increase their hit points for each level that player gained

 

Is there any guide, video, tutorial about that? I have huge gameplay overhaul mod and still i cannot understand how to adjust their stats since 5 years

Or can you help me if i will tell you what exactly i want? If i understand once, i will do the rest.

Edited by VulcanTR
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