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Bowerstone

skyrim fable city

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#1
Raymus1449

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Now, obviously this would be a massive collaboration effort but I honestly just wanted to through the idea out in the tiny possibility that someone might actually pick it up.
What if we constructed the city of Bowerstone as seen in Fable 2? (Not 3, because it's too far in the industrial age and, frankly, isn't as good in my opinion) Now, the city would be constructed in several cells. A gate leading into the main city and that cell being about as large as it actually was in Fable 2. For example... Once you enter the city, you're separated from the rest of the Skyrim world as you would be entering a cave or any other city or so on.. (Only specifying this because I feel like I should, not sure if I NEED to but whatever.) It would basically be shaped exactly as is in Fable II, all the same shops in the same places, the bridge and water below that can be reached by either jumping or walking down a path. The town square and the clock tower... Everything. Though, odds are something like this isn't even legal (I haven't done my research) But if it's made from scratch I don't think it would be illegal. I know that this probably won't ever happen, but again, I just wanted to toss the idea out there.
ALSO! I would like to learn the modding trade myself, so, if anyone is willing to take someone with no prior experience under their wing.. Do let me know.Bowerstone.jpg



#2
DragonDude1029

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Great idea, I don't mean to be a downer, but you're right when you say it probably will never happen.  Mods of this magnitude (which is absolutely massive) require a decently sized team and a lot of dedication.  Dozens of buildings, shops, items, NPCs, etc.  Still though, if it happened it would be epic.



#3
DonDidDon

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Great idea, I don't mean to be a downer, but you're right when you say it probably will never happen.  Mods of this magnitude (which is absolutely massive) require a decently sized team and a lot of dedication.  Dozens of buildings, shops, items, NPCs, etc.  Still though, if it happened it would be epic.

Most of Skyrim's Current Assents could already be used, as for NPCs, i think it might be a little harder, but still possible with what skyrim has by default.

Items and shops, once again, can be "recycled" from default skyrim.

 

My suggestion would be to use Skyrim's assets to start out with and then expand/replace over time, it's faster, gets the mod out among the players and modders faster, and through that method, will get the attention of other Fable 2 fans whom may also know how to work with the CK and possibly add great stuff.

 

I would need to borrow my Dad's Fable 2 game and explore Bowerstone some, first to see how to go about this, and where to start, but while limited in my CK knowledge, i think this would be the ultimate learning experience if we pull it off.

 

In Short: I would like to help, but my knowledge of Skyrim's CK is limited.

 

The bad news tho', is that i can't start anything like this for the time being, as I'm a little hard pressed at work. But perhaps somewhere in the middle of January 2014 or something, this project can be started, sounds good?



#4
Vaelka

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As a fable fan, I like the idea.  However, I don't think that there are enough of us (fable fans) around here to make a mod of that magnitude.

 

You should try your hand at modding, though!  Even if it's not this project, I think you'll find that you really enjoy it.  I don't consider myself super experienced, but if you want some pointers or anything, just shoot me a pm.



#5
DragonDude1029

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Definitely try out modding!  I'm quite experienced with the creation kit (though not with this forum...) so feel free to ask me anything!  The sooner you start the sooner you can work towards projects like Bowerstone.  If there were more people ready to start working on this mod I'd be all for helping implement it



#6
IceDolphin

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I'm a fable fan, with a friend who can make models. maybe in the future I'll fufill you're request but its the throat of the world away.



#7
Raymus1449

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Right now, I'm having trouble with the CK because my Laptop's resolution is too low to fit the whole window on screen. I think once I get myself a cord to connect it to a separate monitor, I can actually get started learning the trade. I think, once I get the basics down, I'm going to hit this up. I was thinking of dropping Bowerstone somewhere in that MASSIVE span of open canvas past Refugee's Rest (Near Windhelm) That for some reason, No other modder has used yet. But then, perhaps I should make sure there are no huge projects that will used that space, otherwise I'll have to find somewhere else and I'm not sure where yet.. Anyway, yeah, I plan on learning the trade so I can actually try this. I prefer the original Fable, of course, but Bowerstone as seen in that one wouldn't be nearly as effective as it was seen in Fable II. So yeah, Anyone who's interested in joining me once I figure it out, I'd love to have you!







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