Jump to content

Extended illusion spells


insanodeleite

Recommended Posts

illusion school is very limited, its basically

fury,fear,calm,courage and upgrades, with invisibility as a bonus, i still think muffle should be on alteration but thats beyond the point

 

Since the description of this magic school is master of the mind

i think its a litle bit disappointing of what actually does ingame

 

if someone would be so kind to take his time expanding the illusion school that would be awesome

this is what i had in mind for expanding the illusion school

 

vanilla spells should be kept though i have not run into any problem with those so far

but using the same spells can be redundant since there is no much variation

 

 

 

-Shapeshifting:

Disguise as an npc and wont be hostile towards you

(i think this can be set by changing the character to a neutral faction)

 

-Faithful lover
Make an npc become a temporary ally
(attacking hostiles on sight or able to receive commands like, attack, steal, pickpocket, lockpick)

 

-Boiling grip

Make an npc believe his weapon is burning hot forcing it to throw it away

-Lost tongue
Makes an npc believe is gagged preventing him to cast spells

 

-Fatigue
Make an npc feeling tired forcing him to sleep
(this could be done as an inconsequencial spell casting the spell or hitting the npc with it wont make it hostile)

 

-Decoy
Creates an stationary clone of the character forcing enemies to attack it

 

-Distraction

Creates a sound distracting the enemy
(similar to throw voice)

-Borderline
Causes insanity on the npc making it suicide
(should be good as master spell or consuming lots of magicka)


Edited by insanodeleite
Link to comment
Share on other sites

  • 2 months later...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...