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Lower VRam Usage?


Twitche21

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Anyone know a good way to lower my VRam usage other than disabling Anti-Aliasing or using a texture optimizer?
I have 2GB of VRam and it's still maxing out, O.o

Here's my BOSS Log.

Skyrim.esm Active
Update.esm Active
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Unofficial Skyrim Patch.esp Active
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Unofficial Dawnguard Patch.esp Active
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HearthFires.esm Active
Unofficial Hearthfire Patch.esp Active
Dragonborn.esm Active
Unofficial Dragonborn Patch.esp Active
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Falskaar.esm Active
ApachiiHair.esm Active
RaceCompatibility.esm Active
Skyrim Project Optimization - Full Version.esm Active
ClimatesOfTamriel.esm Active
SPIKE.esm Active
Chesko_Frostfall.esp Active
Immersive Sounds - Magic.esp Active
better_torches_brighter_torchlight.esp Active
Dark Dungeons for Dawnguard.esp Active
Dark Dungeons for Dragonborn.esp Active
Further Dark Dungeons for ENB.esp Active
StaticMeshImprovementMod.esp Active
StaticMeshImprovementMod-DragonbornTernFix.esp Active
83Willows_101BUGS_V4_HighRes.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Auto Unequip Ammo.esp Active
BirdsHFclean.esp Active
Birdsofskyrim.esp Active
Immersive Battles.esp Active
Immersive Brigands.esp Active
Immersive Dawnguard.esp Active
Immersive Dragonborn.esp Active
Immersive Factions.esp Active
Immersive Mercenaries.esp Active
Immersive Patrols.esp Active
Immersive Travelers.esp Active
Immersive Werewolves.esp Active
ImmersiveSpells.esp Active
Moss Rocks.esp Active
Skyrim Immersive Creatures.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Skyrim Immersive Creatures - DLC2.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Skyrim Flora Overhaul.esp Active
Contains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
smelterinriverwood.esp Active
Smoking Torches.esp Active
VariedGuards.esp Active
WetandCold.esp Active
Character Creation Overhaul.esp Active
DYNAVISION Dynamic Depth of Field.esp Active
Note: Make sure you have not switched DoF off in your ini file. If you don't see any effect, open you Skyrimprefs.ini and look for 'bDoDepthOfField'. Make sure it is set to 1.
RaceMenu.esp Active
RaceMenuPlugin.esp Active
Note: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author.
SkyUI.esp Active
LessIntrusiveHUD.esp Active
AllowAmuletRing.esp Active
AMB Glass Variants Lore.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Cloaks.esp Active
Contains dirty edits: 2 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
Cloaks - Dawnguard.esp Active
1nivWICCloaks.esp Active
Bash Tag suggestion(s): {{BASH: Relev}}
1nivWICSkyCloaksPatch.esp Active
Crossbows_Basic_Collection_EN_LL.esp Active
Contains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
DragonbornArmorFix.esp Active
hothtrooper44_ArmorCompilation.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
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skyforgedShields.esp Active
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DeadlyDragons.esp Active
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SkyRe_Main.esp Active
Bash Tag suggestion(s): {{BASH: Relev, Delev}}
Note: If lockpicking is not work then try to delete 'interface\lockpickingmenu.swf'.
Note: To make aiming easier add the following lines to Skyrim.ini:
Note: [Actor]
Note: fVisibleNavmeshMoveDist=12288.0000
Note: [Combat]
Note: f1PArrowTiltUpAngle=0.64
Note: f3PArrowTiltUpAngle=0.64
Note: fMagnetismStrafeHeadingMult=0.0
Note: fMagnetismLookingMult=0.0
SkyRe_Combat.esp Active
SkyRe_CraftingFix.esp Active
SkyRe_EncounterZones.esp Active
SkyRe_EnemyScaling.esp Active
Bash Tag suggestion(s): {{BASH: Relev}}
SkyRe_StandingStones.esp Active
SkyRe_Survivalism.esp Active
RiverWood Redux.esp Active
Riverwood Redux Expanded Basement.esp Active
SBT Smal2.esp Active
SBT Smal3.esp Active
SBT Smal1.esp Active
whiterun spruce by revan1199.esp Active
CCO - Oblivion Carry Weights.esp Active
CCO - Permanent Birthsigns.esp Active
Civil War Overhaul.esp Active
Differently Ebony.esp Active
Distant DetailHF.esp Active
FireAndIceOverhaul.esp Active
GrassOnSteroids_NaturalEdition_SFO.esp Active
Headtracking.esp Active
Proper Aiming.esp Active
Riften Bigger Trees.esp Active
SkyFalls - Distant Waterfall Overhaul.esp Active
SkyFalls Plus SkyMills - All DLC and Falskaar.esp Active
SFO - Dragonborn.esp Active
Convenient Horses.esp Active
Note: Do not clean. "Dirty" edits are intentional and required for the mod to function.
dD - Enhanced Blood Main.esp Active
dD-Dragonborn-Dawnguard-EBT Patch.esp Active
Contains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
skyforgedWeapons.esp Active
aMidianborn_Skyforge_Weapons.esp Active
SoS - The Dungeons.esp Active
Note: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.
SoS - The Wilds.esp Active
Note: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.
SoS - Civilization.esp Active
Note: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.
ClimatesOfTamriel-Sound.esp Active
CinematicFireFX.esp Active
Realistic Lighting Overhaul - Dungeons.esp Active
Realistic Lighting Overhaul - Dawnguard Interiors.esp Active
Realistic Lighting Overhaul - Major City Exteriors.esp Active
Realistic Lighting Overhaul - Major City Interiors.esp Active
Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp Active
ClimatesOfTamriel-Dawnguard-Patch.esp Active
ClimatesOfTamriel-Dragonborn-Patch.esp Active
CoT_SnowPatch_HQSnowVersion.esp Active
prod80_CoT_patch.esp Active
prod80_CoT_patch_FogEdition.esp Active
SoS - The Dungeons-PatchRLODungeons.esp Active
SoS - The Dungeons-PatchRLOMajorCityInteriors.esp Active
SoS - The Wilds-PatchCoT.esp Active
Note: Use only one Sounds of Skyrim - The Wilds and CoT patch.
SoS - The Wilds-PatchCoTSounds.esp Active
Note: Use only one Sounds of Skyrim - The Wilds and CoT patch.
SoS - Civilization-PatchRLOMajorCityInteriors.esp Active
SoS - Civilization-PatchRLOMinorCities.esp Active
SoS - Civilization-PatchCoT.esp Active
Note: Use only one Sounds of Skyrim - Civilization and CoT patch.
SoS - Civilization -PatchCoTSounds.esp Active
Note: Use only one Sounds of Skyrim - Civilization and CoT patch.
SmartCast_1_0.esp Active
DeadlySpellImpacts.esp Active
Duel - Combat Realism.esp Active
Locational Damage.esp Active
CCO - Dynamic Skill Progression.esp Active
The Ningheim.esp Active
The Ningheim - Followers.esp Active
AmazingFollowerTweaks.esp Active
Random Alternate Start.esp Active
RAS - Riverwood CharGen.esp Active
CCO - Diverse Races And Genders.esp Active
SkyRe_Races.esp Active
ethereal_elven_overhaul.esp Active
EEO patch.esp Active
Purewaters.esp Active
PurewatersDG.esp Active
PurewatersDB.esp Active
ASIS-Dependency.esp Active
ASIS.esp Active
ReProccer.esp Active
SkyRe_EnemyAI.esp Active
Note: Deactivate 'SkyRe_EnemyAI.esp' before creation of ASIS patch and activate only after creation of ASIS patch.
ReProccerDragonborn.esp Active
ReProccer-SkyforgeShields.esp Active
qotsafans Miscellaneous ReProccer + IA Patch.esp Active
qotsafans LeveledLists IW IA Patch.esp
qotsafans EEO Patch.esp Active
qotsafans Books HF Patch.esp Active

qotsafans Ingestibles HF Patch.esp Active

 

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I have the same problem, and now i'm trying optimizing texture and bsa.

my system is i7 quad, 4gb ram, AMD 6970 2Vram, Win7 64... and still i have CTD in ultra setting :pinch:
this is my Skyrim.ini setting

[General]
sLanguage=ENGLISH
fFlickeringLightDistance=8192

uExterior Cell Buffer=36

[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=2048
bAllowScreenshot=1
fSunShadowUpdateTime=0.0025
fSunUpdateThreshold=0.0025
fShadowBiasScale=0.6

[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0

[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
iMaxGrassTypesPerTexure=7
iMinGrassSize=20

[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa

[Actor]
fVisibleNavmeshMoveDist=12288.0000

[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
f1PArrowTiltUpAngle=0.5
f3PArrowTiltUpAngle=1.0
f1PBoltTiltUpAngle=0.3
f3PBoltTiltUpAngle=0.4

[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=1
bEnableTrace=1
bLoadDebugInformation=1

[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1



and my skyrimprefs

 

 

[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
[imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2
[Display]
iBlurDeferredShadowMask=3
fInteriorShadowDistance=3000.0000
fShadowDistance=4000
iShadowMapResolutionSecondary=1024
iShadowMapResolutionPrimary=2048
iShadowSplitCount=2
iMaxAnisotropy=8
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=5000
fGamma=1.0000
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=2000
fShadowLODStartFade=200.0000
fLightLODStartFade=3500
iTexMipMapMinimum=0
iTexMipMapSkip=1
iWaterMultiSamples=0
iMultiSample=4
iShadowMode=3
bTreesReceiveShadows=0
bDrawLandShadows=0
bFull Screen=1
iSize H=960
iSize W=1280
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=1e+007
fMeshLODLevel1FadeDist=1e+007
iScreenShotIndex=2
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=10
iMaxDecalsPerFrame=30
bFloatPointRenderTarget=1
sD3DDevice="AMD Radeon HD 6900 Series"
bFXAAEnabled=0
iShadowMapResolution=2048
fShadowBiasScale=0.25
iShadowMaskQuarter=4
iAdapter=0
iPresentInterval=0
iShadowFilter=3
bShadowsOnGrass=1
bTransparencyMultisampling=0
bDeferredShadows=1
bDrawShadows=1
[Grass]
b30GrassVS=1
fGrassStartFadeDistance=7000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
[MAIN]
bGamepadEnable=1
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=0
bSaveOnTravel=0
bSaveOnWait=0
bSaveOnRest=0
fSkyCellRefFadeDistance=150000.0000
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=3
[interface]
bDialogueSubtitles=0
bGeneralSubtitles=0
fMouseCursorSpeed=1.0000
bShowCompass=1
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0125
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bMouseAcceleration=1
bUseKinect=0
[Particles]
iMaxDesired=750
[saveGame]
fAutosaveEveryXMins=60.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=3954
fVal3=1.0000
uID3=94881
fVal2=0.4000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=75000
fBlockMaximumDistance=250000
fBlockLevel1Distance=70000
fBlockLevel0Distance=35000
fSplitDistanceMult=1.5
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=20
[Decals]
uMaxDecals=250
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=50
uMaxSkinDecalsPerActor=40
[LOD]
fLODFadeOutMultObjects=15
fLODFadeOutMultItems=15
fLODFadeOutMultActors=15
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=1
[blurShaderHDR]
bDoHighDynamicRange=1
[blurShader]
bUseBlurShader=0
[Water]
iWaterReflectHeight=512
iWaterReflectWidth=512
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1

 

 

and the Boss log

 

 

Skyrim.esm Active
Update.esm Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Unofficial Skyrim Patch.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}
Dawnguard.esm Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Unofficial Dawnguard Patch.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}
HearthFires.esm Active
Unofficial Hearthfire Patch.esp Active
Dragonborn.esm Active
Unofficial Dragonborn Patch.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Stats}}
Falskaar.esm Active
ApachiiHair.esm Active
ApachiiHairFemales.esm Active
ApachiiHairMales.esm Active
Skyrim Project Optimization - Full Version.esm Active
Lanterns Of Skyrim - All In One - Main.esm Active
moonpath.esm Active
SPIKE.esm Active
WinterholdDestruction.esm Active
Xvision Children.esm Active
SMPC.esp Active
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
Xvision Children - Complete.esp Active
Brawl Bugs CE.esp Active
Protected NPCs AllinOne Merged.esp Active
SoulGemsforRacials.esp Active
Soulfire.esp Active
DSAMG - Miraak Music Fixes.esp Active
HighRes TexturePack Merged.esp Active
Unofficial High Resolution Patch.esp Active
Chesko_Frostfall.esp Active
Better Dynamic Snow.esp Active
Rainbows.esp
AOS.esp Active
Note: See also AOS compatibility patches page on Nexus.
LIAT - Sounds.esp Active
mintylightningmod.esp Active
StaticMeshImprovementMod.esp Active
StaticMeshImprovementMod-DragonbornTernFix.esp Active
StaticMeshImprovementMod-FurnitureChestSnowFix.esp Active
_admod.esp Active
AMatterOfTime.esp Active
Auto Unequip Ammo.esp Active
Auto Unequip Helmet.esp Active
BirdsHFclean.esp
BorderSense.esp Active
Bring Out Your Dead.esp Active
ClamsDropPearls.esp Active
Birds and Cliffracers package.esp Active
Cliffracers.esp
Cliffracers_Solstheim.esp
CookingExpanded.esp Active
Dead Body Collision.esp Active
DFB - Random Encounters.esp Active
Duke Patricks - FollowThatActor.esp Active
ExpandedJewelryCrafting.esp Active
filled_pots.esp Active
HoldBorderBanners.esp
kuerteeProfessions.esp Active
Lanterns Of Skyrim - AIO - Dawnguard.esp Active
LIAT - NPCs.esp Active
UnlimitedBookshelves.esp Active
manny Lantern Caretakers.esp Active
People Have Torches.esp Active
Note: If this file is not higher than v1.2.2, update to the latest version.
Point The Way.esp
RealShelter.esp Active
RedMountainErupts.esp
ShootingStars.esp
Skyrim Flora Overhaul.esp Active
SkyrimCoinReplacer.esp Active
Smash It Up - Functional Mills.esp Active
SMDropLitTorch.esp Active
Smoking Torches.esp Active
Traps Make Noise.esp
useablesawmill.esp Active
WetandCold.esp Active
WetandCold - Ashes.esp Active
Chesko_LoreBasedLoadingScreens.esp Active
Dragon Soul Relinquishment.esp Active
DynamicNaming.esp Active
Footprints.esp Active
Footprints - Ash.esp Active
SkyUI.esp Active
iHUD.esp Active
Dual Hand Combo Hotkeys.esp Active
SaveHotKeyMCM.esp Active
SkyrimSpellCleaner.esp Active
BoundArmors.esp Active
Cloaks.esp Active
Cloaks - Dawnguard.esp Active
1nivWICCloaks.esp Active
Bash Tag suggestion(s): {{BASH: Relev}}
1nivWICSkyCloaksPatch.esp Active
ConvenientCrossbows.esp Active
Dragonbone Weapons.esp Active
Dragonbone Weapons drop patch.esp Active
Elemental Staves.esp
hothtrooper44_ArmorCompilation.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
ElemSta-UniWeaRed-UniUni merged.esp Active
UniqueWeaponsRedone.esp
Unique Uniques.esp
HarvestOverhaulDawnguardDragonborn.esp
HarvestOverhaulSalmonRoe.esp
HarvestOverhaulCreaturesDawnguardHearthfireDragonborn.esp
Harvest Overhaul Merged.esp Active
DeadlyDragons.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
CollegeOfWinterholdImmersive.esp Active
Warning: Enhanced Lights and FX alters some lighting in the College of Winterhold which is incompatible with this mod. Please see Immersive College of Winterhold's Readme for how to alter Enhanced Lights and FX yourself to make it compatible.
Convenient Horse Herding.esp Active
Gildergreen Regrown.esp Active
Hideout_HF_Main.esp Active
Inconsequential NPCs.esp Active
Inconsequential NPCs - Enhancement.esp Active
Populated Cities Towns Villages.esp Active
Populated Cities Towns Villages ADD-ON.esp Active
JobsofSkyrim.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Missing in Action - Dialog Condition Removed.esp Active
moonpath_questdata.esp Active
PumpingIron.esp Active
Run For Your Lives.esp Active
When Vampires Attack.esp Active
The Paarthurnax Dilemma.esp Active
Wyrmstooth.esp Active
AchieveThat.esp Active
AlwaysPickUpBooks.esp Active
BetterQuestObjectives.esp Active
BetterQuestObjectives-Dawnguard.esp
BetterQuestObjectives-Hearthfire.esp
BetterQuestObjectives-PaarDilemmaPatch.esp
betterwards.esp Active
Bounty Gold.esp Active
DiversePriests.esp Active
DiversePriests_BringOutYourDeadPatch.esp Active
FalskaarDawnguard.esp Active
Guard Dialogue Overhaul.esp Active
Note: Do not clean. "Dirty" edits are intentional and required for the mod to function.
Headtracking.esp Active
RealisticHumanoidMovementSpeed.esp Active
SkyFalls Plus SkyMills - All DLC.esp Active
SFO - Dragonborn.esp Active
SFO - Expanded Diversity.esp Active
Note: Uninstall old version of Skyrim Flora Overhaul if using SFO - Expanded Diversity.esp
Convenient Horses.esp Active
Note: Do not clean. "Dirty" edits are intentional and required for the mod to function.
TheChoiceIsYours.esp Active
TheChoiceIsYours_Dawnguard.esp Active
BetterQuestObjectives-TheChoiceIsYoursPatch.esp
TimingIsEverything.esp Active
TimingIsEverything_RunForYourLives_Patch.esp Active
BetterQuestObjectives-TimingIsEverythingPatch.esp
Skyrim unleashed_items.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Skyrim unleashed_npc.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Skyrim unleashed_crafting.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Skyrim unleashed_enchantments.esp Active
Skyrim unleashed_leveling.esp
Unique Region Names - Dragonborn.esp Active
Drinking Fountains of Skyrim.esp Active
Drinking Fountains of Skyrim Sound EN DB.esp Active
ExpandedWinterholdRuins.esp Active
Helgen Reborn.esp Active
Lanterns of Skyrim - All In One - Winterhold Destruction Ruins.esp Active
enviromental merge.esp Active
icefloes.esp
Oblivion Gates v3 without Markers - Skyrim + Dawnguard DLC.esp
RealisticRoomRental.esp Active
Warning: This file contains 1 deleted NavMesh record(s) that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions with TES5Edit is located here.
Better Quest Objectives Patches Merged.esp Active
BetterQuestObjectives-PersidRRentalPatch.esp
RRR_Hearthfire-Patch.esp Active
RRR_Dragonborn-Patch.esp Active
RRR_Moonpath-Patch.esp Active
SkyrimSewers.esp Active
abotFiresHurt.esp Active
Diseased.esp Active
Imp's More Complex Needs.esp Active
IMCN - Dawnguard.esp Active
IMCN - Hearthfire.esp Active
IMCN - Dragonborn.esp Active
IMCN - Faalskar.esp Active
CookingExpanded - IMCN.esp Active
IMCN - Drinking Fountains of Skyrim.esp Active
CookingExpanded - Hearthfire for IMCN.esp Active
CookingExpanded - Dragonborn for IMCN.esp Active
NPCsUseAmmoAllBows.esp Active
HarvestOverhaulCreatures_IMCN_Compatibility_Patch.esp
DVA - Dynamic Vampire Appearance.esp Active
_tck_SpellCrafting.esp Active
Balanced_Magic.esp Active
Balanced_Magic_Dawnguard.esp Active
SmartCast_1_0.esp Active
BFSEffects.esp Active
ForgottenMagic_Redone.esp Active
COR - Dremora Lord Thrall v1-1.esp Active
Chemistry.esp Active
AlchemyOverhaulRecipes - Lore.esp Active
leveling_5x_slower1_5.esp Active
Hunting in Skyrim.esp Active
EnchantingAwakened.esp Active
EnchantingAwakenedPlugins.esp Active
EnchantingAwakenedDawnguard.esp Active
Duel - Combat Realism.esp Active
Auto Unequip Shield.esp Active
Dual Wield Parrying_SKSE.esp Active
Note: Use only one Dual Wield Parrying*.esp.
DragonCombatOverhaulDragonborn.esp Active
AOS_DCOd Patch.esp Active
The Dance of Death - Ultimate Edition.esp Active
ABT - Faster Arrows Improved +50%.esp Active
ABT - Faster Bolts Improved +50%.esp Active
ClassicLevelUp.esp Active
ReadAndLearnSpeechcraft.esp Active
SpeechTree.esp Active
DovahkiinTakesAction.esp Active
3DNPC.esp Active
SPTConsistentOlderPeople.esp Active
Note: If this is not newer than v1.3, update to the latest version.
NPC_Overhaul_1_3_.esp Active
Follower_Addon_V2_.esp Active
EMCompViljaSkyrim.esp Active
EMViljaInSolstheimAddOn.esp Active
HearthfireMoveKidsfix.esp Active
Height Adjusted Races with True Giants.esp Active
Note: Use only one Height Adjusted Races*.esp.
dD - Realistic Ragdoll Force - Realistic.esp Active
Note: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers for compatibly with other skeleton.nif.
Chesko_LevelUp.esp Active
SIDT - Complete.esp Active
rcrnShaders.esp Active
Note: Make sure you have bEnableFileSelection=1 in SkyrimPrefs.ini under [Launcher].
EnhancedLightsandFX.esp Active
ELFX - Exteriors.esp Active
ELFX - Moonpath.esp Active
ELFX - Dawnguard.esp Active
ELFX - Dragonborn.esp Active
ELFXEnhancer.esp Active
Animated Enchantments.esp Active
WATER.esp
WATER Plants.esp
WATER DG.esp
WATER DB.esp
WATER Falskaar.esp
WATER Package.esp Active
Waves.esp Active
CollegeOfWinterholdImmersive - ApachiiSkyHair Patch.esp Active
CollegeOfWinterholdImmersive - ELnFX Patch.esp Active
Compatibility patch - PHT, CoS, WIC IA.esp Active
DiversePriests_ConsistentOlderPeoplePatch.esp Active
Xvision Children - USKP.esp Active
Xvision Children - Falskaar.esp Active
Xvision Children - Wyrmstooth.esp Active
Xvision Children - 3DNPC.esp Active
Xvision Children - IncNPCs.esp Active
AOS_WetandCold Patch.esp Active
Unique Region Names.esp Active
Resplendent - The Races Package.esp Active
Bashed Patch, 0.esp Active
ASIS-Dependency.esp Active
ASIS.esp Active

 

 

hoddly no papyrus errors

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Share on other sites

Anyone know a good way to lower my VRam usage other than disabling Anti-Aliasing or using a texture optimizer?

I have 2GB of VRam and it's still maxing out, O.o

 

Here's my BOSS Log.

 

 

Skyrim.esm Active

Update.esm Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Unofficial Skyrim Patch.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}

Dawnguard.esm Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Unofficial Dawnguard Patch.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}

HearthFires.esm Active

Unofficial Hearthfire Patch.esp Active

Dragonborn.esm Active

Unofficial Dragonborn Patch.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Stats}}

Falskaar.esm Active

ApachiiHair.esm Active

RaceCompatibility.esm Active

Skyrim Project Optimization - Full Version.esm Active

ClimatesOfTamriel.esm Active

SPIKE.esm Active

Chesko_Frostfall.esp Active

Immersive Sounds - Magic.esp Active

better_torches_brighter_torchlight.esp Active

Dark Dungeons for Dawnguard.esp Active

Dark Dungeons for Dragonborn.esp Active

Further Dark Dungeons for ENB.esp Active

StaticMeshImprovementMod.esp Active

StaticMeshImprovementMod-DragonbornTernFix.esp Active

83Willows_101BUGS_V4_HighRes.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Auto Unequip Ammo.esp Active

BirdsHFclean.esp Active

Birdsofskyrim.esp Active

Immersive Battles.esp Active

Immersive Brigands.esp Active

Immersive Dawnguard.esp Active

Immersive Dragonborn.esp Active

Immersive Factions.esp Active

Immersive Mercenaries.esp Active

Immersive Patrols.esp Active

Immersive Travelers.esp Active

Immersive Werewolves.esp Active

ImmersiveSpells.esp Active

Moss Rocks.esp Active

Skyrim Immersive Creatures.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Skyrim Immersive Creatures - DLC2.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Skyrim Flora Overhaul.esp Active

Contains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.

smelterinriverwood.esp Active

Smoking Torches.esp Active

VariedGuards.esp Active

WetandCold.esp Active

Character Creation Overhaul.esp Active

DYNAVISION Dynamic Depth of Field.esp Active

Note: Make sure you have not switched DoF off in your ini file. If you don't see any effect, open you Skyrimprefs.ini and look for 'bDoDepthOfField'. Make sure it is set to 1.

RaceMenu.esp Active

RaceMenuPlugin.esp Active

Note: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author.

SkyUI.esp Active

LessIntrusiveHUD.esp Active

AllowAmuletRing.esp Active

AMB Glass Variants Lore.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Cloaks.esp Active

Contains dirty edits: 2 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.

Cloaks - Dawnguard.esp Active

1nivWICCloaks.esp Active

Bash Tag suggestion(s): {{BASH: Relev}}

1nivWICSkyCloaksPatch.esp Active

Crossbows_Basic_Collection_EN_LL.esp Active

Contains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.

DragonbornArmorFix.esp Active

hothtrooper44_ArmorCompilation.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Immersive Weapons.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

skyforgedShields.esp Active

TavernClothes-MTM.esp Active

DeadlyDragons.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

SkyRe_Main.esp Active

Bash Tag suggestion(s): {{BASH: Relev, Delev}}

Note: If lockpicking is not work then try to delete 'interface\lockpickingmenu.swf'.

Note: To make aiming easier add the following lines to Skyrim.ini:

Note: [Actor]

Note: fVisibleNavmeshMoveDist=12288.0000

Note: [Combat]

Note: f1PArrowTiltUpAngle=0.64

Note: f3PArrowTiltUpAngle=0.64

Note: fMagnetismStrafeHeadingMult=0.0

Note: fMagnetismLookingMult=0.0

SkyRe_Combat.esp Active

SkyRe_CraftingFix.esp Active

SkyRe_EncounterZones.esp Active

SkyRe_EnemyScaling.esp Active

Bash Tag suggestion(s): {{BASH: Relev}}

SkyRe_StandingStones.esp Active

SkyRe_Survivalism.esp Active

RiverWood Redux.esp Active

Riverwood Redux Expanded Basement.esp Active

SBT Smal2.esp Active

SBT Smal3.esp Active

SBT Smal1.esp Active

whiterun spruce by revan1199.esp Active

CCO - Oblivion Carry Weights.esp Active

CCO - Permanent Birthsigns.esp Active

Civil War Overhaul.esp Active

Differently Ebony.esp Active

Distant DetailHF.esp Active

FireAndIceOverhaul.esp Active

GrassOnSteroids_NaturalEdition_SFO.esp Active

Headtracking.esp Active

Proper Aiming.esp Active

Riften Bigger Trees.esp Active

SkyFalls - Distant Waterfall Overhaul.esp Active

SkyFalls Plus SkyMills - All DLC and Falskaar.esp Active

SFO - Dragonborn.esp Active

Convenient Horses.esp Active

Note: Do not clean. "Dirty" edits are intentional and required for the mod to function.

dD - Enhanced Blood Main.esp Active

dD-Dragonborn-Dawnguard-EBT Patch.esp Active

Contains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.

skyforgedWeapons.esp Active

aMidianborn_Skyforge_Weapons.esp Active

SoS - The Dungeons.esp Active

Note: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.

SoS - The Wilds.esp Active

Note: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.

SoS - Civilization.esp Active

Note: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.

ClimatesOfTamriel-Sound.esp Active

CinematicFireFX.esp Active

Realistic Lighting Overhaul - Dungeons.esp Active

Realistic Lighting Overhaul - Dawnguard Interiors.esp Active

Realistic Lighting Overhaul - Major City Exteriors.esp Active

Realistic Lighting Overhaul - Major City Interiors.esp Active

Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp Active

ClimatesOfTamriel-Dawnguard-Patch.esp Active

ClimatesOfTamriel-Dragonborn-Patch.esp Active

CoT_SnowPatch_HQSnowVersion.esp Active

prod80_CoT_patch.esp Active

prod80_CoT_patch_FogEdition.esp Active

SoS - The Dungeons-PatchRLODungeons.esp Active

SoS - The Dungeons-PatchRLOMajorCityInteriors.esp Active

SoS - The Wilds-PatchCoT.esp Active

Note: Use only one Sounds of Skyrim - The Wilds and CoT patch.

SoS - The Wilds-PatchCoTSounds.esp Active

Note: Use only one Sounds of Skyrim - The Wilds and CoT patch.

SoS - Civilization-PatchRLOMajorCityInteriors.esp Active

SoS - Civilization-PatchRLOMinorCities.esp Active

SoS - Civilization-PatchCoT.esp Active

Note: Use only one Sounds of Skyrim - Civilization and CoT patch.

SoS - Civilization -PatchCoTSounds.esp Active

Note: Use only one Sounds of Skyrim - Civilization and CoT patch.

SmartCast_1_0.esp Active

DeadlySpellImpacts.esp Active

Duel - Combat Realism.esp Active

Locational Damage.esp Active

CCO - Dynamic Skill Progression.esp Active

The Ningheim.esp Active

The Ningheim - Followers.esp Active

AmazingFollowerTweaks.esp Active

Random Alternate Start.esp Active

RAS - Riverwood CharGen.esp Active

CCO - Diverse Races And Genders.esp Active

SkyRe_Races.esp Active

ethereal_elven_overhaul.esp Active

EEO patch.esp Active

Purewaters.esp Active

PurewatersDG.esp Active

PurewatersDB.esp Active

ASIS-Dependency.esp Active

ASIS.esp Active

ReProccer.esp Active

SkyRe_EnemyAI.esp Active

Note: Deactivate 'SkyRe_EnemyAI.esp' before creation of ASIS patch and activate only after creation of ASIS patch.

ReProccerDragonborn.esp Active

ReProccer-SkyforgeShields.esp Active

qotsafans Miscellaneous ReProccer + IA Patch.esp Active

qotsafans LeveledLists IW IA Patch.esp

qotsafans EEO Patch.esp Active

qotsafans Books HF Patch.esp Active

qotsafans Ingestibles HF Patch.esp Active

 

 

 

 

 

 

You should understand that VRAM is supposed to have high usage, and here (this Forum) most people mis-understand the term and the usage part.

 

VRAM acts as a FIFO (first in first out) buffer to the GPU the driver uses hardware detection to use the proper algorithm to maintain high usage; DX shadows the frame buffer to a certain depth as determined by the driver and it is shadowed into page file/virtual memory.

Link to comment
Share on other sites

 

Anyone know a good way to lower my VRam usage other than disabling Anti-Aliasing or using a texture optimizer?

I have 2GB of VRam and it's still maxing out, O.o

 

Here's my BOSS Log.

 

 

Skyrim.esm Active

Update.esm Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Unofficial Skyrim Patch.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}

Dawnguard.esm Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Unofficial Dawnguard Patch.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}

HearthFires.esm Active

Unofficial Hearthfire Patch.esp Active

Dragonborn.esm Active

Unofficial Dragonborn Patch.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Stats}}

Falskaar.esm Active

ApachiiHair.esm Active

RaceCompatibility.esm Active

Skyrim Project Optimization - Full Version.esm Active

ClimatesOfTamriel.esm Active

SPIKE.esm Active

Chesko_Frostfall.esp Active

Immersive Sounds - Magic.esp Active

better_torches_brighter_torchlight.esp Active

Dark Dungeons for Dawnguard.esp Active

Dark Dungeons for Dragonborn.esp Active

Further Dark Dungeons for ENB.esp Active

StaticMeshImprovementMod.esp Active

StaticMeshImprovementMod-DragonbornTernFix.esp Active

83Willows_101BUGS_V4_HighRes.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Auto Unequip Ammo.esp Active

BirdsHFclean.esp Active

Birdsofskyrim.esp Active

Immersive Battles.esp Active

Immersive Brigands.esp Active

Immersive Dawnguard.esp Active

Immersive Dragonborn.esp Active

Immersive Factions.esp Active

Immersive Mercenaries.esp Active

Immersive Patrols.esp Active

Immersive Travelers.esp Active

Immersive Werewolves.esp Active

ImmersiveSpells.esp Active

Moss Rocks.esp Active

Skyrim Immersive Creatures.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Skyrim Immersive Creatures - DLC2.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Skyrim Flora Overhaul.esp Active

Contains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.

smelterinriverwood.esp Active

Smoking Torches.esp Active

VariedGuards.esp Active

WetandCold.esp Active

Character Creation Overhaul.esp Active

DYNAVISION Dynamic Depth of Field.esp Active

Note: Make sure you have not switched DoF off in your ini file. If you don't see any effect, open you Skyrimprefs.ini and look for 'bDoDepthOfField'. Make sure it is set to 1.

RaceMenu.esp Active

RaceMenuPlugin.esp Active

Note: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author.

SkyUI.esp Active

LessIntrusiveHUD.esp Active

AllowAmuletRing.esp Active

AMB Glass Variants Lore.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Cloaks.esp Active

Contains dirty edits: 2 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.

Cloaks - Dawnguard.esp Active

1nivWICCloaks.esp Active

Bash Tag suggestion(s): {{BASH: Relev}}

1nivWICSkyCloaksPatch.esp Active

Crossbows_Basic_Collection_EN_LL.esp Active

Contains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.

DragonbornArmorFix.esp Active

hothtrooper44_ArmorCompilation.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Immersive Weapons.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

skyforgedShields.esp Active

TavernClothes-MTM.esp Active

DeadlyDragons.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

SkyRe_Main.esp Active

Bash Tag suggestion(s): {{BASH: Relev, Delev}}

Note: If lockpicking is not work then try to delete 'interface\lockpickingmenu.swf'.

Note: To make aiming easier add the following lines to Skyrim.ini:

Note: [Actor]

Note: fVisibleNavmeshMoveDist=12288.0000

Note: [Combat]

Note: f1PArrowTiltUpAngle=0.64

Note: f3PArrowTiltUpAngle=0.64

Note: fMagnetismStrafeHeadingMult=0.0

Note: fMagnetismLookingMult=0.0

SkyRe_Combat.esp Active

SkyRe_CraftingFix.esp Active

SkyRe_EncounterZones.esp Active

SkyRe_EnemyScaling.esp Active

Bash Tag suggestion(s): {{BASH: Relev}}

SkyRe_StandingStones.esp Active

SkyRe_Survivalism.esp Active

RiverWood Redux.esp Active

Riverwood Redux Expanded Basement.esp Active

SBT Smal2.esp Active

SBT Smal3.esp Active

SBT Smal1.esp Active

whiterun spruce by revan1199.esp Active

CCO - Oblivion Carry Weights.esp Active

CCO - Permanent Birthsigns.esp Active

Civil War Overhaul.esp Active

Differently Ebony.esp Active

Distant DetailHF.esp Active

FireAndIceOverhaul.esp Active

GrassOnSteroids_NaturalEdition_SFO.esp Active

Headtracking.esp Active

Proper Aiming.esp Active

Riften Bigger Trees.esp Active

SkyFalls - Distant Waterfall Overhaul.esp Active

SkyFalls Plus SkyMills - All DLC and Falskaar.esp Active

SFO - Dragonborn.esp Active

Convenient Horses.esp Active

Note: Do not clean. "Dirty" edits are intentional and required for the mod to function.

dD - Enhanced Blood Main.esp Active

dD-Dragonborn-Dawnguard-EBT Patch.esp Active

Contains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.

skyforgedWeapons.esp Active

aMidianborn_Skyforge_Weapons.esp Active

SoS - The Dungeons.esp Active

Note: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.

SoS - The Wilds.esp Active

Note: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.

SoS - Civilization.esp Active

Note: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.

ClimatesOfTamriel-Sound.esp Active

CinematicFireFX.esp Active

Realistic Lighting Overhaul - Dungeons.esp Active

Realistic Lighting Overhaul - Dawnguard Interiors.esp Active

Realistic Lighting Overhaul - Major City Exteriors.esp Active

Realistic Lighting Overhaul - Major City Interiors.esp Active

Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp Active

ClimatesOfTamriel-Dawnguard-Patch.esp Active

ClimatesOfTamriel-Dragonborn-Patch.esp Active

CoT_SnowPatch_HQSnowVersion.esp Active

prod80_CoT_patch.esp Active

prod80_CoT_patch_FogEdition.esp Active

SoS - The Dungeons-PatchRLODungeons.esp Active

SoS - The Dungeons-PatchRLOMajorCityInteriors.esp Active

SoS - The Wilds-PatchCoT.esp Active

Note: Use only one Sounds of Skyrim - The Wilds and CoT patch.

SoS - The Wilds-PatchCoTSounds.esp Active

Note: Use only one Sounds of Skyrim - The Wilds and CoT patch.

SoS - Civilization-PatchRLOMajorCityInteriors.esp Active

SoS - Civilization-PatchRLOMinorCities.esp Active

SoS - Civilization-PatchCoT.esp Active

Note: Use only one Sounds of Skyrim - Civilization and CoT patch.

SoS - Civilization -PatchCoTSounds.esp Active

Note: Use only one Sounds of Skyrim - Civilization and CoT patch.

SmartCast_1_0.esp Active

DeadlySpellImpacts.esp Active

Duel - Combat Realism.esp Active

Locational Damage.esp Active

CCO - Dynamic Skill Progression.esp Active

The Ningheim.esp Active

The Ningheim - Followers.esp Active

AmazingFollowerTweaks.esp Active

Random Alternate Start.esp Active

RAS - Riverwood CharGen.esp Active

CCO - Diverse Races And Genders.esp Active

SkyRe_Races.esp Active

ethereal_elven_overhaul.esp Active

EEO patch.esp Active

Purewaters.esp Active

PurewatersDG.esp Active

PurewatersDB.esp Active

ASIS-Dependency.esp Active

ASIS.esp Active

ReProccer.esp Active

SkyRe_EnemyAI.esp Active

Note: Deactivate 'SkyRe_EnemyAI.esp' before creation of ASIS patch and activate only after creation of ASIS patch.

ReProccerDragonborn.esp Active

ReProccer-SkyforgeShields.esp Active

qotsafans Miscellaneous ReProccer + IA Patch.esp Active

qotsafans LeveledLists IW IA Patch.esp

qotsafans EEO Patch.esp Active

qotsafans Books HF Patch.esp Active

qotsafans Ingestibles HF Patch.esp Active

 

 

 

 

 

 

You should understand that VRAM is supposed to have high usage, and here (this Forum) most people mis-understand the term and the usage part.

 

VRAM acts as a FIFO (first in first out) buffer to the GPU the driver uses hardware detection to use the proper algorithm to maintain high usage; DX shadows the frame buffer to a certain depth as determined by the driver and it is shadowed into page file/virtual memory.

 

But I notice while observing my VRAM, that it stutters in areas that it maxes out. I believe it is the source of my stuttering.

Link to comment
Share on other sites

 

 

Anyone know a good way to lower my VRam usage other than disabling Anti-Aliasing or using a texture optimizer?

I have 2GB of VRam and it's still maxing out, O.o

 

Here's my BOSS Log.

 

 

Skyrim.esm Active

Update.esm Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Unofficial Skyrim Patch.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}

Dawnguard.esm Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Unofficial Dawnguard Patch.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}

HearthFires.esm Active

Unofficial Hearthfire Patch.esp Active

Dragonborn.esm Active

Unofficial Dragonborn Patch.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Stats}}

Falskaar.esm Active

ApachiiHair.esm Active

RaceCompatibility.esm Active

Skyrim Project Optimization - Full Version.esm Active

ClimatesOfTamriel.esm Active

SPIKE.esm Active

Chesko_Frostfall.esp Active

Immersive Sounds - Magic.esp Active

better_torches_brighter_torchlight.esp Active

Dark Dungeons for Dawnguard.esp Active

Dark Dungeons for Dragonborn.esp Active

Further Dark Dungeons for ENB.esp Active

StaticMeshImprovementMod.esp Active

StaticMeshImprovementMod-DragonbornTernFix.esp Active

83Willows_101BUGS_V4_HighRes.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Auto Unequip Ammo.esp Active

BirdsHFclean.esp Active

Birdsofskyrim.esp Active

Immersive Battles.esp Active

Immersive Brigands.esp Active

Immersive Dawnguard.esp Active

Immersive Dragonborn.esp Active

Immersive Factions.esp Active

Immersive Mercenaries.esp Active

Immersive Patrols.esp Active

Immersive Travelers.esp Active

Immersive Werewolves.esp Active

ImmersiveSpells.esp Active

Moss Rocks.esp Active

Skyrim Immersive Creatures.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Skyrim Immersive Creatures - DLC2.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Skyrim Flora Overhaul.esp Active

Contains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.

smelterinriverwood.esp Active

Smoking Torches.esp Active

VariedGuards.esp Active

WetandCold.esp Active

Character Creation Overhaul.esp Active

DYNAVISION Dynamic Depth of Field.esp Active

Note: Make sure you have not switched DoF off in your ini file. If you don't see any effect, open you Skyrimprefs.ini and look for 'bDoDepthOfField'. Make sure it is set to 1.

RaceMenu.esp Active

RaceMenuPlugin.esp Active

Note: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author.

SkyUI.esp Active

LessIntrusiveHUD.esp Active

AllowAmuletRing.esp Active

AMB Glass Variants Lore.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Cloaks.esp Active

Contains dirty edits: 2 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.

Cloaks - Dawnguard.esp Active

1nivWICCloaks.esp Active

Bash Tag suggestion(s): {{BASH: Relev}}

1nivWICSkyCloaksPatch.esp Active

Crossbows_Basic_Collection_EN_LL.esp Active

Contains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.

DragonbornArmorFix.esp Active

hothtrooper44_ArmorCompilation.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Immersive Weapons.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

skyforgedShields.esp Active

TavernClothes-MTM.esp Active

DeadlyDragons.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

SkyRe_Main.esp Active

Bash Tag suggestion(s): {{BASH: Relev, Delev}}

Note: If lockpicking is not work then try to delete 'interface\lockpickingmenu.swf'.

Note: To make aiming easier add the following lines to Skyrim.ini:

Note: [Actor]

Note: fVisibleNavmeshMoveDist=12288.0000

Note: [Combat]

Note: f1PArrowTiltUpAngle=0.64

Note: f3PArrowTiltUpAngle=0.64

Note: fMagnetismStrafeHeadingMult=0.0

Note: fMagnetismLookingMult=0.0

SkyRe_Combat.esp Active

SkyRe_CraftingFix.esp Active

SkyRe_EncounterZones.esp Active

SkyRe_EnemyScaling.esp Active

Bash Tag suggestion(s): {{BASH: Relev}}

SkyRe_StandingStones.esp Active

SkyRe_Survivalism.esp Active

RiverWood Redux.esp Active

Riverwood Redux Expanded Basement.esp Active

SBT Smal2.esp Active

SBT Smal3.esp Active

SBT Smal1.esp Active

whiterun spruce by revan1199.esp Active

CCO - Oblivion Carry Weights.esp Active

CCO - Permanent Birthsigns.esp Active

Civil War Overhaul.esp Active

Differently Ebony.esp Active

Distant DetailHF.esp Active

FireAndIceOverhaul.esp Active

GrassOnSteroids_NaturalEdition_SFO.esp Active

Headtracking.esp Active

Proper Aiming.esp Active

Riften Bigger Trees.esp Active

SkyFalls - Distant Waterfall Overhaul.esp Active

SkyFalls Plus SkyMills - All DLC and Falskaar.esp Active

SFO - Dragonborn.esp Active

Convenient Horses.esp Active

Note: Do not clean. "Dirty" edits are intentional and required for the mod to function.

dD - Enhanced Blood Main.esp Active

dD-Dragonborn-Dawnguard-EBT Patch.esp Active

Contains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.

skyforgedWeapons.esp Active

aMidianborn_Skyforge_Weapons.esp Active

SoS - The Dungeons.esp Active

Note: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.

SoS - The Wilds.esp Active

Note: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.

SoS - Civilization.esp Active

Note: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.

ClimatesOfTamriel-Sound.esp Active

CinematicFireFX.esp Active

Realistic Lighting Overhaul - Dungeons.esp Active

Realistic Lighting Overhaul - Dawnguard Interiors.esp Active

Realistic Lighting Overhaul - Major City Exteriors.esp Active

Realistic Lighting Overhaul - Major City Interiors.esp Active

Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp Active

ClimatesOfTamriel-Dawnguard-Patch.esp Active

ClimatesOfTamriel-Dragonborn-Patch.esp Active

CoT_SnowPatch_HQSnowVersion.esp Active

prod80_CoT_patch.esp Active

prod80_CoT_patch_FogEdition.esp Active

SoS - The Dungeons-PatchRLODungeons.esp Active

SoS - The Dungeons-PatchRLOMajorCityInteriors.esp Active

SoS - The Wilds-PatchCoT.esp Active

Note: Use only one Sounds of Skyrim - The Wilds and CoT patch.

SoS - The Wilds-PatchCoTSounds.esp Active

Note: Use only one Sounds of Skyrim - The Wilds and CoT patch.

SoS - Civilization-PatchRLOMajorCityInteriors.esp Active

SoS - Civilization-PatchRLOMinorCities.esp Active

SoS - Civilization-PatchCoT.esp Active

Note: Use only one Sounds of Skyrim - Civilization and CoT patch.

SoS - Civilization -PatchCoTSounds.esp Active

Note: Use only one Sounds of Skyrim - Civilization and CoT patch.

SmartCast_1_0.esp Active

DeadlySpellImpacts.esp Active

Duel - Combat Realism.esp Active

Locational Damage.esp Active

CCO - Dynamic Skill Progression.esp Active

The Ningheim.esp Active

The Ningheim - Followers.esp Active

AmazingFollowerTweaks.esp Active

Random Alternate Start.esp Active

RAS - Riverwood CharGen.esp Active

CCO - Diverse Races And Genders.esp Active

SkyRe_Races.esp Active

ethereal_elven_overhaul.esp Active

EEO patch.esp Active

Purewaters.esp Active

PurewatersDG.esp Active

PurewatersDB.esp Active

ASIS-Dependency.esp Active

ASIS.esp Active

ReProccer.esp Active

SkyRe_EnemyAI.esp Active

Note: Deactivate 'SkyRe_EnemyAI.esp' before creation of ASIS patch and activate only after creation of ASIS patch.

ReProccerDragonborn.esp Active

ReProccer-SkyforgeShields.esp Active

qotsafans Miscellaneous ReProccer + IA Patch.esp Active

qotsafans LeveledLists IW IA Patch.esp

qotsafans EEO Patch.esp Active

qotsafans Books HF Patch.esp Active

qotsafans Ingestibles HF Patch.esp Active

 

 

 

 

 

 

You should understand that VRAM is supposed to have high usage, and here (this Forum) most people mis-understand the term and the usage part.

 

VRAM acts as a FIFO (first in first out) buffer to the GPU the driver uses hardware detection to use the proper algorithm to maintain high usage; DX shadows the frame buffer to a certain depth as determined by the driver and it is shadowed into page file/virtual memory.

 

But I notice while observing my VRAM, that it stutters in areas that it maxes out. I believe it is the source of my stuttering.

 

 

 

It is ..especially if you are using ENB but there are other things that can reduce or eliminate. like changing page file location and size so that you have it manually off the O/S disk. Or getting rid of the ENB altogether.

Edited by Reynard131
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Anyone know a good way to lower my VRam usage other than disabling Anti-Aliasing or using a texture optimizer?

I have 2GB of VRam and it's still maxing out, O.o

 

Here's my BOSS Log.

 

 

Skyrim.esm Active

Update.esm Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Unofficial Skyrim Patch.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}

Dawnguard.esm Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Unofficial Dawnguard Patch.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}

HearthFires.esm Active

Unofficial Hearthfire Patch.esp Active

Dragonborn.esm Active

Unofficial Dragonborn Patch.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Stats}}

Falskaar.esm Active

ApachiiHair.esm Active

RaceCompatibility.esm Active

Skyrim Project Optimization - Full Version.esm Active

ClimatesOfTamriel.esm Active

SPIKE.esm Active

Chesko_Frostfall.esp Active

Immersive Sounds - Magic.esp Active

better_torches_brighter_torchlight.esp Active

Dark Dungeons for Dawnguard.esp Active

Dark Dungeons for Dragonborn.esp Active

Further Dark Dungeons for ENB.esp Active

StaticMeshImprovementMod.esp Active

StaticMeshImprovementMod-DragonbornTernFix.esp Active

83Willows_101BUGS_V4_HighRes.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Auto Unequip Ammo.esp Active

BirdsHFclean.esp Active

Birdsofskyrim.esp Active

Immersive Battles.esp Active

Immersive Brigands.esp Active

Immersive Dawnguard.esp Active

Immersive Dragonborn.esp Active

Immersive Factions.esp Active

Immersive Mercenaries.esp Active

Immersive Patrols.esp Active

Immersive Travelers.esp Active

Immersive Werewolves.esp Active

ImmersiveSpells.esp Active

Moss Rocks.esp Active

Skyrim Immersive Creatures.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Skyrim Immersive Creatures - DLC2.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Skyrim Flora Overhaul.esp Active

Contains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.

smelterinriverwood.esp Active

Smoking Torches.esp Active

VariedGuards.esp Active

WetandCold.esp Active

Character Creation Overhaul.esp Active

DYNAVISION Dynamic Depth of Field.esp Active

Note: Make sure you have not switched DoF off in your ini file. If you don't see any effect, open you Skyrimprefs.ini and look for 'bDoDepthOfField'. Make sure it is set to 1.

RaceMenu.esp Active

RaceMenuPlugin.esp Active

Note: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author.

SkyUI.esp Active

LessIntrusiveHUD.esp Active

AllowAmuletRing.esp Active

AMB Glass Variants Lore.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Cloaks.esp Active

Contains dirty edits: 2 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.

Cloaks - Dawnguard.esp Active

1nivWICCloaks.esp Active

Bash Tag suggestion(s): {{BASH: Relev}}

1nivWICSkyCloaksPatch.esp Active

Crossbows_Basic_Collection_EN_LL.esp Active

Contains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.

DragonbornArmorFix.esp Active

hothtrooper44_ArmorCompilation.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Immersive Weapons.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

skyforgedShields.esp Active

TavernClothes-MTM.esp Active

DeadlyDragons.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

SkyRe_Main.esp Active

Bash Tag suggestion(s): {{BASH: Relev, Delev}}

Note: If lockpicking is not work then try to delete 'interface\lockpickingmenu.swf'.

Note: To make aiming easier add the following lines to Skyrim.ini:

Note: [Actor]

Note: fVisibleNavmeshMoveDist=12288.0000

Note: [Combat]

Note: f1PArrowTiltUpAngle=0.64

Note: f3PArrowTiltUpAngle=0.64

Note: fMagnetismStrafeHeadingMult=0.0

Note: fMagnetismLookingMult=0.0

SkyRe_Combat.esp Active

SkyRe_CraftingFix.esp Active

SkyRe_EncounterZones.esp Active

SkyRe_EnemyScaling.esp Active

Bash Tag suggestion(s): {{BASH: Relev}}

SkyRe_StandingStones.esp Active

SkyRe_Survivalism.esp Active

RiverWood Redux.esp Active

Riverwood Redux Expanded Basement.esp Active

SBT Smal2.esp Active

SBT Smal3.esp Active

SBT Smal1.esp Active

whiterun spruce by revan1199.esp Active

CCO - Oblivion Carry Weights.esp Active

CCO - Permanent Birthsigns.esp Active

Civil War Overhaul.esp Active

Differently Ebony.esp Active

Distant DetailHF.esp Active

FireAndIceOverhaul.esp Active

GrassOnSteroids_NaturalEdition_SFO.esp Active

Headtracking.esp Active

Proper Aiming.esp Active

Riften Bigger Trees.esp Active

SkyFalls - Distant Waterfall Overhaul.esp Active

SkyFalls Plus SkyMills - All DLC and Falskaar.esp Active

SFO - Dragonborn.esp Active

Convenient Horses.esp Active

Note: Do not clean. "Dirty" edits are intentional and required for the mod to function.

dD - Enhanced Blood Main.esp Active

dD-Dragonborn-Dawnguard-EBT Patch.esp Active

Contains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.

skyforgedWeapons.esp Active

aMidianborn_Skyforge_Weapons.esp Active

SoS - The Dungeons.esp Active

Note: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.

SoS - The Wilds.esp Active

Note: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.

SoS - Civilization.esp Active

Note: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.

ClimatesOfTamriel-Sound.esp Active

CinematicFireFX.esp Active

Realistic Lighting Overhaul - Dungeons.esp Active

Realistic Lighting Overhaul - Dawnguard Interiors.esp Active

Realistic Lighting Overhaul - Major City Exteriors.esp Active

Realistic Lighting Overhaul - Major City Interiors.esp Active

Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp Active

ClimatesOfTamriel-Dawnguard-Patch.esp Active

ClimatesOfTamriel-Dragonborn-Patch.esp Active

CoT_SnowPatch_HQSnowVersion.esp Active

prod80_CoT_patch.esp Active

prod80_CoT_patch_FogEdition.esp Active

SoS - The Dungeons-PatchRLODungeons.esp Active

SoS - The Dungeons-PatchRLOMajorCityInteriors.esp Active

SoS - The Wilds-PatchCoT.esp Active

Note: Use only one Sounds of Skyrim - The Wilds and CoT patch.

SoS - The Wilds-PatchCoTSounds.esp Active

Note: Use only one Sounds of Skyrim - The Wilds and CoT patch.

SoS - Civilization-PatchRLOMajorCityInteriors.esp Active

SoS - Civilization-PatchRLOMinorCities.esp Active

SoS - Civilization-PatchCoT.esp Active

Note: Use only one Sounds of Skyrim - Civilization and CoT patch.

SoS - Civilization -PatchCoTSounds.esp Active

Note: Use only one Sounds of Skyrim - Civilization and CoT patch.

SmartCast_1_0.esp Active

DeadlySpellImpacts.esp Active

Duel - Combat Realism.esp Active

Locational Damage.esp Active

CCO - Dynamic Skill Progression.esp Active

The Ningheim.esp Active

The Ningheim - Followers.esp Active

AmazingFollowerTweaks.esp Active

Random Alternate Start.esp Active

RAS - Riverwood CharGen.esp Active

CCO - Diverse Races And Genders.esp Active

SkyRe_Races.esp Active

ethereal_elven_overhaul.esp Active

EEO patch.esp Active

Purewaters.esp Active

PurewatersDG.esp Active

PurewatersDB.esp Active

ASIS-Dependency.esp Active

ASIS.esp Active

ReProccer.esp Active

SkyRe_EnemyAI.esp Active

Note: Deactivate 'SkyRe_EnemyAI.esp' before creation of ASIS patch and activate only after creation of ASIS patch.

ReProccerDragonborn.esp Active

ReProccer-SkyforgeShields.esp Active

qotsafans Miscellaneous ReProccer + IA Patch.esp Active

qotsafans LeveledLists IW IA Patch.esp

qotsafans EEO Patch.esp Active

qotsafans Books HF Patch.esp Active

qotsafans Ingestibles HF Patch.esp Active

 

 

 

 

 

 

You should understand that VRAM is supposed to have high usage, and here (this Forum) most people mis-understand the term and the usage part.

 

VRAM acts as a FIFO (first in first out) buffer to the GPU the driver uses hardware detection to use the proper algorithm to maintain high usage; DX shadows the frame buffer to a certain depth as determined by the driver and it is shadowed into page file/virtual memory.

 

But I notice while observing my VRAM, that it stutters in areas that it maxes out. I believe it is the source of my stuttering.

 

 

 

It is ..especially if you are using ENB but there are other things that can reduce or eliminate. like changing page file location and size so that you have it manually off the O/S disk. Or getting rid of the ENB altogether.

 

 

That was excellent advice. I moved my pagefile to another drive, and now the highest I could get my VRAM usage in a heavily dense area is 1734. Problem solved. =)

It helped with the stuttering and smoothness, but I still seem to be getting little bit of stuttering when on a horse or turning around fast in certain areas.

Turning off SLI actually helped, but it's still there. It has to be something small. I wonder if it's my FX-8350's fault. It's no big deal though, my game is actually playable now.

 

Edited by Twitche21
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