Ryoichui Posted October 22, 2013 Share Posted October 22, 2013 HI all.so, trying not to sound like a complete noob here so bere with me :P.I made a custom cat/neko like ear mesh, and after a literal week of messing with the bslightingshader thingy, and a LOT of testing, i managed to get the little buggers into the game... Well, now heres my big problem, the ears simply won't attach to the head.. i use 3ds max, and in there, when i try to move the head around, the ears seem to be attached just fine, but then in game, they float all over the place, although centered around the head. I tried nightasy's tutorial, and went through all the stepS. I THINK the problem is to do with the skin wrap modifier, it just doesn't want to sit, stay, and be a good little modifier. in other words, it seems the moifier won't stay with the mesh after being saved, almost like it gets deleted once i save/export. again, i'm not sure, as this is my first time meshing/modding for a game like skyrim. I'm just not sure how to get there ears to stay still on the head.. any help appreciated! Link to comment Share on other sites More sharing options...
smokex Posted July 15, 2014 Share Posted July 15, 2014 Did you try asking on Nightasy's forums? They are here. Link to comment Share on other sites More sharing options...
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