Twitche21 Posted November 10, 2013 Share Posted November 10, 2013 Anyone know a good way to lower my VRam usage other than disabling Anti-Aliasing or using a texture optimizer?I have 2GB of VRam and it's still maxing out, O.oHere's my BOSS Log.Skyrim.esm ActiveUpdate.esm ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Unofficial Skyrim Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}Dawnguard.esm ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Unofficial Dawnguard Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}HearthFires.esm ActiveUnofficial Hearthfire Patch.esp ActiveDragonborn.esm ActiveUnofficial Dragonborn Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Stats}}Falskaar.esm ActiveApachiiHair.esm ActiveRaceCompatibility.esm ActiveSkyrim Project Optimization - Full Version.esm ActiveClimatesOfTamriel.esm ActiveSPIKE.esm ActiveChesko_Frostfall.esp ActiveImmersive Sounds - Magic.esp Activebetter_torches_brighter_torchlight.esp ActiveDark Dungeons for Dawnguard.esp ActiveDark Dungeons for Dragonborn.esp ActiveFurther Dark Dungeons for ENB.esp ActiveStaticMeshImprovementMod.esp ActiveStaticMeshImprovementMod-DragonbornTernFix.esp Active83Willows_101BUGS_V4_HighRes.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Auto Unequip Ammo.esp ActiveBirdsHFclean.esp ActiveBirdsofskyrim.esp ActiveImmersive Battles.esp ActiveImmersive Brigands.esp ActiveImmersive Dawnguard.esp ActiveImmersive Dragonborn.esp ActiveImmersive Factions.esp ActiveImmersive Mercenaries.esp ActiveImmersive Patrols.esp ActiveImmersive Travelers.esp ActiveImmersive Werewolves.esp ActiveImmersiveSpells.esp ActiveMoss Rocks.esp ActiveSkyrim Immersive Creatures.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Skyrim Immersive Creatures - DLC2.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Skyrim Flora Overhaul.esp ActiveContains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.smelterinriverwood.esp ActiveSmoking Torches.esp ActiveVariedGuards.esp ActiveWetandCold.esp ActiveCharacter Creation Overhaul.esp ActiveDYNAVISION Dynamic Depth of Field.esp ActiveNote: Make sure you have not switched DoF off in your ini file. If you don't see any effect, open you Skyrimprefs.ini and look for 'bDoDepthOfField'. Make sure it is set to 1.RaceMenu.esp ActiveRaceMenuPlugin.esp ActiveNote: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author.SkyUI.esp ActiveLessIntrusiveHUD.esp ActiveAllowAmuletRing.esp ActiveAMB Glass Variants Lore.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Cloaks.esp ActiveContains dirty edits: 2 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.Cloaks - Dawnguard.esp Active1nivWICCloaks.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}1nivWICSkyCloaksPatch.esp ActiveCrossbows_Basic_Collection_EN_LL.esp ActiveContains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.DragonbornArmorFix.esp Activehothtrooper44_ArmorCompilation.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Immersive Weapons.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}skyforgedShields.esp ActiveTavernClothes-MTM.esp ActiveDeadlyDragons.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}SkyRe_Main.esp ActiveBash Tag suggestion(s): {{BASH: Relev, Delev}}Note: If lockpicking is not work then try to delete 'interface\lockpickingmenu.swf'.Note: To make aiming easier add the following lines to Skyrim.ini:Note: [Actor]Note: fVisibleNavmeshMoveDist=12288.0000Note: [Combat]Note: f1PArrowTiltUpAngle=0.64Note: f3PArrowTiltUpAngle=0.64Note: fMagnetismStrafeHeadingMult=0.0Note: fMagnetismLookingMult=0.0SkyRe_Combat.esp ActiveSkyRe_CraftingFix.esp ActiveSkyRe_EncounterZones.esp ActiveSkyRe_EnemyScaling.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}SkyRe_StandingStones.esp ActiveSkyRe_Survivalism.esp ActiveRiverWood Redux.esp ActiveRiverwood Redux Expanded Basement.esp ActiveSBT Smal2.esp ActiveSBT Smal3.esp ActiveSBT Smal1.esp Activewhiterun spruce by revan1199.esp ActiveCCO - Oblivion Carry Weights.esp ActiveCCO - Permanent Birthsigns.esp ActiveCivil War Overhaul.esp ActiveDifferently Ebony.esp ActiveDistant DetailHF.esp ActiveFireAndIceOverhaul.esp ActiveGrassOnSteroids_NaturalEdition_SFO.esp ActiveHeadtracking.esp ActiveProper Aiming.esp ActiveRiften Bigger Trees.esp ActiveSkyFalls - Distant Waterfall Overhaul.esp ActiveSkyFalls Plus SkyMills - All DLC and Falskaar.esp ActiveSFO - Dragonborn.esp ActiveConvenient Horses.esp ActiveNote: Do not clean. "Dirty" edits are intentional and required for the mod to function.dD - Enhanced Blood Main.esp ActivedD-Dragonborn-Dawnguard-EBT Patch.esp ActiveContains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.skyforgedWeapons.esp ActiveaMidianborn_Skyforge_Weapons.esp ActiveSoS - The Dungeons.esp ActiveNote: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.SoS - The Wilds.esp ActiveNote: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.SoS - Civilization.esp ActiveNote: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.ClimatesOfTamriel-Sound.esp ActiveCinematicFireFX.esp ActiveRealistic Lighting Overhaul - Dungeons.esp ActiveRealistic Lighting Overhaul - Dawnguard Interiors.esp ActiveRealistic Lighting Overhaul - Major City Exteriors.esp ActiveRealistic Lighting Overhaul - Major City Interiors.esp ActiveRealistic Lighting Overhaul - Minor Cities and Town Interiors.esp ActiveClimatesOfTamriel-Dawnguard-Patch.esp ActiveClimatesOfTamriel-Dragonborn-Patch.esp ActiveCoT_SnowPatch_HQSnowVersion.esp Activeprod80_CoT_patch.esp Activeprod80_CoT_patch_FogEdition.esp ActiveSoS - The Dungeons-PatchRLODungeons.esp ActiveSoS - The Dungeons-PatchRLOMajorCityInteriors.esp ActiveSoS - The Wilds-PatchCoT.esp ActiveNote: Use only one Sounds of Skyrim - The Wilds and CoT patch.SoS - The Wilds-PatchCoTSounds.esp ActiveNote: Use only one Sounds of Skyrim - The Wilds and CoT patch.SoS - Civilization-PatchRLOMajorCityInteriors.esp ActiveSoS - Civilization-PatchRLOMinorCities.esp ActiveSoS - Civilization-PatchCoT.esp ActiveNote: Use only one Sounds of Skyrim - Civilization and CoT patch.SoS - Civilization -PatchCoTSounds.esp ActiveNote: Use only one Sounds of Skyrim - Civilization and CoT patch.SmartCast_1_0.esp ActiveDeadlySpellImpacts.esp ActiveDuel - Combat Realism.esp ActiveLocational Damage.esp ActiveCCO - Dynamic Skill Progression.esp ActiveThe Ningheim.esp ActiveThe Ningheim - Followers.esp ActiveAmazingFollowerTweaks.esp ActiveRandom Alternate Start.esp ActiveRAS - Riverwood CharGen.esp ActiveCCO - Diverse Races And Genders.esp ActiveSkyRe_Races.esp Activeethereal_elven_overhaul.esp ActiveEEO patch.esp ActivePurewaters.esp ActivePurewatersDG.esp ActivePurewatersDB.esp ActiveASIS-Dependency.esp ActiveASIS.esp ActiveReProccer.esp ActiveSkyRe_EnemyAI.esp ActiveNote: Deactivate 'SkyRe_EnemyAI.esp' before creation of ASIS patch and activate only after creation of ASIS patch.ReProccerDragonborn.esp ActiveReProccer-SkyforgeShields.esp Activeqotsafans Miscellaneous ReProccer + IA Patch.esp Activeqotsafans LeveledLists IW IA Patch.espqotsafans EEO Patch.esp Activeqotsafans Books HF Patch.esp Activeqotsafans Ingestibles HF Patch.esp Active Link to comment Share on other sites More sharing options...
Jodi79 Posted November 10, 2013 Share Posted November 10, 2013 I have the same problem, and now i'm trying optimizing texture and bsa. my system is i7 quad, 4gb ram, AMD 6970 2Vram, Win7 64... and still i have CTD in ultra setting :pinch:this is my Skyrim.ini setting [General]sLanguage=ENGLISHfFlickeringLightDistance=8192uExterior Cell Buffer=36[Display]fShadowLODMaxStartFade=1000.0fSpecularLODMaxStartFade=2000.0fLightLODMaxStartFade=3500.0iShadowMapResolutionPrimary=2048bAllowScreenshot=1fSunShadowUpdateTime=0.0025fSunUpdateThreshold=0.0025fShadowBiasScale=0.6[Audio]fMusicDuckingSeconds=6.0fMusicUnDuckingSeconds=8.0fMenuModeFadeOutTime=3.0fMenuModeFadeInTime=1.0[Grass]bAllowCreateGrass=1bAllowLoadGrass=0iMaxGrassTypesPerTexure=7iMinGrassSize=20[GeneralWarnings]SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.[Archive]sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsasResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa[Actor]fVisibleNavmeshMoveDist=12288.0000[Combat]fMagnetismStrafeHeadingMult=0.0fMagnetismLookingMult=0.0f1PArrowTiltUpAngle=0.5f3PArrowTiltUpAngle=1.0f1PBoltTiltUpAngle=0.3f3PBoltTiltUpAngle=0.4[Papyrus]fPostLoadUpdateTimeMS=500.0bEnableLogging=1bEnableTrace=1bLoadDebugInformation=1[Water]bReflectLODObjects=1bReflectLODLand=1bReflectSky=1bReflectLODTrees=1 and my skyrimprefs [General]fBrightLightColorB=1.0000fBrightLightColorG=1.0000fBrightLightColorR=1.0000iStoryManagerLoggingEvent=-1bEnableStoryManagerLogging=0[imagespace]bDoDepthOfField=1iRadialBlurLevel=2[Display]iBlurDeferredShadowMask=3fInteriorShadowDistance=3000.0000fShadowDistance=4000iShadowMapResolutionSecondary=1024iShadowMapResolutionPrimary=2048iShadowSplitCount=2iMaxAnisotropy=8fLeafAnimDampenDistEnd=4600.0000fLeafAnimDampenDistStart=3600.0000fTreesMidLODSwitchDist=5000fGamma=1.0000fDecalLOD2=1500.0000fDecalLOD1=1000.0000fSpecularLODStartFade=2000fShadowLODStartFade=200.0000fLightLODStartFade=3500iTexMipMapMinimum=0iTexMipMapSkip=1iWaterMultiSamples=0iMultiSample=4iShadowMode=3bTreesReceiveShadows=0bDrawLandShadows=0bFull Screen=1iSize H=960iSize W=1280fMeshLODFadePercentDefault=1.2000fMeshLODFadeBoundDefault=256.0000fMeshLODLevel2FadeTreeDistance=2048.0000fMeshLODLevel1FadeTreeDistance=2844.0000fMeshLODLevel2FadeDist=1e+007fMeshLODLevel1FadeDist=1e+007iScreenShotIndex=2bShadowMaskZPrepass=0bMainZPrepass=0iMaxSkinDecalsPerFrame=10iMaxDecalsPerFrame=30bFloatPointRenderTarget=1sD3DDevice="AMD Radeon HD 6900 Series"bFXAAEnabled=0iShadowMapResolution=2048fShadowBiasScale=0.25iShadowMaskQuarter=4iAdapter=0iPresentInterval=0iShadowFilter=3bShadowsOnGrass=1bTransparencyMultisampling=0bDeferredShadows=1bDrawShadows=1[Grass]b30GrassVS=1fGrassStartFadeDistance=7000fGrassMaxStartFadeDistance=7000.0000fGrassMinStartFadeDistance=0.0000[MAIN]bGamepadEnable=1bCrosshairEnabled=1fHUDOpacity=1.0000bSaveOnPause=0bSaveOnTravel=0bSaveOnWait=0bSaveOnRest=0fSkyCellRefFadeDistance=150000.0000[GamePlay]bShowFloatingQuestMarkers=1bShowQuestMarkers=1iDifficulty=3[interface]bDialogueSubtitles=0bGeneralSubtitles=0fMouseCursorSpeed=1.0000bShowCompass=1[Controls]fGamepadHeadingSensitivity=1.0000fMouseHeadingSensitivity=0.0125bAlwaysRunByDefault=1bInvertYValues=0bGamePadRumble=1bMouseAcceleration=1bUseKinect=0[Particles]iMaxDesired=750[saveGame]fAutosaveEveryXMins=60.0000[AudioMenu]fAudioMasterVolume=1.0000fVal7=1.0000uID7=0fVal6=1.0000uID6=0fVal5=1.0000uID5=0fVal4=1.0000uID4=3954fVal3=1.0000uID3=94881fVal2=0.4000uID2=466532fVal1=1.0000uID1=554685fVal0=0.8000uID0=1007612[Clouds]fCloudLevel2Distance=262144.0000fCloudLevel1Distance=32768.0000fCloudLevel0Distance=16384.0000fCloudNearFadeDistance=9000.0000[TerrainManager]fTreeLoadDistance=75000fBlockMaximumDistance=250000fBlockLevel1Distance=70000fBlockLevel0Distance=35000fSplitDistanceMult=1.5bShowLODInEditor=0[NavMesh]fObstacleAlpha=0.5000fCoverSideHighAlpha=0.8000fCoverSideLowAlpha=0.6500fEdgeFullAlpha=1.0000fEdgeHighAlpha=0.7500fEdgeLowAlpha=0.5000fTriangleFullAlpha=0.7000fTriangleHighAlpha=0.3500fTriangleLowAlpha=0.2000fLedgeBoxHalfHeight=25.0000fEdgeDistFromVert=10.0000fEdgeThickness=10.0000fPointSize=2.5000[Trees]bRenderSkinnedTrees=1uiMaxSkinnedTreesToRender=20[Decals]uMaxDecals=250bDecals=1bSkinnedDecals=1uMaxSkinDecals=50uMaxSkinDecalsPerActor=40[LOD]fLODFadeOutMultObjects=15fLODFadeOutMultItems=15fLODFadeOutMultActors=15fLODFadeOutMultSkyCell=1.0000[Launcher]bEnableFileSelection=1bShowAllResolutions=1uLastAspectRatio=1[blurShaderHDR]bDoHighDynamicRange=1[blurShader]bUseBlurShader=0[Water]iWaterReflectHeight=512iWaterReflectWidth=512bUseWaterDisplacements=1bUseWaterRefractions=1bUseWaterReflections=1bUseWaterDepth=1 and the Boss log Skyrim.esm ActiveUpdate.esm ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Unofficial Skyrim Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}Dawnguard.esm ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Unofficial Dawnguard Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}HearthFires.esm ActiveUnofficial Hearthfire Patch.esp ActiveDragonborn.esm ActiveUnofficial Dragonborn Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Stats}}Falskaar.esm ActiveApachiiHair.esm ActiveApachiiHairFemales.esm ActiveApachiiHairMales.esm ActiveSkyrim Project Optimization - Full Version.esm ActiveLanterns Of Skyrim - All In One - Main.esm Activemoonpath.esm ActiveSPIKE.esm ActiveWinterholdDestruction.esm ActiveXvision Children.esm ActiveSMPC.esp ActiveHighResTexturePack01.espHighResTexturePack02.espHighResTexturePack03.espXvision Children - Complete.esp ActiveBrawl Bugs CE.esp ActiveProtected NPCs AllinOne Merged.esp ActiveSoulGemsforRacials.esp ActiveSoulfire.esp ActiveDSAMG - Miraak Music Fixes.esp ActiveHighRes TexturePack Merged.esp ActiveUnofficial High Resolution Patch.esp ActiveChesko_Frostfall.esp ActiveBetter Dynamic Snow.esp ActiveRainbows.espAOS.esp ActiveNote: See also AOS compatibility patches page on Nexus.LIAT - Sounds.esp Activemintylightningmod.esp ActiveStaticMeshImprovementMod.esp ActiveStaticMeshImprovementMod-DragonbornTernFix.esp ActiveStaticMeshImprovementMod-FurnitureChestSnowFix.esp Active_admod.esp ActiveAMatterOfTime.esp ActiveAuto Unequip Ammo.esp ActiveAuto Unequip Helmet.esp ActiveBirdsHFclean.espBorderSense.esp ActiveBring Out Your Dead.esp ActiveClamsDropPearls.esp ActiveBirds and Cliffracers package.esp ActiveCliffracers.espCliffracers_Solstheim.espCookingExpanded.esp ActiveDead Body Collision.esp ActiveDFB - Random Encounters.esp ActiveDuke Patricks - FollowThatActor.esp ActiveExpandedJewelryCrafting.esp Activefilled_pots.esp ActiveHoldBorderBanners.espkuerteeProfessions.esp ActiveLanterns Of Skyrim - AIO - Dawnguard.esp ActiveLIAT - NPCs.esp ActiveUnlimitedBookshelves.esp Activemanny Lantern Caretakers.esp ActivePeople Have Torches.esp ActiveNote: If this file is not higher than v1.2.2, update to the latest version.Point The Way.espRealShelter.esp ActiveRedMountainErupts.espShootingStars.espSkyrim Flora Overhaul.esp ActiveSkyrimCoinReplacer.esp ActiveSmash It Up - Functional Mills.esp ActiveSMDropLitTorch.esp ActiveSmoking Torches.esp ActiveTraps Make Noise.espuseablesawmill.esp ActiveWetandCold.esp ActiveWetandCold - Ashes.esp ActiveChesko_LoreBasedLoadingScreens.esp ActiveDragon Soul Relinquishment.esp ActiveDynamicNaming.esp ActiveFootprints.esp ActiveFootprints - Ash.esp ActiveSkyUI.esp ActiveiHUD.esp ActiveDual Hand Combo Hotkeys.esp ActiveSaveHotKeyMCM.esp ActiveSkyrimSpellCleaner.esp ActiveBoundArmors.esp ActiveCloaks.esp ActiveCloaks - Dawnguard.esp Active1nivWICCloaks.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}1nivWICSkyCloaksPatch.esp ActiveConvenientCrossbows.esp ActiveDragonbone Weapons.esp ActiveDragonbone Weapons drop patch.esp ActiveElemental Staves.esphothtrooper44_ArmorCompilation.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}ElemSta-UniWeaRed-UniUni merged.esp ActiveUniqueWeaponsRedone.espUnique Uniques.espHarvestOverhaulDawnguardDragonborn.espHarvestOverhaulSalmonRoe.espHarvestOverhaulCreaturesDawnguardHearthfireDragonborn.espHarvest Overhaul Merged.esp ActiveDeadlyDragons.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}CollegeOfWinterholdImmersive.esp ActiveWarning: Enhanced Lights and FX alters some lighting in the College of Winterhold which is incompatible with this mod. Please see Immersive College of Winterhold's Readme for how to alter Enhanced Lights and FX yourself to make it compatible.Convenient Horse Herding.esp ActiveGildergreen Regrown.esp ActiveHideout_HF_Main.esp ActiveInconsequential NPCs.esp ActiveInconsequential NPCs - Enhancement.esp ActivePopulated Cities Towns Villages.esp ActivePopulated Cities Towns Villages ADD-ON.esp ActiveJobsofSkyrim.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Missing in Action - Dialog Condition Removed.esp Activemoonpath_questdata.esp ActivePumpingIron.esp ActiveRun For Your Lives.esp ActiveWhen Vampires Attack.esp ActiveThe Paarthurnax Dilemma.esp ActiveWyrmstooth.esp ActiveAchieveThat.esp ActiveAlwaysPickUpBooks.esp ActiveBetterQuestObjectives.esp ActiveBetterQuestObjectives-Dawnguard.espBetterQuestObjectives-Hearthfire.espBetterQuestObjectives-PaarDilemmaPatch.espbetterwards.esp ActiveBounty Gold.esp ActiveDiversePriests.esp ActiveDiversePriests_BringOutYourDeadPatch.esp ActiveFalskaarDawnguard.esp ActiveGuard Dialogue Overhaul.esp ActiveNote: Do not clean. "Dirty" edits are intentional and required for the mod to function.Headtracking.esp ActiveRealisticHumanoidMovementSpeed.esp ActiveSkyFalls Plus SkyMills - All DLC.esp ActiveSFO - Dragonborn.esp ActiveSFO - Expanded Diversity.esp ActiveNote: Uninstall old version of Skyrim Flora Overhaul if using SFO - Expanded Diversity.espConvenient Horses.esp ActiveNote: Do not clean. "Dirty" edits are intentional and required for the mod to function.TheChoiceIsYours.esp ActiveTheChoiceIsYours_Dawnguard.esp ActiveBetterQuestObjectives-TheChoiceIsYoursPatch.espTimingIsEverything.esp ActiveTimingIsEverything_RunForYourLives_Patch.esp ActiveBetterQuestObjectives-TimingIsEverythingPatch.espSkyrim unleashed_items.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Skyrim unleashed_npc.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Skyrim unleashed_crafting.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Skyrim unleashed_enchantments.esp ActiveSkyrim unleashed_leveling.espUnique Region Names - Dragonborn.esp ActiveDrinking Fountains of Skyrim.esp ActiveDrinking Fountains of Skyrim Sound EN DB.esp ActiveExpandedWinterholdRuins.esp ActiveHelgen Reborn.esp ActiveLanterns of Skyrim - All In One - Winterhold Destruction Ruins.esp Activeenviromental merge.esp Activeicefloes.espOblivion Gates v3 without Markers - Skyrim + Dawnguard DLC.espRealisticRoomRental.esp ActiveWarning: This file contains 1 deleted NavMesh record(s) that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions with TES5Edit is located here.Better Quest Objectives Patches Merged.esp ActiveBetterQuestObjectives-PersidRRentalPatch.espRRR_Hearthfire-Patch.esp ActiveRRR_Dragonborn-Patch.esp ActiveRRR_Moonpath-Patch.esp ActiveSkyrimSewers.esp ActiveabotFiresHurt.esp ActiveDiseased.esp ActiveImp's More Complex Needs.esp ActiveIMCN - Dawnguard.esp ActiveIMCN - Hearthfire.esp ActiveIMCN - Dragonborn.esp ActiveIMCN - Faalskar.esp ActiveCookingExpanded - IMCN.esp ActiveIMCN - Drinking Fountains of Skyrim.esp ActiveCookingExpanded - Hearthfire for IMCN.esp ActiveCookingExpanded - Dragonborn for IMCN.esp ActiveNPCsUseAmmoAllBows.esp ActiveHarvestOverhaulCreatures_IMCN_Compatibility_Patch.espDVA - Dynamic Vampire Appearance.esp Active_tck_SpellCrafting.esp ActiveBalanced_Magic.esp ActiveBalanced_Magic_Dawnguard.esp ActiveSmartCast_1_0.esp ActiveBFSEffects.esp ActiveForgottenMagic_Redone.esp ActiveCOR - Dremora Lord Thrall v1-1.esp ActiveChemistry.esp ActiveAlchemyOverhaulRecipes - Lore.esp Activeleveling_5x_slower1_5.esp ActiveHunting in Skyrim.esp ActiveEnchantingAwakened.esp ActiveEnchantingAwakenedPlugins.esp ActiveEnchantingAwakenedDawnguard.esp ActiveDuel - Combat Realism.esp ActiveAuto Unequip Shield.esp ActiveDual Wield Parrying_SKSE.esp ActiveNote: Use only one Dual Wield Parrying*.esp.DragonCombatOverhaulDragonborn.esp ActiveAOS_DCOd Patch.esp ActiveThe Dance of Death - Ultimate Edition.esp ActiveABT - Faster Arrows Improved +50%.esp ActiveABT - Faster Bolts Improved +50%.esp ActiveClassicLevelUp.esp ActiveReadAndLearnSpeechcraft.esp ActiveSpeechTree.esp ActiveDovahkiinTakesAction.esp Active3DNPC.esp ActiveSPTConsistentOlderPeople.esp ActiveNote: If this is not newer than v1.3, update to the latest version.NPC_Overhaul_1_3_.esp ActiveFollower_Addon_V2_.esp ActiveEMCompViljaSkyrim.esp ActiveEMViljaInSolstheimAddOn.esp ActiveHearthfireMoveKidsfix.esp ActiveHeight Adjusted Races with True Giants.esp ActiveNote: Use only one Height Adjusted Races*.esp.dD - Realistic Ragdoll Force - Realistic.esp ActiveNote: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers for compatibly with other skeleton.nif.Chesko_LevelUp.esp ActiveSIDT - Complete.esp ActivercrnShaders.esp ActiveNote: Make sure you have bEnableFileSelection=1 in SkyrimPrefs.ini under [Launcher].EnhancedLightsandFX.esp ActiveELFX - Exteriors.esp ActiveELFX - Moonpath.esp ActiveELFX - Dawnguard.esp ActiveELFX - Dragonborn.esp ActiveELFXEnhancer.esp ActiveAnimated Enchantments.esp ActiveWATER.espWATER Plants.espWATER DG.espWATER DB.espWATER Falskaar.espWATER Package.esp ActiveWaves.esp ActiveCollegeOfWinterholdImmersive - ApachiiSkyHair Patch.esp ActiveCollegeOfWinterholdImmersive - ELnFX Patch.esp ActiveCompatibility patch - PHT, CoS, WIC IA.esp ActiveDiversePriests_ConsistentOlderPeoplePatch.esp ActiveXvision Children - USKP.esp ActiveXvision Children - Falskaar.esp ActiveXvision Children - Wyrmstooth.esp ActiveXvision Children - 3DNPC.esp ActiveXvision Children - IncNPCs.esp ActiveAOS_WetandCold Patch.esp ActiveUnique Region Names.esp ActiveResplendent - The Races Package.esp ActiveBashed Patch, 0.esp ActiveASIS-Dependency.esp ActiveASIS.esp Active hoddly no papyrus errors Link to comment Share on other sites More sharing options...
Reynard131 Posted November 10, 2013 Share Posted November 10, 2013 Anyone know a good way to lower my VRam usage other than disabling Anti-Aliasing or using a texture optimizer?I have 2GB of VRam and it's still maxing out, O.o Here's my BOSS Log. Skyrim.esm ActiveUpdate.esm ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Unofficial Skyrim Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}Dawnguard.esm ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Unofficial Dawnguard Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}HearthFires.esm ActiveUnofficial Hearthfire Patch.esp ActiveDragonborn.esm ActiveUnofficial Dragonborn Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Stats}}Falskaar.esm ActiveApachiiHair.esm ActiveRaceCompatibility.esm ActiveSkyrim Project Optimization - Full Version.esm ActiveClimatesOfTamriel.esm ActiveSPIKE.esm ActiveChesko_Frostfall.esp ActiveImmersive Sounds - Magic.esp Activebetter_torches_brighter_torchlight.esp ActiveDark Dungeons for Dawnguard.esp ActiveDark Dungeons for Dragonborn.esp ActiveFurther Dark Dungeons for ENB.esp ActiveStaticMeshImprovementMod.esp ActiveStaticMeshImprovementMod-DragonbornTernFix.esp Active83Willows_101BUGS_V4_HighRes.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Auto Unequip Ammo.esp ActiveBirdsHFclean.esp ActiveBirdsofskyrim.esp ActiveImmersive Battles.esp ActiveImmersive Brigands.esp ActiveImmersive Dawnguard.esp ActiveImmersive Dragonborn.esp ActiveImmersive Factions.esp ActiveImmersive Mercenaries.esp ActiveImmersive Patrols.esp ActiveImmersive Travelers.esp ActiveImmersive Werewolves.esp ActiveImmersiveSpells.esp ActiveMoss Rocks.esp ActiveSkyrim Immersive Creatures.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Skyrim Immersive Creatures - DLC2.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Skyrim Flora Overhaul.esp ActiveContains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.smelterinriverwood.esp ActiveSmoking Torches.esp ActiveVariedGuards.esp ActiveWetandCold.esp ActiveCharacter Creation Overhaul.esp ActiveDYNAVISION Dynamic Depth of Field.esp ActiveNote: Make sure you have not switched DoF off in your ini file. If you don't see any effect, open you Skyrimprefs.ini and look for 'bDoDepthOfField'. Make sure it is set to 1.RaceMenu.esp ActiveRaceMenuPlugin.esp ActiveNote: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author.SkyUI.esp ActiveLessIntrusiveHUD.esp ActiveAllowAmuletRing.esp ActiveAMB Glass Variants Lore.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Cloaks.esp ActiveContains dirty edits: 2 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.Cloaks - Dawnguard.esp Active1nivWICCloaks.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}1nivWICSkyCloaksPatch.esp ActiveCrossbows_Basic_Collection_EN_LL.esp ActiveContains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.DragonbornArmorFix.esp Activehothtrooper44_ArmorCompilation.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Immersive Weapons.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}skyforgedShields.esp ActiveTavernClothes-MTM.esp ActiveDeadlyDragons.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}SkyRe_Main.esp ActiveBash Tag suggestion(s): {{BASH: Relev, Delev}}Note: If lockpicking is not work then try to delete 'interface\lockpickingmenu.swf'.Note: To make aiming easier add the following lines to Skyrim.ini:Note: [Actor]Note: fVisibleNavmeshMoveDist=12288.0000Note: [Combat]Note: f1PArrowTiltUpAngle=0.64Note: f3PArrowTiltUpAngle=0.64Note: fMagnetismStrafeHeadingMult=0.0Note: fMagnetismLookingMult=0.0SkyRe_Combat.esp ActiveSkyRe_CraftingFix.esp ActiveSkyRe_EncounterZones.esp ActiveSkyRe_EnemyScaling.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}SkyRe_StandingStones.esp ActiveSkyRe_Survivalism.esp ActiveRiverWood Redux.esp ActiveRiverwood Redux Expanded Basement.esp ActiveSBT Smal2.esp ActiveSBT Smal3.esp ActiveSBT Smal1.esp Activewhiterun spruce by revan1199.esp ActiveCCO - Oblivion Carry Weights.esp ActiveCCO - Permanent Birthsigns.esp ActiveCivil War Overhaul.esp ActiveDifferently Ebony.esp ActiveDistant DetailHF.esp ActiveFireAndIceOverhaul.esp ActiveGrassOnSteroids_NaturalEdition_SFO.esp ActiveHeadtracking.esp ActiveProper Aiming.esp ActiveRiften Bigger Trees.esp ActiveSkyFalls - Distant Waterfall Overhaul.esp ActiveSkyFalls Plus SkyMills - All DLC and Falskaar.esp ActiveSFO - Dragonborn.esp ActiveConvenient Horses.esp ActiveNote: Do not clean. "Dirty" edits are intentional and required for the mod to function.dD - Enhanced Blood Main.esp ActivedD-Dragonborn-Dawnguard-EBT Patch.esp ActiveContains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.skyforgedWeapons.esp ActiveaMidianborn_Skyforge_Weapons.esp ActiveSoS - The Dungeons.esp ActiveNote: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.SoS - The Wilds.esp ActiveNote: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.SoS - Civilization.esp ActiveNote: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.ClimatesOfTamriel-Sound.esp ActiveCinematicFireFX.esp ActiveRealistic Lighting Overhaul - Dungeons.esp ActiveRealistic Lighting Overhaul - Dawnguard Interiors.esp ActiveRealistic Lighting Overhaul - Major City Exteriors.esp ActiveRealistic Lighting Overhaul - Major City Interiors.esp ActiveRealistic Lighting Overhaul - Minor Cities and Town Interiors.esp ActiveClimatesOfTamriel-Dawnguard-Patch.esp ActiveClimatesOfTamriel-Dragonborn-Patch.esp ActiveCoT_SnowPatch_HQSnowVersion.esp Activeprod80_CoT_patch.esp Activeprod80_CoT_patch_FogEdition.esp ActiveSoS - The Dungeons-PatchRLODungeons.esp ActiveSoS - The Dungeons-PatchRLOMajorCityInteriors.esp ActiveSoS - The Wilds-PatchCoT.esp ActiveNote: Use only one Sounds of Skyrim - The Wilds and CoT patch.SoS - The Wilds-PatchCoTSounds.esp ActiveNote: Use only one Sounds of Skyrim - The Wilds and CoT patch.SoS - Civilization-PatchRLOMajorCityInteriors.esp ActiveSoS - Civilization-PatchRLOMinorCities.esp ActiveSoS - Civilization-PatchCoT.esp ActiveNote: Use only one Sounds of Skyrim - Civilization and CoT patch.SoS - Civilization -PatchCoTSounds.esp ActiveNote: Use only one Sounds of Skyrim - Civilization and CoT patch.SmartCast_1_0.esp ActiveDeadlySpellImpacts.esp ActiveDuel - Combat Realism.esp ActiveLocational Damage.esp ActiveCCO - Dynamic Skill Progression.esp ActiveThe Ningheim.esp ActiveThe Ningheim - Followers.esp ActiveAmazingFollowerTweaks.esp ActiveRandom Alternate Start.esp ActiveRAS - Riverwood CharGen.esp ActiveCCO - Diverse Races And Genders.esp ActiveSkyRe_Races.esp Activeethereal_elven_overhaul.esp ActiveEEO patch.esp ActivePurewaters.esp ActivePurewatersDG.esp ActivePurewatersDB.esp ActiveASIS-Dependency.esp ActiveASIS.esp ActiveReProccer.esp ActiveSkyRe_EnemyAI.esp ActiveNote: Deactivate 'SkyRe_EnemyAI.esp' before creation of ASIS patch and activate only after creation of ASIS patch.ReProccerDragonborn.esp ActiveReProccer-SkyforgeShields.esp Activeqotsafans Miscellaneous ReProccer + IA Patch.esp Activeqotsafans LeveledLists IW IA Patch.espqotsafans EEO Patch.esp Activeqotsafans Books HF Patch.esp Activeqotsafans Ingestibles HF Patch.esp Active You should understand that VRAM is supposed to have high usage, and here (this Forum) most people mis-understand the term and the usage part. VRAM acts as a FIFO (first in first out) buffer to the GPU the driver uses hardware detection to use the proper algorithm to maintain high usage; DX shadows the frame buffer to a certain depth as determined by the driver and it is shadowed into page file/virtual memory. Link to comment Share on other sites More sharing options...
Twitche21 Posted November 10, 2013 Author Share Posted November 10, 2013 Anyone know a good way to lower my VRam usage other than disabling Anti-Aliasing or using a texture optimizer?I have 2GB of VRam and it's still maxing out, O.o Here's my BOSS Log. Skyrim.esm ActiveUpdate.esm ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Unofficial Skyrim Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}Dawnguard.esm ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Unofficial Dawnguard Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}HearthFires.esm ActiveUnofficial Hearthfire Patch.esp ActiveDragonborn.esm ActiveUnofficial Dragonborn Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Stats}}Falskaar.esm ActiveApachiiHair.esm ActiveRaceCompatibility.esm ActiveSkyrim Project Optimization - Full Version.esm ActiveClimatesOfTamriel.esm ActiveSPIKE.esm ActiveChesko_Frostfall.esp ActiveImmersive Sounds - Magic.esp Activebetter_torches_brighter_torchlight.esp ActiveDark Dungeons for Dawnguard.esp ActiveDark Dungeons for Dragonborn.esp ActiveFurther Dark Dungeons for ENB.esp ActiveStaticMeshImprovementMod.esp ActiveStaticMeshImprovementMod-DragonbornTernFix.esp Active83Willows_101BUGS_V4_HighRes.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Auto Unequip Ammo.esp ActiveBirdsHFclean.esp ActiveBirdsofskyrim.esp ActiveImmersive Battles.esp ActiveImmersive Brigands.esp ActiveImmersive Dawnguard.esp ActiveImmersive Dragonborn.esp ActiveImmersive Factions.esp ActiveImmersive Mercenaries.esp ActiveImmersive Patrols.esp ActiveImmersive Travelers.esp ActiveImmersive Werewolves.esp ActiveImmersiveSpells.esp ActiveMoss Rocks.esp ActiveSkyrim Immersive Creatures.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Skyrim Immersive Creatures - DLC2.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Skyrim Flora Overhaul.esp ActiveContains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.smelterinriverwood.esp ActiveSmoking Torches.esp ActiveVariedGuards.esp ActiveWetandCold.esp ActiveCharacter Creation Overhaul.esp ActiveDYNAVISION Dynamic Depth of Field.esp ActiveNote: Make sure you have not switched DoF off in your ini file. If you don't see any effect, open you Skyrimprefs.ini and look for 'bDoDepthOfField'. Make sure it is set to 1.RaceMenu.esp ActiveRaceMenuPlugin.esp ActiveNote: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author.SkyUI.esp ActiveLessIntrusiveHUD.esp ActiveAllowAmuletRing.esp ActiveAMB Glass Variants Lore.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Cloaks.esp ActiveContains dirty edits: 2 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.Cloaks - Dawnguard.esp Active1nivWICCloaks.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}1nivWICSkyCloaksPatch.esp ActiveCrossbows_Basic_Collection_EN_LL.esp ActiveContains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.DragonbornArmorFix.esp Activehothtrooper44_ArmorCompilation.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Immersive Weapons.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}skyforgedShields.esp ActiveTavernClothes-MTM.esp ActiveDeadlyDragons.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}SkyRe_Main.esp ActiveBash Tag suggestion(s): {{BASH: Relev, Delev}}Note: If lockpicking is not work then try to delete 'interface\lockpickingmenu.swf'.Note: To make aiming easier add the following lines to Skyrim.ini:Note: [Actor]Note: fVisibleNavmeshMoveDist=12288.0000Note: [Combat]Note: f1PArrowTiltUpAngle=0.64Note: f3PArrowTiltUpAngle=0.64Note: fMagnetismStrafeHeadingMult=0.0Note: fMagnetismLookingMult=0.0SkyRe_Combat.esp ActiveSkyRe_CraftingFix.esp ActiveSkyRe_EncounterZones.esp ActiveSkyRe_EnemyScaling.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}SkyRe_StandingStones.esp ActiveSkyRe_Survivalism.esp ActiveRiverWood Redux.esp ActiveRiverwood Redux Expanded Basement.esp ActiveSBT Smal2.esp ActiveSBT Smal3.esp ActiveSBT Smal1.esp Activewhiterun spruce by revan1199.esp ActiveCCO - Oblivion Carry Weights.esp ActiveCCO - Permanent Birthsigns.esp ActiveCivil War Overhaul.esp ActiveDifferently Ebony.esp ActiveDistant DetailHF.esp ActiveFireAndIceOverhaul.esp ActiveGrassOnSteroids_NaturalEdition_SFO.esp ActiveHeadtracking.esp ActiveProper Aiming.esp ActiveRiften Bigger Trees.esp ActiveSkyFalls - Distant Waterfall Overhaul.esp ActiveSkyFalls Plus SkyMills - All DLC and Falskaar.esp ActiveSFO - Dragonborn.esp ActiveConvenient Horses.esp ActiveNote: Do not clean. "Dirty" edits are intentional and required for the mod to function.dD - Enhanced Blood Main.esp ActivedD-Dragonborn-Dawnguard-EBT Patch.esp ActiveContains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.skyforgedWeapons.esp ActiveaMidianborn_Skyforge_Weapons.esp ActiveSoS - The Dungeons.esp ActiveNote: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.SoS - The Wilds.esp ActiveNote: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.SoS - Civilization.esp ActiveNote: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.ClimatesOfTamriel-Sound.esp ActiveCinematicFireFX.esp ActiveRealistic Lighting Overhaul - Dungeons.esp ActiveRealistic Lighting Overhaul - Dawnguard Interiors.esp ActiveRealistic Lighting Overhaul - Major City Exteriors.esp ActiveRealistic Lighting Overhaul - Major City Interiors.esp ActiveRealistic Lighting Overhaul - Minor Cities and Town Interiors.esp ActiveClimatesOfTamriel-Dawnguard-Patch.esp ActiveClimatesOfTamriel-Dragonborn-Patch.esp ActiveCoT_SnowPatch_HQSnowVersion.esp Activeprod80_CoT_patch.esp Activeprod80_CoT_patch_FogEdition.esp ActiveSoS - The Dungeons-PatchRLODungeons.esp ActiveSoS - The Dungeons-PatchRLOMajorCityInteriors.esp ActiveSoS - The Wilds-PatchCoT.esp ActiveNote: Use only one Sounds of Skyrim - The Wilds and CoT patch.SoS - The Wilds-PatchCoTSounds.esp ActiveNote: Use only one Sounds of Skyrim - The Wilds and CoT patch.SoS - Civilization-PatchRLOMajorCityInteriors.esp ActiveSoS - Civilization-PatchRLOMinorCities.esp ActiveSoS - Civilization-PatchCoT.esp ActiveNote: Use only one Sounds of Skyrim - Civilization and CoT patch.SoS - Civilization -PatchCoTSounds.esp ActiveNote: Use only one Sounds of Skyrim - Civilization and CoT patch.SmartCast_1_0.esp ActiveDeadlySpellImpacts.esp ActiveDuel - Combat Realism.esp ActiveLocational Damage.esp ActiveCCO - Dynamic Skill Progression.esp ActiveThe Ningheim.esp ActiveThe Ningheim - Followers.esp ActiveAmazingFollowerTweaks.esp ActiveRandom Alternate Start.esp ActiveRAS - Riverwood CharGen.esp ActiveCCO - Diverse Races And Genders.esp ActiveSkyRe_Races.esp Activeethereal_elven_overhaul.esp ActiveEEO patch.esp ActivePurewaters.esp ActivePurewatersDG.esp ActivePurewatersDB.esp ActiveASIS-Dependency.esp ActiveASIS.esp ActiveReProccer.esp ActiveSkyRe_EnemyAI.esp ActiveNote: Deactivate 'SkyRe_EnemyAI.esp' before creation of ASIS patch and activate only after creation of ASIS patch.ReProccerDragonborn.esp ActiveReProccer-SkyforgeShields.esp Activeqotsafans Miscellaneous ReProccer + IA Patch.esp Activeqotsafans LeveledLists IW IA Patch.espqotsafans EEO Patch.esp Activeqotsafans Books HF Patch.esp Activeqotsafans Ingestibles HF Patch.esp Active You should understand that VRAM is supposed to have high usage, and here (this Forum) most people mis-understand the term and the usage part. VRAM acts as a FIFO (first in first out) buffer to the GPU the driver uses hardware detection to use the proper algorithm to maintain high usage; DX shadows the frame buffer to a certain depth as determined by the driver and it is shadowed into page file/virtual memory. But I notice while observing my VRAM, that it stutters in areas that it maxes out. I believe it is the source of my stuttering. Link to comment Share on other sites More sharing options...
Reynard131 Posted November 10, 2013 Share Posted November 10, 2013 (edited) Anyone know a good way to lower my VRam usage other than disabling Anti-Aliasing or using a texture optimizer?I have 2GB of VRam and it's still maxing out, O.o Here's my BOSS Log. Skyrim.esm ActiveUpdate.esm ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Unofficial Skyrim Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}Dawnguard.esm ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Unofficial Dawnguard Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}HearthFires.esm ActiveUnofficial Hearthfire Patch.esp ActiveDragonborn.esm ActiveUnofficial Dragonborn Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Stats}}Falskaar.esm ActiveApachiiHair.esm ActiveRaceCompatibility.esm ActiveSkyrim Project Optimization - Full Version.esm ActiveClimatesOfTamriel.esm ActiveSPIKE.esm ActiveChesko_Frostfall.esp ActiveImmersive Sounds - Magic.esp Activebetter_torches_brighter_torchlight.esp ActiveDark Dungeons for Dawnguard.esp ActiveDark Dungeons for Dragonborn.esp ActiveFurther Dark Dungeons for ENB.esp ActiveStaticMeshImprovementMod.esp ActiveStaticMeshImprovementMod-DragonbornTernFix.esp Active83Willows_101BUGS_V4_HighRes.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Auto Unequip Ammo.esp ActiveBirdsHFclean.esp ActiveBirdsofskyrim.esp ActiveImmersive Battles.esp ActiveImmersive Brigands.esp ActiveImmersive Dawnguard.esp ActiveImmersive Dragonborn.esp ActiveImmersive Factions.esp ActiveImmersive Mercenaries.esp ActiveImmersive Patrols.esp ActiveImmersive Travelers.esp ActiveImmersive Werewolves.esp ActiveImmersiveSpells.esp ActiveMoss Rocks.esp ActiveSkyrim Immersive Creatures.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Skyrim Immersive Creatures - DLC2.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Skyrim Flora Overhaul.esp ActiveContains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.smelterinriverwood.esp ActiveSmoking Torches.esp ActiveVariedGuards.esp ActiveWetandCold.esp ActiveCharacter Creation Overhaul.esp ActiveDYNAVISION Dynamic Depth of Field.esp ActiveNote: Make sure you have not switched DoF off in your ini file. If you don't see any effect, open you Skyrimprefs.ini and look for 'bDoDepthOfField'. Make sure it is set to 1.RaceMenu.esp ActiveRaceMenuPlugin.esp ActiveNote: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author.SkyUI.esp ActiveLessIntrusiveHUD.esp ActiveAllowAmuletRing.esp ActiveAMB Glass Variants Lore.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Cloaks.esp ActiveContains dirty edits: 2 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.Cloaks - Dawnguard.esp Active1nivWICCloaks.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}1nivWICSkyCloaksPatch.esp ActiveCrossbows_Basic_Collection_EN_LL.esp ActiveContains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.DragonbornArmorFix.esp Activehothtrooper44_ArmorCompilation.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Immersive Weapons.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}skyforgedShields.esp ActiveTavernClothes-MTM.esp ActiveDeadlyDragons.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}SkyRe_Main.esp ActiveBash Tag suggestion(s): {{BASH: Relev, Delev}}Note: If lockpicking is not work then try to delete 'interface\lockpickingmenu.swf'.Note: To make aiming easier add the following lines to Skyrim.ini:Note: [Actor]Note: fVisibleNavmeshMoveDist=12288.0000Note: [Combat]Note: f1PArrowTiltUpAngle=0.64Note: f3PArrowTiltUpAngle=0.64Note: fMagnetismStrafeHeadingMult=0.0Note: fMagnetismLookingMult=0.0SkyRe_Combat.esp ActiveSkyRe_CraftingFix.esp ActiveSkyRe_EncounterZones.esp ActiveSkyRe_EnemyScaling.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}SkyRe_StandingStones.esp ActiveSkyRe_Survivalism.esp ActiveRiverWood Redux.esp ActiveRiverwood Redux Expanded Basement.esp ActiveSBT Smal2.esp ActiveSBT Smal3.esp ActiveSBT Smal1.esp Activewhiterun spruce by revan1199.esp ActiveCCO - Oblivion Carry Weights.esp ActiveCCO - Permanent Birthsigns.esp ActiveCivil War Overhaul.esp ActiveDifferently Ebony.esp ActiveDistant DetailHF.esp ActiveFireAndIceOverhaul.esp ActiveGrassOnSteroids_NaturalEdition_SFO.esp ActiveHeadtracking.esp ActiveProper Aiming.esp ActiveRiften Bigger Trees.esp ActiveSkyFalls - Distant Waterfall Overhaul.esp ActiveSkyFalls Plus SkyMills - All DLC and Falskaar.esp ActiveSFO - Dragonborn.esp ActiveConvenient Horses.esp ActiveNote: Do not clean. "Dirty" edits are intentional and required for the mod to function.dD - Enhanced Blood Main.esp ActivedD-Dragonborn-Dawnguard-EBT Patch.esp ActiveContains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.skyforgedWeapons.esp ActiveaMidianborn_Skyforge_Weapons.esp ActiveSoS - The Dungeons.esp ActiveNote: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.SoS - The Wilds.esp ActiveNote: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.SoS - Civilization.esp ActiveNote: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.ClimatesOfTamriel-Sound.esp ActiveCinematicFireFX.esp ActiveRealistic Lighting Overhaul - Dungeons.esp ActiveRealistic Lighting Overhaul - Dawnguard Interiors.esp ActiveRealistic Lighting Overhaul - Major City Exteriors.esp ActiveRealistic Lighting Overhaul - Major City Interiors.esp ActiveRealistic Lighting Overhaul - Minor Cities and Town Interiors.esp ActiveClimatesOfTamriel-Dawnguard-Patch.esp ActiveClimatesOfTamriel-Dragonborn-Patch.esp ActiveCoT_SnowPatch_HQSnowVersion.esp Activeprod80_CoT_patch.esp Activeprod80_CoT_patch_FogEdition.esp ActiveSoS - The Dungeons-PatchRLODungeons.esp ActiveSoS - The Dungeons-PatchRLOMajorCityInteriors.esp ActiveSoS - The Wilds-PatchCoT.esp ActiveNote: Use only one Sounds of Skyrim - The Wilds and CoT patch.SoS - The Wilds-PatchCoTSounds.esp ActiveNote: Use only one Sounds of Skyrim - The Wilds and CoT patch.SoS - Civilization-PatchRLOMajorCityInteriors.esp ActiveSoS - Civilization-PatchRLOMinorCities.esp ActiveSoS - Civilization-PatchCoT.esp ActiveNote: Use only one Sounds of Skyrim - Civilization and CoT patch.SoS - Civilization -PatchCoTSounds.esp ActiveNote: Use only one Sounds of Skyrim - Civilization and CoT patch.SmartCast_1_0.esp ActiveDeadlySpellImpacts.esp ActiveDuel - Combat Realism.esp ActiveLocational Damage.esp ActiveCCO - Dynamic Skill Progression.esp ActiveThe Ningheim.esp ActiveThe Ningheim - Followers.esp ActiveAmazingFollowerTweaks.esp ActiveRandom Alternate Start.esp ActiveRAS - Riverwood CharGen.esp ActiveCCO - Diverse Races And Genders.esp ActiveSkyRe_Races.esp Activeethereal_elven_overhaul.esp ActiveEEO patch.esp ActivePurewaters.esp ActivePurewatersDG.esp ActivePurewatersDB.esp ActiveASIS-Dependency.esp ActiveASIS.esp ActiveReProccer.esp ActiveSkyRe_EnemyAI.esp ActiveNote: Deactivate 'SkyRe_EnemyAI.esp' before creation of ASIS patch and activate only after creation of ASIS patch.ReProccerDragonborn.esp ActiveReProccer-SkyforgeShields.esp Activeqotsafans Miscellaneous ReProccer + IA Patch.esp Activeqotsafans LeveledLists IW IA Patch.espqotsafans EEO Patch.esp Activeqotsafans Books HF Patch.esp Activeqotsafans Ingestibles HF Patch.esp Active You should understand that VRAM is supposed to have high usage, and here (this Forum) most people mis-understand the term and the usage part. VRAM acts as a FIFO (first in first out) buffer to the GPU the driver uses hardware detection to use the proper algorithm to maintain high usage; DX shadows the frame buffer to a certain depth as determined by the driver and it is shadowed into page file/virtual memory. But I notice while observing my VRAM, that it stutters in areas that it maxes out. I believe it is the source of my stuttering. It is ..especially if you are using ENB but there are other things that can reduce or eliminate. like changing page file location and size so that you have it manually off the O/S disk. Or getting rid of the ENB altogether. Edited November 10, 2013 by Reynard131 Link to comment Share on other sites More sharing options...
Twitche21 Posted November 10, 2013 Author Share Posted November 10, 2013 (edited) Anyone know a good way to lower my VRam usage other than disabling Anti-Aliasing or using a texture optimizer?I have 2GB of VRam and it's still maxing out, O.o Here's my BOSS Log. Skyrim.esm ActiveUpdate.esm ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Unofficial Skyrim Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}Dawnguard.esm ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Unofficial Dawnguard Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}HearthFires.esm ActiveUnofficial Hearthfire Patch.esp ActiveDragonborn.esm ActiveUnofficial Dragonborn Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Stats}}Falskaar.esm ActiveApachiiHair.esm ActiveRaceCompatibility.esm ActiveSkyrim Project Optimization - Full Version.esm ActiveClimatesOfTamriel.esm ActiveSPIKE.esm ActiveChesko_Frostfall.esp ActiveImmersive Sounds - Magic.esp Activebetter_torches_brighter_torchlight.esp ActiveDark Dungeons for Dawnguard.esp ActiveDark Dungeons for Dragonborn.esp ActiveFurther Dark Dungeons for ENB.esp ActiveStaticMeshImprovementMod.esp ActiveStaticMeshImprovementMod-DragonbornTernFix.esp Active83Willows_101BUGS_V4_HighRes.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Auto Unequip Ammo.esp ActiveBirdsHFclean.esp ActiveBirdsofskyrim.esp ActiveImmersive Battles.esp ActiveImmersive Brigands.esp ActiveImmersive Dawnguard.esp ActiveImmersive Dragonborn.esp ActiveImmersive Factions.esp ActiveImmersive Mercenaries.esp ActiveImmersive Patrols.esp ActiveImmersive Travelers.esp ActiveImmersive Werewolves.esp ActiveImmersiveSpells.esp ActiveMoss Rocks.esp ActiveSkyrim Immersive Creatures.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Skyrim Immersive Creatures - DLC2.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Skyrim Flora Overhaul.esp ActiveContains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.smelterinriverwood.esp ActiveSmoking Torches.esp ActiveVariedGuards.esp ActiveWetandCold.esp ActiveCharacter Creation Overhaul.esp ActiveDYNAVISION Dynamic Depth of Field.esp ActiveNote: Make sure you have not switched DoF off in your ini file. If you don't see any effect, open you Skyrimprefs.ini and look for 'bDoDepthOfField'. Make sure it is set to 1.RaceMenu.esp ActiveRaceMenuPlugin.esp ActiveNote: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author.SkyUI.esp ActiveLessIntrusiveHUD.esp ActiveAllowAmuletRing.esp ActiveAMB Glass Variants Lore.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Cloaks.esp ActiveContains dirty edits: 2 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.Cloaks - Dawnguard.esp Active1nivWICCloaks.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}1nivWICSkyCloaksPatch.esp ActiveCrossbows_Basic_Collection_EN_LL.esp ActiveContains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.DragonbornArmorFix.esp Activehothtrooper44_ArmorCompilation.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Immersive Weapons.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}skyforgedShields.esp ActiveTavernClothes-MTM.esp ActiveDeadlyDragons.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}SkyRe_Main.esp ActiveBash Tag suggestion(s): {{BASH: Relev, Delev}}Note: If lockpicking is not work then try to delete 'interface\lockpickingmenu.swf'.Note: To make aiming easier add the following lines to Skyrim.ini:Note: [Actor]Note: fVisibleNavmeshMoveDist=12288.0000Note: [Combat]Note: f1PArrowTiltUpAngle=0.64Note: f3PArrowTiltUpAngle=0.64Note: fMagnetismStrafeHeadingMult=0.0Note: fMagnetismLookingMult=0.0SkyRe_Combat.esp ActiveSkyRe_CraftingFix.esp ActiveSkyRe_EncounterZones.esp ActiveSkyRe_EnemyScaling.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}SkyRe_StandingStones.esp ActiveSkyRe_Survivalism.esp ActiveRiverWood Redux.esp ActiveRiverwood Redux Expanded Basement.esp ActiveSBT Smal2.esp ActiveSBT Smal3.esp ActiveSBT Smal1.esp Activewhiterun spruce by revan1199.esp ActiveCCO - Oblivion Carry Weights.esp ActiveCCO - Permanent Birthsigns.esp ActiveCivil War Overhaul.esp ActiveDifferently Ebony.esp ActiveDistant DetailHF.esp ActiveFireAndIceOverhaul.esp ActiveGrassOnSteroids_NaturalEdition_SFO.esp ActiveHeadtracking.esp ActiveProper Aiming.esp ActiveRiften Bigger Trees.esp ActiveSkyFalls - Distant Waterfall Overhaul.esp ActiveSkyFalls Plus SkyMills - All DLC and Falskaar.esp ActiveSFO - Dragonborn.esp ActiveConvenient Horses.esp ActiveNote: Do not clean. "Dirty" edits are intentional and required for the mod to function.dD - Enhanced Blood Main.esp ActivedD-Dragonborn-Dawnguard-EBT Patch.esp ActiveContains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.skyforgedWeapons.esp ActiveaMidianborn_Skyforge_Weapons.esp ActiveSoS - The Dungeons.esp ActiveNote: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.SoS - The Wilds.esp ActiveNote: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.SoS - Civilization.esp ActiveNote: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.ClimatesOfTamriel-Sound.esp ActiveCinematicFireFX.esp ActiveRealistic Lighting Overhaul - Dungeons.esp ActiveRealistic Lighting Overhaul - Dawnguard Interiors.esp ActiveRealistic Lighting Overhaul - Major City Exteriors.esp ActiveRealistic Lighting Overhaul - Major City Interiors.esp ActiveRealistic Lighting Overhaul - Minor Cities and Town Interiors.esp ActiveClimatesOfTamriel-Dawnguard-Patch.esp ActiveClimatesOfTamriel-Dragonborn-Patch.esp ActiveCoT_SnowPatch_HQSnowVersion.esp Activeprod80_CoT_patch.esp Activeprod80_CoT_patch_FogEdition.esp ActiveSoS - The Dungeons-PatchRLODungeons.esp ActiveSoS - The Dungeons-PatchRLOMajorCityInteriors.esp ActiveSoS - The Wilds-PatchCoT.esp ActiveNote: Use only one Sounds of Skyrim - The Wilds and CoT patch.SoS - The Wilds-PatchCoTSounds.esp ActiveNote: Use only one Sounds of Skyrim - The Wilds and CoT patch.SoS - Civilization-PatchRLOMajorCityInteriors.esp ActiveSoS - Civilization-PatchRLOMinorCities.esp ActiveSoS - Civilization-PatchCoT.esp ActiveNote: Use only one Sounds of Skyrim - Civilization and CoT patch.SoS - Civilization -PatchCoTSounds.esp ActiveNote: Use only one Sounds of Skyrim - Civilization and CoT patch.SmartCast_1_0.esp ActiveDeadlySpellImpacts.esp ActiveDuel - Combat Realism.esp ActiveLocational Damage.esp ActiveCCO - Dynamic Skill Progression.esp ActiveThe Ningheim.esp ActiveThe Ningheim - Followers.esp ActiveAmazingFollowerTweaks.esp ActiveRandom Alternate Start.esp ActiveRAS - Riverwood CharGen.esp ActiveCCO - Diverse Races And Genders.esp ActiveSkyRe_Races.esp Activeethereal_elven_overhaul.esp ActiveEEO patch.esp ActivePurewaters.esp ActivePurewatersDG.esp ActivePurewatersDB.esp ActiveASIS-Dependency.esp ActiveASIS.esp ActiveReProccer.esp ActiveSkyRe_EnemyAI.esp ActiveNote: Deactivate 'SkyRe_EnemyAI.esp' before creation of ASIS patch and activate only after creation of ASIS patch.ReProccerDragonborn.esp ActiveReProccer-SkyforgeShields.esp Activeqotsafans Miscellaneous ReProccer + IA Patch.esp Activeqotsafans LeveledLists IW IA Patch.espqotsafans EEO Patch.esp Activeqotsafans Books HF Patch.esp Activeqotsafans Ingestibles HF Patch.esp Active You should understand that VRAM is supposed to have high usage, and here (this Forum) most people mis-understand the term and the usage part. VRAM acts as a FIFO (first in first out) buffer to the GPU the driver uses hardware detection to use the proper algorithm to maintain high usage; DX shadows the frame buffer to a certain depth as determined by the driver and it is shadowed into page file/virtual memory. But I notice while observing my VRAM, that it stutters in areas that it maxes out. I believe it is the source of my stuttering. It is ..especially if you are using ENB but there are other things that can reduce or eliminate. like changing page file location and size so that you have it manually off the O/S disk. Or getting rid of the ENB altogether. That was excellent advice. I moved my pagefile to another drive, and now the highest I could get my VRAM usage in a heavily dense area is 1734. Problem solved. =) It helped with the stuttering and smoothness, but I still seem to be getting little bit of stuttering when on a horse or turning around fast in certain areas. Turning off SLI actually helped, but it's still there. It has to be something small. I wonder if it's my FX-8350's fault. It's no big deal though, my game is actually playable now. Edited November 10, 2013 by Twitche21 Link to comment Share on other sites More sharing options...
Reynard131 Posted November 10, 2013 Share Posted November 10, 2013 Excellent ! if you manually set initial size to equal physical RAM and max to 2x physical RAM. that is the best. Link to comment Share on other sites More sharing options...
Twitche21 Posted November 11, 2013 Author Share Posted November 11, 2013 I had it at 14 for the initial and 4096 for the max originally. What benefits do I get from having it higher? Link to comment Share on other sites More sharing options...
Recommended Posts