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DLC Pipboy Icons Coming up as Blank in Photoshop?

textures texturing blank dlc zeta mothership zeta dds file cant load photoshop

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I have been wanting to edit some of the interface Pipboy Icon files within the Mothership Zeta DLC and I have run into problems. Whenever I try to take a pipboy icon .dds file from the original Fallout 3 textures.bsa into photoshop it loads fine, just a black and white image of the icon. However, with Zeta, all of the .dds icon files have been coming up blank, as in just a gray square. I was wondering if this is a common problem and if anyone knows how to fix it. Thank you for the help.




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I have no personal experience with Photoshop but I do with .dds textures and your problem is likely related to how your dealing with the alpha channel portion of the graphics. Make sure that you are loading in the alpha channel by choosing DXT3 or higher format and that, once loaded, you are displaying it within Photoshop. For sure, you should be able to see the icon displayed properly then.


If you are unfamiliar with the term 'alpha channel' then Google it and how to deal with it within Photoshop. Good luck!

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