RetroFromTheEmpire Posted July 16, 2022 Share Posted July 16, 2022 Hey all, I have been working on a small follower mod for Fallout 4, that includes a basic quest and then a follower system. So far, I have just used the default face in the CK, and now the mod is in a playable state, I have customised a character face in-game, however the console command I thought would save this preset ‘SPF myname’ isn’t generating anything in my game directory. There is an import option within CK, that looks for .NPC files, but I don’t know how to take my character preset I have made in-game, and turn it into a .NPC file I can use in Creation Kit. Any help with this would be amazing :smile: Link to comment Share on other sites More sharing options...
RetroFromTheEmpire Posted July 16, 2022 Author Share Posted July 16, 2022 Hey all, I have been working on a small follower mod for Fallout 4, that includes a basic quest and then a follower system. So far, I have just used the default face in the CK, and now the mod is in a playable state, I have customised a character face in-game, however the console command I thought would save this preset SPF myname isnt generating anything in my game directory. There is an import option within CK, that looks for .NPC files, but I dont know how to take my character preset I have made in-game, and turn it into a .NPC file I can use in Creation Kit. Any help with this would be amazing :smile: Edit : repost as my font was white on the OP Link to comment Share on other sites More sharing options...
RetroFromTheEmpire Posted July 16, 2022 Author Share Posted July 16, 2022 Hey all, I have been working on a small follower mod for Fallout 4, that includes a basic quest and then a follower system. So far, I have just used the default face in the CK, and now the mod is in a playable state, I have customised a character face in-game, however the console command I thought would save this preset SPF myname isnt generating anything in my game directory. There is an import option within CK, that looks for .NPC files, but I dont know how to take my character preset I have made in-game, and turn it into a .NPC file I can use in Creation Kit. Any help with this would be amazing :smile: Edit : repost as my font was white on the OP Link to comment Share on other sites More sharing options...
84Cronos Posted July 18, 2022 Share Posted July 18, 2022 Hey all, I have been working on a small follower mod for Fallout 4, that includes a basic quest and then a follower system. So far, I have just used the default face in the CK, and now the mod is in a playable state, I have customised a character face in-game, however the console command I thought would save this preset SPF myname isnt generating anything in my game directory. There is an import option within CK, that looks for .NPC files, but I dont know how to take my character preset I have made in-game, and turn it into a .NPC file I can use in Creation Kit. Any help with this would be amazing :smile: Edit : repost as my font was white on the OPI personally do some faces in the CK and the rest for a couple of NPCs as player faces ingame which I then transfer from a savefile to my plugin using face ripper. I don't know if this can cause any issues eventually but it has been working fine for me so far. Here is a link to the mod on nexus:https://www.nexusmods.com/fallout4/mods/3878 Link to comment Share on other sites More sharing options...
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