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The Power of Magnus


zerofirex12

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So I was thinking of a quest mod that would allow you to channel some of the power of Magnus. This idea came to mind when I saw how little a role Magnus plays in Skyrim.

 

To use Magnus's powers, you would have to complete a quest to receive a lesser power called "Power of Magnus" or something to that effect.

 

This quest would be designed to follow after the College of Winterhold's main quest. After the Psijic Order appears to take the Eye of Magnus. The Isle of Artaeum would reappear. Due to the incredibly power held inside the Eye of Magnus, They had to focus more power into negating its presence to the world. This has led to the Isle being overrun with those who have heard the Eye's call (Just as Ancano fell prey to its unimaginable power). This would be anyone from bandits to the daedra to dragons. The dragonborn would, naturally, be one of the only ones unaffected by the eye and would be asked to help the Psijic Order once again.

After helping them, Magnus would "appear" inside the Eye of Magnus. He would talk to you, praising your ability in defending his artifact and making you a descendant of Magnus, giving you the "Power of Magnus" spell.

 

What would happen is that your base magicka would increase drastically (I'm figuring by 200% or more considering this is Magnus we're talking about), This power would also increase your Magicka regeneration substantially. The character would become a being of pure magical power for a while. Due to the instability of magicka however, this state would cause severe damage to the character over time.

 

There could also be a very rare amulet that the character could find that would act as a conduit between Magnus and the character. This amulet would dilute Magnus's power so that the after effects of using it would be decreased.

 

While this power is active, your health will decrease steadily until it is extremely low, You will also release powerful bursts of magic power since, by using this power, you are essentially channeling Magnus's power through your own body and you can't withstand it for a long period of time. After this power has been released, you experience extreme fatigue ( Your stamina would be decreased to 0 and stay there for a long time or after you have rested for a few a days ). Your Magicka and Health also decrease until you've fully rested.

 

When this power is active however, you receive incredible magickal powers besides increase in base Magicka and regeneration.

Some example spells:

 

Magnus's Presence - Hostile enemies would burn to ashes if they come to close.

 

End of Worlds - Would cause the sun to go dark, meteors would fall from the sky around the player, Other elemental effects as well (Lightning strikes, Ice spikes falling from the sky, etc...) This would last for a short duration or until the Power of Magnus has been released.

 

Shield of Magnus - A sphere would form around the player that would repel all forms of attack completely (Magic, Melee, Ranged).

This would work as long as the character doesn't attack the shield. Would also work for a short duration or until the power has been released.

 

Magnus's Arcane Mind - This would be a very special power that would only work successfully if the player's attributes are all greater than 90% (Magicka, Stamina, and Health). When activated, when Power of Magnus is released, some of his power stays with you permanently, giving you a +10 increase in Magicka, Stamina, and Health. If this spell is cast unsuccessfully, You will explode in a giant ball of fire and will penalized with heavy reductions in health, magicka, and stamina for a very long time. This effect would not be reversible through praying to one of the divines. Since this is an act by Magnus, only Magnus would be able to reverse this penalization.

 

Anymore spells would be up to the modder's discretion.

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