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Modify movement speed for player only


AxlDave

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So, in the GECK under Game Settings it is possible to alter fMoveRunMult etc to increase movement speed. However, this applies to all NPCs and probably creatures too. I only want the player to be affected.

 

I found a base effect value modifier called "SpeedMult" that I thought would do the trick... it didn't. I set it to 5, 50, and then 200 and nothing changed.

 

Anyone know how this can be done, through settings, scripts, effects or whatever?

 

--EDIT--

 

Topic Closed, turns out you do this by editing the Player character SpeedMult

Edited by AxlDave
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