
Whats new in Collections?
Started by
Happybara
, Oct 31 2022 02:05 pm
49 replies to this topic
#31
Posted 02 November 2022 - 01:42 am

Aren't you just describing Wabbajack?
Also, regarding the flooded bug section part - I heartily invite you to pick any heavily endorsed mod and browse its bug section. They're already hopelessly stuffed with barely coherent issues like 'mod dont work???' and 'crash my gaem' in the hundreds.
Remains to be seen how well curated those Collections are going to be.
Also, regarding the flooded bug section part - I heartily invite you to pick any heavily endorsed mod and browse its bug section. They're already hopelessly stuffed with barely coherent issues like 'mod dont work???' and 'crash my gaem' in the hundreds.
Remains to be seen how well curated those Collections are going to be.
#32
Posted 02 November 2022 - 04:29 am

Hi, I've been following the whole fuzz about collections lately, I've stumbled upon a showcase video and wanted to install the mods listed in it and found a link to a collection, that's how I learned about this feature a few days ago. Since then, I've only red bad things about collections, either on the nexus itself or Reddit. After gathering several takes on the matter and having seen many comments, I would like to share my thoughts. Bear in mind that this is my second post here on the nexus, I've broken my radio silence just because I can't wrap my mind around how enraged and upset people seem to be about this new feature.
Collections are a very nice QOL feature for this website, and for games that have had an active modding scene for years, finding and matching mods isn't easy. Even if you are skilled in modding, and you know your way around it, sometimes putting together a complete mod list is a very time-consuming effort. Collections take away that effort, giving you a base on which you can start working on, say you want to have a modernized gameplay on an old title, but you have no clue what mods can achieve that, BAM you get a collection with 45 mods that tackle that very aspect, without having to go and hand pick every single one of them. What I mean is that if the user thinks they will get a collection, click a button and have a complete different game without effort, then the user is delusional and knows nothing of modding, and that is the user's fault! Ignorance is not an excuse. If you know even a tiny bit of modding, you can't for the love of god think that a collection of 192 mods will work together as a charm by just clicking a button. My take on this is that instead of asking who should be held responsible for the correct functioning of the mod list we should be focusing on making sure that the users understand that by clicking the download button on a collection they are about to heavily mod a game, an action which that takes time, effort, troubleshooting and willingness to actually make things work together.
I think the post of UhuruNUru is very, very comprehensive regarding who has the "responsibility" for support, and I honestly think that it should be a baseline to follow when giving support for an issue someone is having while using the collection feature.
To summarize and explain better my rant: if you see collections as something that should flawlessly work with one click, and you think someone (namely the curator) must provide complete support and guides to make the collection work, then I think you are missing the point of them. The point is to group together a bunch of mods by some criteria decided by the curator. They could be mods the curator likes, mods he used in a video, in a stream, they could be anything, no one has ever written in stone those mods have to work well together. Giving advices, guides and tips on how to make the mods work together is at the discretion of the curator and is a plus that should come with the collection being MEANT to make them all work together as an "overhaul" to some aspect of a game.
I don't know If I could explain my thought process well enough, English is not my native language, I hope though I shared my thoughts without misconceptions.
I know in this post I sound like "I understood what this feature means, and you haven't" but that's not the message I'm trying to convey, it's more like "In my opinion you are looking into this matter from the wrong perspective".
A new feature of a website is a tool in the hands of the user, how they use it makes the difference. Instead of criticizing a feature which could be only but beneficial to all, why don't we try to promote the correct usage of collections? Why don't we try to make sure that the curator states in the description whether the mods are meant to work together or are just a list of mods from the same category? Why don't we encourage curators who create overhaul collections to give detailed instructions on how to make it all work together? The effort of the community should be aimed to make sure the new tool provided is not misused. Not nuking the new features with bad comments cause you think people will misuse this. Remember that the community is what makes these kinds of things work, not the tools. Peace \o
Collections are a very nice QOL feature for this website, and for games that have had an active modding scene for years, finding and matching mods isn't easy. Even if you are skilled in modding, and you know your way around it, sometimes putting together a complete mod list is a very time-consuming effort. Collections take away that effort, giving you a base on which you can start working on, say you want to have a modernized gameplay on an old title, but you have no clue what mods can achieve that, BAM you get a collection with 45 mods that tackle that very aspect, without having to go and hand pick every single one of them. What I mean is that if the user thinks they will get a collection, click a button and have a complete different game without effort, then the user is delusional and knows nothing of modding, and that is the user's fault! Ignorance is not an excuse. If you know even a tiny bit of modding, you can't for the love of god think that a collection of 192 mods will work together as a charm by just clicking a button. My take on this is that instead of asking who should be held responsible for the correct functioning of the mod list we should be focusing on making sure that the users understand that by clicking the download button on a collection they are about to heavily mod a game, an action which that takes time, effort, troubleshooting and willingness to actually make things work together.
I think the post of UhuruNUru is very, very comprehensive regarding who has the "responsibility" for support, and I honestly think that it should be a baseline to follow when giving support for an issue someone is having while using the collection feature.
To summarize and explain better my rant: if you see collections as something that should flawlessly work with one click, and you think someone (namely the curator) must provide complete support and guides to make the collection work, then I think you are missing the point of them. The point is to group together a bunch of mods by some criteria decided by the curator. They could be mods the curator likes, mods he used in a video, in a stream, they could be anything, no one has ever written in stone those mods have to work well together. Giving advices, guides and tips on how to make the mods work together is at the discretion of the curator and is a plus that should come with the collection being MEANT to make them all work together as an "overhaul" to some aspect of a game.
I don't know If I could explain my thought process well enough, English is not my native language, I hope though I shared my thoughts without misconceptions.
I know in this post I sound like "I understood what this feature means, and you haven't" but that's not the message I'm trying to convey, it's more like "In my opinion you are looking into this matter from the wrong perspective".
A new feature of a website is a tool in the hands of the user, how they use it makes the difference. Instead of criticizing a feature which could be only but beneficial to all, why don't we try to promote the correct usage of collections? Why don't we try to make sure that the curator states in the description whether the mods are meant to work together or are just a list of mods from the same category? Why don't we encourage curators who create overhaul collections to give detailed instructions on how to make it all work together? The effort of the community should be aimed to make sure the new tool provided is not misused. Not nuking the new features with bad comments cause you think people will misuse this. Remember that the community is what makes these kinds of things work, not the tools. Peace \o
Edited by Unflapped, 02 November 2022 - 04:29 am.
#33
Posted 02 November 2022 - 06:26 am

the search function thank you God that needed to be done day 1 there's some mods I love so finding packs with them was hard when it only says mod pack 354 mods that you have to look through them. also i think some people should not be able to downvote a mod pack unless they can give a reason for it I've seen packs that where good sitting at like 74% and all it did was had all the jk interior mods plus patch packs in it how that gets downvoted is absurd yet you see a mod pack with like 800 mods I download it to try it, its complete garbage but retains a high score by constantly releasing updates to get a fresh score. no naming and shaming here that's not what I'm about just that these new features will make it better to find quality content for people.
#34
Posted 02 November 2022 - 06:36 am

dude probably the best mod pack on here https://next.nexusmods.com/skyrimspecialedition/collections/9zfscf has a dude who fixes bugs updates his stuff ever couple weeks and it's basically a great experience out of the box and has like 1k mods but people downvote it because it's hard or because they don't like survival, that dude worked his ass off his mod list is pretty awesome he has fixed a majority of user reported issues but it has an average score because people can't figure out fighting and survival are tough
to come on and say basically i love wabbjack we all know you do, and nexus sucks is a little bit of a bad take specifically when these are made for everybody and anybody not just darkest corner of the web wabbajack users ( ive used wabbajack as well but the collections limited at best)
to come on and say basically i love wabbjack we all know you do, and nexus sucks is a little bit of a bad take specifically when these are made for everybody and anybody not just darkest corner of the web wabbajack users ( ive used wabbajack as well but the collections limited at best)
#35
Posted 02 November 2022 - 09:25 am

In response to post #117126033. #117127648, #117129553, #117131188, #117133763, #117139693, #117141528 are all replies on the same post.
"Nexus could consider a rule that curators and creators MUST address points raised in a reasonable time with collection curators that do not properly maintain their collections having their work de-listed until outstanding bugs are swatted.
Spoiler
Mod creators that do not respond should similarly face having a "Not Maintained" tag added to their mod for all to see."
- - - - - - -
It should go without saying at this point, but it bears reiterating: MOD AUTHORS DO NOT WORK FOR YOU!
You basically want to shame people who have jobs and (hopefully) lives that do not revolve around modding 24/7. We are hobbyists, not machines. We work for passion, not profit. And sometimes our mods are the life-rafts that keep us clinging to the shores of life.
This was even a huge concern during the Summer of 2021. Mod authors were assured by the Nexus that we would not ever be obligated to support any issues that arose from Collections which contained our mods. They darn well know that we have enough to contend with on our own mod pages.
Edited by Lollia, 02 November 2022 - 09:27 am.
#36
Posted 02 November 2022 - 10:19 am

Is the fact that you can change the images in the collections, upload a collection, but you cannot change the texts and titles, is something that has yet to be examined or is it just on my side? thanks
edit: now is ok
edit: now is ok
Edited by dagaz74, 02 November 2022 - 03:55 pm.
#37
Posted 03 November 2022 - 12:55 am

That's pretty funny, imo. As dumb as Hard = Boo might be, it does still kinda contribute some popularity. Might just go and give it a look, actually. Always wanted to play Requiem.
As for the apparent effort that went into providing custom-made compatibility patches and on-going bugfixes - that's pretty cool to see. Willing to go on a limb here and say that it's also probably gonna be a tad rare. That's a heck of a workload to stay on top of and I can imagine not everyone's willing to hassle with that, instead just leaving things at well enough. Which, you know, is also fine. Gamebreaking bugs and glitches aside, of course.
As for the apparent effort that went into providing custom-made compatibility patches and on-going bugfixes - that's pretty cool to see. Willing to go on a limb here and say that it's also probably gonna be a tad rare. That's a heck of a workload to stay on top of and I can imagine not everyone's willing to hassle with that, instead just leaving things at well enough. Which, you know, is also fine. Gamebreaking bugs and glitches aside, of course.
#38
Posted 03 November 2022 - 01:47 am

In response to post #117142303. #117144823, #117152238, #117187603 are all replies on the same post.
If the list consists a lot of animation mods, well, good luck sorting them all out, as far as I can see the collection got nothing for such functionality.
Spoiler
#39
Posted 03 November 2022 - 03:51 am

In response to post #117142303. #117144823, #117152238, #117187603, #117189168 are all replies on the same post.
yeah, the dude has released a lot of his patches to the public making it a lot easier to find requiem patches. and as far as animations i dont think he has a ton in there, but I'd guess it has all the basics like idles a few attack ones and stuff, but I don't generally care much about the animation side of Skyrim as long as it functions and looks half decent.
Spoiler
#40
Posted 03 November 2022 - 04:09 pm

Cool stuff here. I'd love to see some of these UI changes (and especially the Markdown WYSIWYG editor) brought over to the standard Nexus site.
Also, is there a way for mod pages to show what collections they're a part of? Sort of like the Mods requiring this file section on mod pages.
Also, is there a way for mod pages to show what collections they're a part of? Sort of like the Mods requiring this file section on mod pages.
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