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Menu/Inventory crashing.


InFerNos1

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So I've been getting random crashes when opening inventories and sometimes menus.

 

Most recently those 2 kids in the Reach had that Dwemer item and I asked to barter with them and I crashed when opening the menu. The previous crash was opening a pot next to a fireplace.

 

The last time I crashed in a menu (like journal, map, system menu, etc.) was when I started Skyrim, went through a few doors in Riften, Ratway, Guild, Then back to Riften. I crashed when pressing the journal hotkey 'J'.

 

So could I get some help with this?

I've managed to remove all my other problems with memory but this one just eludes me.

 

What I've done so far that I remember:

  • Various .ini tweaks
  • Load order.
  • Sound fix, 41something hz thing.
  • Ticked "App can handle >2gb address space" in CFFExplorer.
  • Bashed Patch.
  • Cleaning .esp files with TES5Edit.
  • FNIS (Helps with Dawnguard and Dragonborn in my previous experiences)
  • Various ENBseries config changes.
  • CellStabilizer.dll
  • SafetyLoad.dll
  • Updating/removing mods that alter menus.
  • Clean install.

My CPU: Intel Core i7-2600k 3.4ghz (4 cores, 8 threads)

My GPU: Asus Nvidia Geforce GTX Titan 6gb

 

 

Mod list in organized by load order;

 

 

00 Skyrim.esm

01 Update.esm

02 Dawnguard.esm

03 HearthFires.esm

04 Dragonborn.esm

05 Unofficial Skyrim Patch

06 Unofficial Dawnguard Patch

07 Unofficial Hearthfire Patch

08 Unofficial Dragonborn Patch

09 Falskaar.esm

0A Skyrim Project Optimization - Full Version.esm

(Places basic portal occulation)

0B JSwords.esm

0C SPIKE.esm

0D Wyrmstooth.esp

0E HighResTexturePack.esp

0F ^^

10 ^^

11 Chesko_Frostfall.esp

12 StaticMeshImprovementMod.esp

13 SMIM-Dragonborn.esp

14 SMIM-Snowchestfix.esp

15 TradeBarter.esp

16 83Willows_101BUGS V4 HighRes.esp

17 AshRocks.esp

18 BabettsFeastBalanced.esp

19 BooksBooksBooks.esp

1A DwemerCoins.esp

1B filled_pots.esp

1C IngredientsOfTamriel.esp

1D Moss Rocks.esp

1E Moss Rocks_DB.esp

1F Point The Way.esp

20 Populated Lands Roads Paths.esp

21 Real Wildlife Skyrim 0.1.esp

22 Skippy's Book Overhaul.esp

23 Chesko_LoreBasedLoadingScreens.esp

24 Skyrim Immersive Creatures.esp

25 Skyrim Immersive Creatures - DLC2.esp

26 Character Creation Overhaul.esp

27 RaceMenu.esp

28 RaceMenuPlugin.esp

29 vAutosaveManager.esp

2A SkyUI.esp

2B BosmerArmorMATY743.esp

2C Cloaks.esp

2D Cloaks - Dawnguard.esp

2E 1nivWICCloaks.esp

2F 1nivWICCloaksPatch.esp

30 Crossbows_Basic_Collection_EN_LL.esp

31 Glass Variants.esp

32 hothtrooper44_ArmorCompilation.esp

33 Immersive Weapons.esp

34 InigoPerkPointGiver.esp

35 JSwordsDistributionBalancePlugin.esp

36 skyforgedShields.esp

37 UniqieBows.esp

38 Dr_Bandolier.esp

39 Dr_BandolierDG.esp

3A HarvestOverhaulDawnguardDragonborn.esp

3B HarvestOverhaulSalmonRoe.esp

3C HarvestOverhaulCreaturesDawnguardHearthfireDragonborn.esp

3D DeadlyDragons.esp

3E DeadlyMonsters.esp

3F ERSO 30 - Better Enemy AI Dawnguard&Dragonborn.esp

40 AdalMatar.esp

41 DragonmournInn.esp

42 ExplorerDungeonPack.esp

43 LocalizedGuildJobs.esp

44 Solstheim - The Lost Levels.esp

45 TheDomain.esp

46 TheFrontier.esp

47 Axe and Pickaxe weight.esp

48 A&P weight change only.esp

49 Weightless Soulgems and Fragments.esp

4A AchieveThat.esp

4B Binocular Vision Game Settings 135.esp

4C BountyGold.esp

4D FalskaarDawnguard.esp

4E Guard Dialogue Overhaul.esp

4F IslandFastTravel.esp

50 LearnAlchemyFromRecipes.esp

51 FA Guard Helmet.esp

52 Rebirth Monster.esp

53 wizDynamicThings.esp

54 skyforgedWeapons.esp

55 aMidianborn_Skyforge_Weapons.esp

56 Drinking Fountains of Skyrim.esp

57 Helgen Reborn.esp

58 Oblivion Gates v3 - Skyrim + Dawnguard DLC.esp

59 Populated Cities Towns Villages.esp

5A RealisticNeedsandDiseases.esp

5B RND_Dawnguard-Patch.esp

5C RND_HearthFires-Patch.esp

5D RND_Dragonborn-Patch.esp

5E RND_BabettesFeast-Patch.esp

5F RND_DrinkingFountains-Patch.esp

60 RND_RWS-Patch.esp

61 RND_USKP-Patch.esp

62 FalskaarRNDHotfix.esp

63 Apocalypse - The Spell Package.esp

64 Artifact Disenchanting.esp

65 Artifact Disenchanting - Dawnguard.esp

66 Artifact Disenchanting - Dragonborn.esp

67 FormsEdit.esp

68 ReneersCrimeOverhaul.esp

69 ACE BYOG.esp

6A Perky.esp

6B Beards.esp

6C TheEyesOfBeauty.esp

6D Reduced Distance NPC Greetings.esp

6E Alternative Start - Live Another Life.esp

6F CCO - Diverse Races and Genders.esp

70 Purewaters.esp

71 PurewatersDG.esp

72 PurewatersDB.esp

73 Purewaters-Falskaar.esp

74 RND_PureWaters-Patch.esp

75 Cartographers Map Markers.esp

76 Unique Region Names.esp

77 Bashed Patch, 0.esp

 

 

 

Other mods;

 

 

  • Fuz Ro D'oh.dll
  • SKSE_Elys_Uncapper.dll
  • showRaceMenu_preCacheKiller.dll
  • nioverride.dll

 

  • VividLandscapes (most of them, not up to date)
  • Ruins Clutter Improved
  • UNP
  • aMidianBorn Book of Silence complete
  • aMidianBorn Caves, Landscape, Whiterun
  • A Quality World Map (Had problems with this previously, fixed them though)
  • Skill Interface retex
  • Skyrim UI Silencer

 

 

 

SkyrimPrefs.ini

 

 

[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
bUseThreadedTextures=1
bUseThreadedParticleSystem=1
bUseThreadedBlood=1
bUseThreadedMeshes=1
bUseThreadedMorpher=1
bUseThreadedLOD=1
[Imagespace]
bDoDepthOfField=0
iRadialBlurLevel=0
bDoRadialBlur=0
[Display]
iBlurDeferredShadowMask=1
fInteriorShadowDistance=4000.0000
fShadowDistance=7000.0000
iShadowMapResolutionSecondary=2048
iShadowMapResolutionPrimary=2048
iShadowSplitCount=2
iMaxAnisotropy=2
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=10000000.0000
fGamma=1.0000
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=2000.0000
fShadowLODStartFade=200.0000
fLightLODStartFade=3500.0000
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
iMultiSample=2
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=1
bFull Screen=1
iSize H=1080
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=10000000.0000
fMeshLODLevel1FadeDist=10000000.0000
iScreenShotIndex=2
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
bFloatPointRenderTarget=1
sD3DDevice="NVIDIA GeForce GTX TITAN"
bFXAAEnabled=1
iShadowMapResolution=2048
fShadowBiasScale=0.3000
iShadowMaskQuarter=4
iAdapter=0
iPresentInterval=1
iShadowFilter=4
bShadowsOnGrass=1
bTransparencyMultisampling=0
bDeferredShadows=1
bDrawShadows=1
[Grass]
b30GrassVS=0
fGrassStartFadeDistance=7000.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
bGrassPointLighting=1
bDrawShaderGrass=1
[MAIN]
bGamepadEnable=0
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=0
bSaveOnTravel=0
bSaveOnWait=0
bSaveOnRest=0
fSkyCellRefFadeDistance=150000.0000
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=0
[Interface]
bDialogueSubtitles=1
bGeneralSubtitles=1
fMouseCursorSpeed=1.0000
bShowCompass=1
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0500
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=0
bMouseAcceleration=1
bUseKinect=0
[Particles]
iMaxDesired=750
[SaveGame]
fAutosaveEveryXMins=60.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=94881
fVal2=0.4000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=250000.0000
fBlockLevel1Distance=70000.0000
fBlockLevel0Distance=35000.0000
fSplitDistanceMult=1.5000
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=20
bUseMultiThreadedTrees=1
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
[LOD]
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultActors=15.0000
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=3
[BlurShaderHDR]
bDoHighDynamicRange=1
[BlurShader]
bUseBlurShader=0
[BackgroundLoad]
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=1
bSelectivePurgeUnusedOnFastTravel=1
[Water]
bAutoWaterSilhouetteReflections=0
bUseWaterDisplacements=0
iWaterReflectHeight=1024
iWaterReflectWidth=1024
bUseWaterRefractions=0
bUseWaterReflections=1
bUseWaterDepth=1

 

 

 

Current (working?) ENB configs;

 

 

enblocal.ini

[PROXY]
EnableProxyLibrary=false
InitProxyFunctions=true
ProxyLibrary=other_d3d9.dll

[GLOBAL]
UsePatchSpeedhackWithoutGraphics=false
UseDefferedRendering=true
ForceFakeVideocard=false

[PERFORMANCE]
SpeedHack=true

[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0

[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=128
VideoMemorySizeMb=20480

[WINDOW]
ForceBorderless=false
ForceBorderlessFullscreen=true

[ENGINE]
ForceAnisotropicFiltering=false
MaxAnisotropy=1
EnableVSync=true
AddDisplaySuperSamplingResolutions=false

[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=true
FPSLimit=59.009998

[INPUT]
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//num /       106
KeyShowFPS=106
//print screen
KeyScreenshot=44
//enter
KeyEditor=13
//f4
KeyFreeVRAM=115

[ADAPTIVEQUALITY]
Enable=false
Quality=1
DesiredFPS=60.0

[ANTIALIASING]
EnableEdgeAA=false
EnableTemporalAA=false
EnableSubPixelAA=false
EnableTransparencyAA=false

[FIX]
FixGameBugs=true
FixParallaxBugs=true
FixAliasedTextures=true
IgnoreLoadingScreen=false
IgnoreInventory=true
FixSsaoWaterTransparency=true
FixSsaoHairTransparency=true
FixTintGamma=true
RemoveBlur=true
FixSubSurfaceScattering=true

enbseries.ini

[GLOBAL]
UseEffect=false

[EFFECT]
UseOriginalPostProcessing=true
UseOriginalObjectsProcessing=true
EnableBloom=false
EnableAdaptation=false
EnableDepthOfField=false
EnableAmbientOcclusion=false
EnableDetailedShadow=false
EnableSunRays=true
EnableSunGlare=true
EnableSkyLighting=false
EnableImageBasedLighting=false
EnableReflection=false
EnableSoftParticles=false
EnableParticleLights=false
EnableSubSurfaceScattering=false

[WEATHER]
EnableMultipleWeathers=false

[TIMEOFDAY]
Enable=true
DawnDuration=2.0
SunriseTime=7.5
DayTime=13.0
SunsetTime=18.5
DuskDuration=2.0
NightTime=1.0

[NIGHTDAY]
DetectorOldVersion=false
DetectorDefaultDay=false
DetectorLevelDay=0.65
DetectorLevelNight=0.25
DetectorLevelCurve=1.0

[ADAPTATION]
ForceMinMaxValues=false
AdaptationSensitivity=0.2
AdaptationTime=0.4
AdaptationMin=0.1
AdaptationMax=100.0

[BLOOM]
Quality=0
AmountSunrise=0.25
AmountDay=0.25
AmountSunset=0.25
AmountNight=0.25
AmountInteriorDay=0.25
AmountInteriorNight=0.25
BlueShiftAmountSunrise=1.0
BlueShiftAmountDay=1.0
BlueShiftAmountSunset=1.0
BlueShiftAmountNight=1.0
BlueShiftAmountInteriorDay=1.0
BlueShiftAmountInteriorNight=1.0

[CAMERAFX]
LenzReflectionIntensitySunrise=1.0
LenzReflectionIntensityDay=1.0
LenzReflectionIntensitySunset=1.0
LenzReflectionIntensityNight=1.0
LenzReflectionIntensityInteriorDay=1.0
LenzReflectionIntensityInteriorNight=1.0
LenzReflectionPowerSunrise=2.0
LenzReflectionPowerDay=2.0
LenzReflectionPowerSunset=2.0
LenzReflectionPowerNight=2.0
LenzReflectionPowerInteriorDay=2.0
LenzReflectionPowerInteriorNight=2.0

[SSAO_SSIL]
UseIndirectLighting=true
UseComplexIndirectLighting=false
UseComplexAmbientOcclusion=false
UseAmbientIndirectLighting=false
SamplingQuality=2
SamplingPrecision=2
SamplingRange=0.3
FadeFogRange=1.0
SizeScale=1.0
SourceTexturesScale=1.0
FilterQuality=2
FilterType=2
AOAmount=2.0
AOAmountInterior=2.0
ILAmount=6.0
ILAmountInterior=6.0
AOIntensity=2.0
AOIntensityInterior=1.0
AOType=1
AOMixingType=0
AOMixingTypeInterior=2
UseOldType=true

[SKYLIGHTING]
Quality=1
FilterQuality=2
AmbientMinLevelSunrise=0.1
AmbientMinLevelDay=0.1
AmbientMinLevelSunset=0.1
AmbientMinLevelNight=0.1
AmbientMinLevelInteriorDay=0.1
AmbientMinLevelInteriorNight=0.1

[ENVIRONMENT]
DirectLightingIntensitySunrise=1.0
DirectLightingIntensityDay=1.0
DirectLightingIntensitySunset=1.0
DirectLightingIntensityNight=1.0
DirectLightingIntensityInteriorDay=1.0
DirectLightingIntensityInteriorNight=1.0
DirectLightingCurveSunrise=1.0
DirectLightingCurveDay=1.0
DirectLightingCurveSunset=1.0
DirectLightingCurveNight=1.0
DirectLightingCurveInteriorDay=1.0
DirectLightingCurveInteriorNight=1.0
DirectLightingDesaturationSunrise=0.0
DirectLightingDesaturationDay=0.0
DirectLightingDesaturationSunset=0.0
DirectLightingDesaturationNight=0.0
DirectLightingDesaturationInteriorDay=0.0
DirectLightingDesaturationInteriorNight=0.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
SpecularFromLightSunrise=0.0
SpecularFromLightDay=0.0
SpecularFromLightSunset=0.0
SpecularFromLightNight=0.0
SpecularFromLightInteriorDay=0.0
SpecularFromLightInteriorNight=0.0
AmbientLightingIntensitySunrise=1.0
AmbientLightingIntensityDay=1.0
AmbientLightingIntensitySunset=1.0
AmbientLightingIntensityNight=1.0
AmbientLightingIntensityInteriorDay=1.0
AmbientLightingIntensityInteriorNight=1.0
AmbientLightingCurveSunrise=1.0
AmbientLightingCurveDay=1.0
AmbientLightingCurveSunset=1.0
AmbientLightingCurveNight=1.0
AmbientLightingCurveInteriorDay=1.0
AmbientLightingCurveInteriorNight=1.0
AmbientLightingDesaturationSunrise=0.0
AmbientLightingDesaturationDay=0.0
AmbientLightingDesaturationSunset=0.0
AmbientLightingDesaturationNight=0.0
AmbientLightingDesaturationInteriorDay=0.0
AmbientLightingDesaturationInteriorNight=0.0

AmbientColorFilterAmountSunrise=0.0
AmbientColorFilterAmountDay=0.0
AmbientColorFilterAmountSunset=0.0
AmbientColorFilterAmountNight=0.0
AmbientColorFilterAmountInteriorDay=0.0
AmbientColorFilterAmountInteriorNight=0.0
AmbientColorFilterTopSunrise=1, 1, 1
AmbientColorFilterTopDay=0, 0, 1
AmbientColorFilterTopSunset=0, 0, 1
AmbientColorFilterTopNight=1, 1, 1
AmbientColorFilterTopInteriorDay=1, 1, 1
AmbientColorFilterTopInteriorNight=1, 1, 1
AmbientColorFilterMiddleSunrise=0, 0, 0
AmbientColorFilterMiddleDay=0, 0, 0
AmbientColorFilterMiddleSunset=0, 0, 0
AmbientColorFilterMiddleNight=0, 0, 0
AmbientColorFilterMiddleInteriorDay=0, 0, 0
AmbientColorFilterMiddleInteriorNight=0, 0, 0
AmbientColorFilterBottomSunrise=1, 1, 1
AmbientColorFilterBottomDay=1, 0, 0
AmbientColorFilterBottomSunset=1, 0, 0
AmbientColorFilterBottomNight=1, 1, 1
AmbientColorFilterBottomInteriorDay=1, 1, 1
AmbientColorFilterBottomInteriorNight=1, 1, 1

PointLightingIntensitySunrise=1.0
PointLightingIntensityDay=1.0
PointLightingIntensitySunset=1.0
PointLightingIntensityNight=1.0
PointLightingIntensityInteriorDay=1.0
PointLightingIntensityInteriorNight=1.0
PointLightingCurveSunrise=1.0
PointLightingCurveDay=1.0
PointLightingCurveSunset=1.0
PointLightingCurveNight=1.0
PointLightingCurveInteriorDay=1.0
PointLightingCurveInteriorNight=1.0
PointLightingDesaturationSunrise=0.0
PointLightingDesaturationDay=0.0
PointLightingDesaturationSunset=0.0
PointLightingDesaturationNight=0.0
PointLightingDesaturationInteriorDay=0.0
PointLightingDesaturationInteriorNight=0.0

ParticleLightsIntensitySunrise=1.0
ParticleLightsIntensityDay=1.0
ParticleLightsIntensitySunset=1.0
ParticleLightsIntensityNight=1.0
ParticleLightsIntensityInteriorDay=1.0
ParticleLightsIntensityInteriorNight=1.0

FogColorMultiplierSunrise=1.0
FogColorMultiplierDay=1.0
FogColorMultiplierSunset=1.0
FogColorMultiplierNight=1.0
FogColorMultiplierInteriorDay=1.0
FogColorMultiplierInteriorNight=1.0
FogColorCurveSunrise=1.0
FogColorCurveDay=1.0
FogColorCurveSunset=1.0
FogColorCurveNight=1.0
FogColorCurveInteriorDay=1.0
FogColorCurveInteriorNight=1.0
ColorPowSunrise=1.0
ColorPowDay=1.0
ColorPowSunset=1.0
ColorPowNight=1.0
ColorPowInteriorDay=1.0
ColorPowInteriorNight=1.0

[SKY]
Enable=false
DisableWrongSkyMath=false

StarsIntensity=1.0
StarsCurve=1.0

AuroraBorealisIntensity=1.0
AuroraBorealisCurve=1.0
CloudsIntensitySunrise=1.0
CloudsIntensityDay=1.0
CloudsIntensitySunset=1.0
CloudsIntensityNight=1.0
CloudsIntensityInteriorDay=1.0
CloudsIntensityInteriorNight=1.0
CloudsCurveSunrise=1.0
CloudsCurveDay=1.0
CloudsCurveSunset=1.0
CloudsCurveNight=1.0
CloudsCurveInteriorDay=1.0
CloudsCurveInteriorNight=1.0
CloudsDesaturationSunrise=0.0
CloudsDesaturationDay=0.0
CloudsDesaturationSunset=0.0
CloudsDesaturationNight=0.0
CloudsDesaturationInteriorDay=0.0
CloudsDesaturationInteriorNight=0.0
CloudsEdgeClamp=0.5
CloudsEdgeIntensity=8.0
GradientIntensitySunrise=1.0
GradientIntensityDay=1.0
GradientIntensitySunset=1.0
GradientIntensityNight=1.0
GradientIntensityInteriorDay=1.0
GradientIntensityInteriorNight=1.0
GradientDesaturationSunrise=0.0
GradientDesaturationDay=0.0
GradientDesaturationSunset=0.0
GradientDesaturationNight=0.0
GradientDesaturationInteriorDay=0.0
GradientDesaturationInteriorNight=0.0
GradientTopIntensitySunrise=1.0
GradientTopIntensityDay=1.0
GradientTopIntensitySunset=1.0
GradientTopIntensityNight=1.0
GradientTopIntensityInteriorDay=1.0
GradientTopIntensityInteriorNight=1.0
GradientTopCurveSunrise=1.0
GradientTopCurveDay=1.0
GradientTopCurveSunset=1.0
GradientTopCurveNight=1.0
GradientTopCurveInteriorDay=1.0
GradientTopCurveInteriorNight=1.0
GradientMiddleIntensitySunrise=1.0
GradientMiddleIntensityDay=1.0
GradientMiddleIntensitySunset=1.0
GradientMiddleIntensityNight=1.0
GradientMiddleIntensityInteriorDay=1.0
GradientMiddleIntensityInteriorNight=1.0
GradientMiddleCurveSunrise=1.0
GradientMiddleCurveDay=1.0
GradientMiddleCurveSunset=1.0
GradientMiddleCurveNight=1.0
GradientMiddleCurveInteriorDay=1.0
GradientMiddleCurveInteriorNight=1.0
GradientHorizonIntensitySunrise=1.0
GradientHorizonIntensityDay=1.0
GradientHorizonIntensitySunset=1.0
GradientHorizonIntensityNight=1.0
GradientHorizonIntensityInteriorDay=1.0
GradientHorizonIntensityInteriorNight=1.0
GradientHorizonCurveSunrise=1.0
GradientHorizonCurveDay=1.0
GradientHorizonCurveSunset=1.0
GradientHorizonCurveNight=1.0
GradientHorizonCurveInteriorDay=1.0
GradientHorizonCurveInteriorNight=1.0

SunIntensitySunrise=1.0
SunIntensityDay=1.0
SunIntensitySunset=1.0
SunIntensityNight=1.0
SunIntensityInteriorDay=1.0
SunIntensityInteriorNight=1.0
SunDesaturationSunrise=0.0
SunDesaturationDay=0.0
SunDesaturationSunset=0.0
SunDesaturationNight=0.0
SunDesaturationInteriorDay=0.0
SunDesaturationInteriorNight=0.0
SunColorFilterSunrise=1, 1, 1
SunColorFilterDay=1, 1, 1
SunColorFilterSunset=1, 1, 1
SunColorFilterNight=1, 1, 1
SunColorFilterInteriorDay=1, 1, 1
SunColorFilterInteriorNight=1, 1, 1

SunGlowIntensitySunrise=1.0
SunGlowIntensityDay=1.0
SunGlowIntensitySunset=1.0
SunGlowIntensityNight=1.0
SunGlowIntensityInteriorDay=1.0
SunGlowIntensityInteriorNight=1.0
SunGlowHazinessSunrise=0.0
SunGlowHazinessDay=0.0
SunGlowHazinessSunset=0.0
SunGlowHazinessNight=0.0
SunGlowHazinessInteriorDay=0.0
SunGlowHazinessInteriorNight=0.0

SunCoronaIntensity=1.0
SunCoronaCurve=1.0
SunCoronaDesaturation=0.0

MoonIntensitySunrise=1.0
MoonIntensityDay=1.0
MoonIntensitySunset=1.0
MoonIntensityNight=1.0
MoonIntensityInteriorDay=1.0
MoonIntensityInteriorNight=1.0
MoonCurveSunrise=1.0
MoonCurveDay=1.0
MoonCurveSunset=1.0
MoonCurveNight=1.0
MoonCurveInteriorDay=1.0
MoonCurveInteriorNight=1.0
MoonDesaturationSunrise=0.0
MoonDesaturationDay=0.0
MoonDesaturationSunset=0.0
MoonDesaturationNight=0.0
MoonDesaturationInteriorDay=0.0
MoonDesaturationInteriorNight=0.0

[OBJECT]
SubSurfaceScatteringMultiplierSunrise=0.0
SubSurfaceScatteringMultiplierDay=0.0
SubSurfaceScatteringMultiplierSunset=0.0
SubSurfaceScatteringMultiplierNight=0.0
SubSurfaceScatteringMultiplierInteriorDay=0.0
SubSurfaceScatteringMultiplierInteriorNight=0.0
SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerSunset=1.0
SubSurfaceScatteringPowerNight=1.0
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0

[VEGETATION]
SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerSunset=1.0
SubSurfaceScatteringPowerNight=1.0
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0

[EYES]
SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerSunset=1.0
SubSurfaceScatteringPowerNight=1.0
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0

[LIGHTSPRITE]
IntensitySunrise=4.0
IntensityDay=4.0
IntensitySunset=4.0
IntensityNight=4.0
IntensityInteriorDay=4.0
IntensityInteriorNight=4.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0

[WINDOWLIGHT]
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0

[VOLUMETRICFOG]
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
LightingInfluenceSunrise=1.0
LightingInfluenceDay=1.0
LightingInfluenceSunset=1.0
LightingInfluenceNight=1.0
LightingInfluenceInteriorDay=1.0
LightingInfluenceInteriorNight=1.0

[FIRE]
IntensitySunrise=4.0
IntensityDay=4.0
IntensitySunset=4.0
IntensityNight=4.0
IntensityInteriorDay=4.0
IntensityInteriorNight=4.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
AdditiveBlending=true

[PARTICLE]
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
LightingInfluenceSunrise=1.0
LightingInfluenceDay=1.0
LightingInfluenceSunset=1.0
LightingInfluenceNight=1.0
LightingInfluenceInteriorDay=1.0
LightingInfluenceInteriorNight=1.0

[COLORCORRECTION]
UsePaletteTexture=true
Brightness=1.0
GammaCurve=1.0
UseProceduralCorrection=false

[DEPTHOFFIELD]
Quality=0
FadeTime=1.0

[SHADOW]
ShadowCastersFix=true
UseBilateralShadowFilter=true
ShadowQualityFix=true
DetailedShadowQuality=1
ShadowFilterQuality=2
ShadowBlurRange=2.0

[RAYS]
SunRaysMultiplierSunrise=6.4
SunRaysMultiplierDay=4.4
SunRaysMultiplierSunset=5.4
SunRaysMultiplierNight=2.4
SunRaysMultiplierInteriorDay=6.4
SunRaysMultiplierInteriorNight=3.4

[REFLECTION]
Quality=1
FilterQuality=2
FilterBluriness=0.0
SizeScale=1.0
SourceTexturesScale=1.0
Amount=1.0
Power=1.0
GlosinessMin=0.0
GlosinessMax=1.0
EnableDenoiser=true
DenoiserType=4
EnableSupersampling=false
ExteriorEnable=true
InteriorEnable=true

[IMAGEBASEDLIGHTING]
AdditiveAmountSunrise=0.05
AdditiveAmountDay=0.05
AdditiveAmountSunset=0.05
AdditiveAmountNight=0.05
AdditiveAmountInteriorDay=0.05
AdditiveAmountInteriorNight=0.05
MultiplicativeAmountSunrise=0.0
MultiplicativeAmountDay=0.0
MultiplicativeAmountSunset=0.0
MultiplicativeAmountNight=0.0
MultiplicativeAmountInteriorDay=0.0
MultiplicativeAmountInteriorNight=0.0
ReflectiveAmountSunrise=0.1
ReflectiveAmountDay=0.1
ReflectiveAmountSunset=0.1
ReflectiveAmountNight=0.1
ReflectiveAmountInteriorDay=0.1
ReflectiveAmountInteriorNight=0.1

[RAIN]
Enable=true
EnableAntialiasing=false
EnableSupersampling=true
MotionStretch=1.0
MotionTransparency=0.9

[SUBSURFACESCATTERING]
Quality=0
Radius=5.0
Amount=1.0
EpidermalAmount=4.0
SubdermalAmount=12.0
EpidermalDiffuseSaturation=0.0
SubdermalDiffuseSaturation=0.9
EpidermalMix=0.5
SubdermalMix=0.5

 

 

Edited by InFerNos1
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  • 5 weeks later...

Bumping this! I get crashes on inventory all the time.
Thought it might have been due to Better Sorting, but removing that (and even starting a new game with it disabled) has still proven fruitless.
I don't see a pattern to it.
I just got to Dragonsreach, and I've noticed that whenever I navigate to the Misc tab of my inventory (with SkyUI) I crash. This also happened when I tried to disenchant at the Dragonsreach Enchanting Table.
BUT, I've disenchanted elsewhere and can access my misc tab in other cells.

I dunno, I'm beat. It's very annoying though, nothing sucks more than not being able to loot your enemies because the area you're in is a grey zone and results in inventory crashes.

Load Order:

 

GameMode=Skyrim
Skyrim.esm=1
Update.esm=1
Unofficial Skyrim Patch.esp=1
Dawnguard.esm=1
Unofficial Dawnguard Patch.esp=1
HearthFires.esm=1
Unofficial Hearthfire Patch.esp=1
Dragonborn.esm=1
Unofficial Dragonborn Patch.esp=1
ApachiiHair.esm=1
ApachiiHairFemales.esm=1
ApachiiHairMales.esm=1
Skyrim Project Optimization - No Homes - Full Version.esm=1
ClimatesOfTamriel.esm=1
Lanterns Of Skyrim - All In One - Main.esm=1
Lootification.esm=1
SPIKE.esm=1
DSAMG - Miraak Music Fixes.esp=1
Chesko_Frostfall.esp=1
Better Dynamic Snow.esp=1
Windfull Skyrim.esp=1
AOS.esp=1
LIAT - Sounds.esp=1
StaticMeshImprovementMod.esp=1
AK- Clothe Dead NPCs.esp=1
AK- Placeable Statics.esp=1
AK- Placeable Statics - Hearthfire.esp=1
AMatterOfTime.esp=1
Birdsofskyrim.esp=1
d_b Whetstone.esp=1
Dual Sheath Redux.esp=1
HARODATH_ImmersiveSoulgems.esp=1
Immersive Patrols Merged All.esp=1
Lanterns Of Skyrim - All In One - Climates of Tamriel - default.esp=1
LIAT - NPCs.esp=1
More Salt Please.esp=1
People Have Torches.esp=1
PilgrimsDelight.esp=1
Populated Forts Towers Places.esp=1
Populated Lands Roads Paths.esp=1
Radiant and Unique Potions Poisons and Booze.esp=1
Skyrim Immersive Creatures.esp=1
Skyrim Immersive Creatures - DLC2.esp=1
Skyrim Flora Overhaul.esp=1
Smoking Torches.esp=1
Footprints.esp=1
Footprints - Ash.esp=1
Player Size Adjuster.esp=1
iHUD.esp=1
LessIntrusiveHUD.esp=1
TakeNotes.esp=1
vwrSprintJump.esp=1
BlackSacramentArmor.esp=1
BlackSacramentDBReplacer.esp=1
1nivWICCloaks.esp=1
DragonbornArmorFix.esp=1
hothtrooper44_ArmorCompilation.esp=1
Immersive Weapons.esp=1
TrissArmorRetextured.esp=1
IA6npc01.esp=1
DeadlyDragons.esp=1
SkyRe_Main.esp=1
SkyRe_Combat.esp=1
SkyRe_CraftingFix.esp=1
SkyRe_EncounterZones.esp=1
SkyRe_EnemyScaling.esp=1
SkyRe_StandingStones.esp=1
SkyRe_Survivalism.esp=1
SkyRe_HelmlessPerks.esp=1
Unique Uniques.esp=1
AOS_SkyRe Patch.esp=1
AOS_SkyRe-AFTER Patch.esp=1
SkyRe_SIC Crossbowfix.esp=1
buildablehouse.esp=1
CollegeOfWinterholdImmersive.esp=1
CWIDawnguardPatch.esp=1
CWIDragonbornPatch.esp=1
detailed towns.esp=1
DSAMG - Greybeard Fix.esp=1
OBIS.esp=1
OBISDB.esp=1
Run For Your Lives.esp=1
SBT Smal3.esp=1
SBT Smal2.esp=1
SBT Smal1.esp=1
The Paarthurnax Dilemma.esp=1
whiterunMarket.esp=1
morerealisticcarrying.esp=1
Equipping Overhaul.esp=1
BetterQuestObjectives.esp=1
BetterQuestObjectives-Dawnguard.esp=1
BetterQuestObjectives-Hearthfire.esp=1
BetterQuestObjectives-PaarDilemmaPatch.esp=1
BetterQuestObjectives-SkyRePatch.esp=1
BetterQuestObjectives-DBForevertoMisc.esp=1
BlockSparkles.esp=1
AOS_BlockSparkles Patch.esp=1
Guard Dialogue Overhaul.esp=1
Headtracking.esp=1
Mercy.esp=1
Proper Aiming.esp=0
SFO - Expanded Diversity.esp=1
Convenient Horses.esp=1
dD - Enhanced Blood Main.esp=1
dD-Dragonborn-Dawnguard-EBT Patch.esp=1
AOS_EBT Patch.esp=1
the hunting game - thegreylight.esp=1
TheChoiceIsYours.esp=1
BetterQuestObjectives-TheChoiceIsYoursPatch.esp=1
TimingIsEverything.esp=1
TimingIsEverything_RunForYourLives_Patch.esp=1
BetterQuestObjectives-TimingIsEverythingPatch.esp=1
torches for realistic lighting.esp=1
Tougher Traps.esp=1
VariousGuardReplacer.esp=1
skyforgedWeapons.esp=1
Solitude A City Of Trade.esp=1
GloriousEnviroments.esp=1
detailed outskirts.esp=1
detailed cities.esp=1
Populated Cities Towns Villages.esp=1
BFT Ships and Carriages - HF.esp=1
RealisticRoomRental.esp=1
BetterQuestObjectives-PersidRRentalPatch.esp=1
Realistic Lighting Overhaul - Dungeons.esp=1
Realistic Lighting Overhaul - Dawnguard Interiors.esp=1
Realistic Lighting Overhaul - Major City Exteriors.esp=1
Realistic Lighting Overhaul - Major City Interiors.esp=1
Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp=1
ClimatesOfTamriel-Dawnguard-Patch.esp=1
ClimatesOfTamriel-Dragonborn-Patch.esp=1
AOS_COT Patch.esp=1
AOS_CoT 3.1 compatibility patch.esp=1
AOS_COT-DG Patch.esp=1
CoT_SnowPatch_HQSnowVersion.esp=1
Supreme Storms - Cot Version.esp=1
CoT-WeatherPatch.esp=1
CoT-WeatherPatch_DB.esp=1
CoT-WeatherPatch_Snow-10.esp=1
CoT-WeatherPatch_SupStorms.esp=1
Diseased.esp=1
Realistic Running Speed.esp=1
Apocalypse - The Spell Package.esp=1
BuryTheDead.esp=1
HitStop.esp=1
ReneersCrimeOverhaul.esp=1
Dual Wield Parrying_SKSE.esp=1
Locational Damage.esp=1
The Dance of Death - Ultimate Edition.esp=1
TKRecoil.esp=1
ABT - Merchants Arrows +25%.esp=1
ABT - Progressive Damage (BS and CCO).esp=1
ABT - Recover +50% Arrows and Bolts.esp=1
vDynamicDifficulty.esp=1
dD-No Spinning Death Animation.esp=1
HarvestingAnimation.esp=1
Sit Anywhere.esp=1
vImmersiveBeds.esp=1
vImmersiveBeds - HFDG.esp=1
TheEyesOfBeauty.esp=1
3DNPC.esp=1
RRR_3DNPC-Patch.esp=1
RealisticNeedsandDiseases.esp=1
RND_Dawnguard-Patch.esp=1
RND_HearthFires-Patch.esp=1
RND_Dragonborn-Patch.esp=1
RND_USKP-Patch.esp=1
Reduced Distance NPC Greetings.esp=1
NPC_Overhaul_1_3_.esp=1
EMCompViljaSkyrim.esp=1
followers_stealthkills.esp=1
AmazingFollowerTweaks.esp=1
BetterQuestObjectives-AFTPatch.esp=1
Alternate Start - Live Another Life.esp=1
BetterQuestObjectives-AlternateStartPatch.esp=1
CharacterMakingExtender.esp=1
dD - Realistic Ragdoll Force - Realistic.esp=1
EnhancedCharacterEdit.esp=1
WATER.esp=1
WATER Plants.esp=1
WATER DG.esp=1
WATER DB Waves.esp=1
RND_Water-Patch.esp=1
AFT_iNPCFix.esp=0
CWIApachiiSkyHairPatch.esp=1
Unique Region Names.esp=1
Warburg's 3D Paper World Map - Texture 2.esp=1
1a Merged Patch.esp=1
Bashed Patch, 0.esp=1
Automatic Variants.esp=1
ASIS-Dependency.esp=1
ASIS.esp=1
LLI.esp=1
Dual Sheath Redux Patch.esp=1
ReProccer.esp=1
ReProccerNONPLAYERfix.esp=1
ReProccerDragonborn.esp=1
AOS_CTD_Fix.esp=1
SkyUI.esp=1

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Update:
Okay, well, I disabled my ENB, then tried again. No luck.

Then, I exiting the cell back to Whiterun, dropping the torch out my inventory, re entering the cell, and I managed to get through all inventories cycling through all items flawlessly without crashing. That includes map and skill trees.
I also tested the enchanting table and that worked out well too.

So, it could now either be one of two things:
1) I have to uninstall my torch mods
2) Re entering the cell fixed the problem.

Testing now. If it's the latter, then hopefully a fix will be typing 'pcb' into the console before accessing your inventory, which should hopefully purge the cell and make it 'fresh'.

I'll report back!

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Okie dokie.
I uninstalled New Thinner Torch, and Smoking Torches, and wa-la! All crashing gone!

I recommend you try the same if you have those installed.
I'm too lazy to find out which of those two mods is the culprit. I hope you actually read this and I hope this clears up your problem.

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There are two other fixes to inventory crashes that you could also try OP. If you ever had a version of Skyui prior to 3 (I think) installed and you never properly uninstalled it before upgrading to a new version you can experience inventory crashes. So you could look for those old skyui files and erase them or clean reinstall. Also deleting the inventorymenu.swf in your interface folder sometimes fixes inventory menus crashes. The game should regenerate this file for you, but back it up just in case before deleting it.
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  • 2 weeks later...

If you're using the Safety Load SKSE plugin, you'll want to open SafetyLoad.ini (in Data/SKSE/Plugins). There should be a line labeled

EnableOnlyLoading = false

Replace that with:

EnableOnlyLoading = true

That stops Safety Load from causing menu crashes.

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  • 5 months later...
  • 3 months later...

recently i have update mod in nmm than when i in game i Open Inventory it Crashes the game, than i found out that it crashes because of skyui i have try reinstall it and it did not work some help here

Edited by bengbeng2424
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  • 2 weeks later...
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