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Need help with very basic weapon mod.

fallout fallout new vegas new vegas tale of two wastelands

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#1
jondaniels61

jondaniels61

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Installed Tale of Two wastelands with a bunch of mods, including Hitmans anims, through mod organizer 2, and all is good. However i made a version of the Assault Carbine that fires 10mm, and it isnt using Hitmans anims, and im a total noob and need to know why. Pls help



#2
Radioactivelad

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You need to add your new weapon's Id  to the hitman animations knvse config file.



#3
jondaniels61

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You need to add your new weapon's Id  to the hitman animations knvse config file.

Yes thank you, I finally figured that out. Also another noob question, how do i convert a "Bethesda Art File" into BSA? Basically im trying to put some guns from a modders resource pack into my game, never seen a Bethesda Art File before and no tutorials i can find mention them







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