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Lights who can be broken


helengaius

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Reneer used to have "Reneers destructable lights" posted here on nexus, but, it seems to have been taken down. It worked on most lights, but, only in interiors. I see the xbox version on bethesda's site, but, PC version seems to have completely disappeared.

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Reneer used to have "Reneers destructable lights" posted here on nexus, but, it seems to have been taken down. It worked on most lights, but, only in interiors. I see the xbox version on bethesda's site, but, PC version seems to have completely disappeared.

Yes I know this mod on xbox, but I didn't saw something similar on pc, that's too bad :confused:

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  • 3 weeks later...

I can think of a way to do this and I assume Reneer used the same method, but there are several problems here.
1. Interior fog is all over the place and distracting, it gives off light which is very noticeable when light sources are off

2. ambient light sources aren't connected to visible light sources and can't be shot since they're outside the map usually, so even if you shoot all lights on the map you can see there will be some light left

3. havoc enabled light sources aren't easy to track for shooting since they can move, and the hitbox might not be near it at the time

4. permanently broken lights would increase save file size since you'd have to keep track of it

5. swapping to the 'off' versions of the light isn't instantaneous, so there's an immersion breaking delay

6. non-permanently off lights implies there's fresh lightbulbs being made or found all the time which also breaks immersion

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