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Unsteady speed of 3rd person camera?


Kanori24

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I suck at describing things lol But something I've noticed is that when moving around in 3rd person, the camera feels like the speed of forward movement is a bit unsteady. It also seems like the dips in speed are in sync with the running animation (slows down when foot touches ground). It's definitely not a stutter from cell loading (which I don't experience anyway) or reaction with the ground. Frame rate is constant at 60fps. It seems to be exacerbated by rotating the camera while moving. Also, why is that when switching from 1st to 3rd person while moving sometimes causes my character to literally stop before resuming movement?

 

Any ways to smooth out this behavior? XD

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Hi Kanori!

Ummm don't feel bad. If you're talking about what I think you're talking about, it's not something that would be easy to explain.

What you are describing sounds very much like a vanilla game issue that is referred to as "Sprint Stutter".

That issue is caused by a problem in the sprinting animations. They're set too fast.

The modding community has come out with a fix, by slowing those animations down, to pace much better with the camera. So what I'd recommend trying, is to download and install a new sprinting animation, or set of animations, and see if that fixes it for you.

https://www.nexusmods.com/fallout4/mods/47760

 

The second problem that you mentioned, I am afraid that I myself don't have a link to download a fix for. It's one of the cases where I wish that I did, just like the problem of the ridiculous "duck waddle" 3rd person chars do, when reloading, while moving crouched :mad:

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