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[LE] Quest condition to start at set player level?


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Wanting to start a quest with the condition that it starts when a player hits level 60. What condition do I need to place to do that? If not that, then simply just have it start without having to talk to anyone? Also, how do I add that description stuff that's placed on main quests?

Edited by wilwhitt56
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EDIT: My post wasn't too clear and a bit confusing for something like this since you need to do a couple of different things for this to work, so i thought to write a wall of text, but instead, I think it's better for you to:

- Look at how the DA09 quest is set up.

- Look in SM 'Increase Level' the DA09IncreaseLevelNodeSHARES node


An alternative way to do this is in this video:


Edited by maxarturo
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