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Paralysis and poison cloak spell and enchantment disenchantable


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#1
vardath

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Paralysis and poison cloak spell and enchantment disenchantable. For those times when you just want to wander through undisturbed.



#2
jatskan

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not sure what exactly you are meaning to say, seems rather out of the blue with not context.



#3
vardath

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I mean, I want to be able to have paralysis as a cloak spell and have items enchanted with it buyable or findable that I can then disenchant to learn the enchantment.  Same goes for the poison effect. Could do a combined paralysis and poison effect too but individual effects is good.



#4
jatskan

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hmm there is a possibility, i could take a look into it for you, i do not have much by way of level lists or world placement my expertise is in the usage if xEdit, but i can see to it in the least giving you the possibility of being able to use stuff like that!



#5
jatskan

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I am going to get some shuteye, when I wake up I will see about doing my best to turn your request to reality. I will let you know when i am finished, till then befriend me so i can find you easily when I have finished. Tschüss!



#6
vardath

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Sounds good, thanks.



#7
vardath

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One thing though. Knowing that these effects are not natural as cloak spell/enchantment, it is important that they act like the other cloak spells in that they only affect hostiles.



#8
jatskan

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yup, i do realize that fact, been modding Skyrim for a long time, usually only for my own use though, had to take a break today, the entries I am working with have multiple parts, things like that really drain my ability to pay attention and remember things. by the way forgot to ask, but your mod request is for SE right? if not I will have to stop working on it because I am no longer modding the LE version! the major in ability to keep adding mods is a real downer!



#9
vardath

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I'll take up SE again just for this mod. Been playing LE though.



#10
jatskan

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ah ok then, but ya if i was still modding le, you would need dragonborn, the effects I am using in the mod are derived from the whirlwind spell. in my opinion the effects go well with my imagination and thought process to have such spells justifiable! Hurray for RPG games!






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