Jump to content

[LE] Clothing is transparent in Outfit studio.


Lorkaji

Recommended Posts

I am attempting to place dds textures onto my character reference in outfit studio, I have exported these outfit files from Marvelous Designer UV Maps, but no matter the pattern arrangement in Marvelous Studio, I always get these transparent spots on my character. If there a way to remove the transparent areas and have the dds files for normal and diffuse correspond with the ones from marvelous designer? Any advice would be helpful, I have also included the png files for the outfit. In addition, if I set the png background to white, then the transparent parts turn white. what I am trying to do is load the texture exactly as it is in marvelous designer without the white or transparent parts. Please note that the png file for the normal and color diffuse maps are not the actual size, they have been shrunk down to accommodate the file size limit.

Link to comment
Share on other sites

My guess would be the UV map of the outfit does not fit the texture file.

 

You can check that in outfit studio by right-clicking on the outfit, go to UV > Edit and it will show you the UV outline in comparison to the layout of the texture file. You can then edit sections or all of it by scaling or moving parts of the uv to sit on the proper part of the texture.

 

This is assuming, of course, that your texture file is an actual proper .dds file of correct dimensions the game uses (1024x1024 or 2048x2048).

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...