I had a spur of the moment idea that sounded absolutely wonderful, but once I tried to implement it, I realized that I had entered (at least for me) uncharted territory.
Would anyone happen to know how I can set up an insect as a regular NPC? I'm talking about the insects that spawn from activators (like the butterflies and such).
I have tried attaching the critter mesh to regular NPC actors. Copies of flame atronachs, ice wraiths and wisp actors have been linked to a duplicate of their race with just the body mesh changed, but there is no luck to be had.
I then tried linking the custom race to some of the animation files specific to the critter mesh, but all that has led to is the creature being stuck in one place once spawned. (Before the change, they scooted around while clipped halfway into the ground.) Their wings no longer flap in either case.
Any help or advice would be much appreciated.