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bican203

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Hi guys I've been trying to create a mod for myself for another playthrough and it is about creating a standard of NPC values. I understand that a child, an elder and an adult shouldn't have the same health but a NPC having 1000 health and another having 100 is so unfair. The leveling system gives better armor to your enemies as you level up anyway.

What I'm trying to point is there should be a standard of health (and other values) in the game say 50 to 150 or 100 to 200 and it should be varied around these values. So a mod like this should be appretiated a lot.

 

What are your opinions?

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