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Using scripts to modify NavMesh


Rhaskos

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When I was playing Skyrim with the Tundra Defense modification enabled, I noticed that it doesn't modify any NavMesh in the worldspace, so AIs would just try to walk through placed walls(and actually walk through them if they persisted.) Is there some way to delete/change NavMesh with scripts, or is this something that the mod author could not develop around?

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