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Skyrim Realvision ENB and Hialgoboost Problem


TheFatCat101

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So as the title says, using Realvision ENB and Hialgoboost together on Skyrim causes a weird problem that I can't fix. Whenever I move my mouse, a sort of weird shadow flickering thing occurs and a sort of smaller second image also appears. Anybody knows a fix to this? I already tried the fixes that Hialgoboost provided, but this is still happening. I really want to be able to run both of these together so my Skyrim can look beautiful and still run smoothly. Any help would be appreciated.


Video of problem:



Specs:

-CPU: i5 4670k 4.2 ghz

-GPU: nVidia GTX 770 2GB

-RAM: 8GB @ 1600mhz

-MB: MSI Gaming G45

-Monitor: 1080p


Running 105 Mods currently, mostly HD texture mods (reason for Hialgoboost).

Can't possibly list all the mods (too lazy), but will provide load order:


Update.esm

Unofficial Skyrim Patch.esp

Dawnguard.esm

Unofficial Dawnguard Patch.esp

ApachiiHair.esm

ApachiiHairFemales.esm

ApachiiHairMales.esm

RaceCompatibility.esm

ClimatesOfTamriel.esm

WARZONES - Civil Unrest.esm

better dynamic snow.esp

Immersive Sounds - Magic.esp

alvor's house dynamic.esp

StaticMeshImprovementMod.esp

StaticMeshImprovementMod-FurnitureChestSnowFix.esp

83Willows_101BUGS_V4_HighRes.esp

Birds.esp

Birdsofskyrim.esp

datgrass .esp

Moss Rocks.esp

PassiveWeaponEnchantmentRecharging.esp

Populated Lands Roads Paths.esp

skyBirds - Airborne Perching Birds.esp

Skyrim Flora Overhaul.esp

RaceMenu.esp

RaceMenuPlugin.esp

SkyUI.esp

AMB Glass Variants Lore.esp

BloodWitchArmor.esp

Cloaks.esp

Cloaks - Dawnguard.esp

SkyRe_Main.esp

SkyRe_Combat.esp

SkyRe_EncounterZones.esp

SkyRe_EnemyAI.esp

SkyRe_StandingStones.esp

hallsofdovahndor.esp

Differently Ebony.esp

GrassOnSteroids_NaturalEdition_SFO.esp

Headtracking.esp

SkyFalls - Distant Waterfall Overhaul.esp

Skyrim bigger trees.esp

SFO - Expanded Diversity.esp

aMidianborn_Skyforge_Weapons.esp

TAVERiften.esp

TAVESolitude.esp

TAVEWindhelm.esp

WhiterunInEnhanced.esp

SoS - The Dungeons.esp

SoS - The Wilds.esp

SoS - Civilization.esp

CinematicFireFX.esp

Realistic Lighting Overhaul - Dungeons.esp

Realistic Lighting Overhaul - Dawnguard Interiors.esp

Realistic Lighting Overhaul - Major City Exteriors.esp

Realistic Lighting Overhaul - Major City Interiors.esp

Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp

ClimatesOfTamriel-Dawnguard-Patch.esp

CoT_SnowPatch.esp

Supreme Storms - Cot Version.esp

DeadlySpellImpacts.esp

LunariRace.esp

UFO - Ultimate Follower Overhaul.esp

UFO - Dawnguard AddOn.esp

NPC_Overhaul_1_3_.esp

Follower_Addon_V2_.esp

SkyRe_Races.esp

Purewaters.esp

PurewatersDG.esp

ReProccer.esp

360WalkandRunPlus-RunBackwardSpeedAdjust.esp


Again any help would be appreciated. Skyrim is a very well made game with lots of potential and I would very much like to play it as beautiful and smoothly as it can.

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Alright, using the injector version instead of the wrapper for the ENB seems to work. Also, the water flickers so I just turned off the water shaders in the ENB. A bit sad that now the seam between water and land is clearly seen and very jagged, but overall it's not as bad as flickering shadows and water. I'm guessing the problem is fixed.

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  • 1 month later...

Hi, I had the same problem ... Injector version on a Laptop with nVidia, using SSME and HiAlgoBoost.

There are 2 solutions (or like in my case a double-solution), depending on the ENB preset, but both connected to HiAlgo Boost.

 

 

 

A) If it's ONLY connected to the 'effect' file of the ENB preset, add an additional shader-definition to it.

http://www.hialgo.com/SkyrimFAQ.htm#I_see_white_screen_strange_flickering_broken_images_when_moving_mouse

 

B) If it's a newer ENB version without an 'effect' file /OR/ HiAlgo can't handle it, you have to change its settings in two steps:

http://www.hialgo.com/SkyrimFAQ.htm#I_see_flickering_brown_yellow_red_whatever_color_screen_when_moving_mouse

 

 

! Always check the 'Documents\My Games\HiAlgo\HiAlgoBoost.txt' first, it's a logfile with error-description !

(you don't have to open both links, they lead to the same page)

 

... I had to do both changes to get rid of the flickering

 

 

Greetings, see you in Riverwood

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